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* Fix partly double printed debug.txtceleron552011-10-171-5/+5
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* Fix map delete on windows (concatenate paths correctly with / or \ depending ↵Perttu Ahola2011-10-161-4/+6
| | | | on OS)
* Use the logger; also, default to not showing much crap in console. Use ↵Perttu Ahola2011-10-161-9/+38
| | | | --info-on-stderr to enable crap.
* Header file tweaking; mainly for speedPerttu Ahola2011-10-121-12/+14
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* Merge branch 'upstream/master'Nils Dagsson Moskopp2011-07-301-1/+1
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| * Server configuration is now written when "/#setting whatever = whatever" is ↵Perttu Ahola2011-07-301-1/+1
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* | Two more instances of unhardcoding the project nameGiuseppe Bilotta2011-07-241-1/+1
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* fixed servermain.cpp lacking filesys.hPerttu Ahola2011-06-221-0/+1
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* path_userdata is now created before potentially creating debug.txt in therePerttu Ahola2011-06-201-0/+3
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* Moved some mapnode content stuff from mapnode.{h,cpp} and digging property ↵Perttu Ahola2011-06-171-1/+1
| | | | stuff from material.cpp to content_mapnode.{h,cpp}
* In a globally installed build, debug.txt is now placed in userdata ↵Perttu Ahola2011-06-021-15/+23
| | | | directory. Needs testing still.
* forgot to add profiler to servermain.cppPerttu Ahola2011-05-311-0/+3
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* player passwords and privileges in world/auth.txtPerttu Ahola2011-05-291-1/+1
| | | | | --HG-- extra : rebase_source : 7260636295d9068fbeeddf4143c89f2b8a91446c
* Ctrl+C handling on POSIX, some commands for server and other tweakingPerttu Ahola2011-02-151-8/+10
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* fully working i guessPerttu Ahola2011-02-111-3/+5
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* mapgen stuffPerttu Ahola2011-02-051-13/+1
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* server builds now!Perttu Ahola2011-01-281-0/+7
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* OMG! Main Menu!Perttu Ahola2011-01-231-38/+5
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* configuration updates; making to build on msvcPerttu Ahola2011-01-171-2/+2
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* CMake stuff works now on linux and windows... and should be possible to make ↵Perttu Ahola2011-01-081-7/+14
| | | | to work on OS X.
* Fixed dedicated server buildPerttu Ahola2011-01-071-1/+1
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* Added a more flexible path system (and fixed some minor stuff)Perttu Ahola2011-01-071-8/+7
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* better debug output in segfaults and stack overflows in windowsPerttu Ahola2010-12-271-11/+4
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* drawing range updater update and myrand() (but not usage of it)Perttu Ahola2010-12-261-0/+1
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* builds on both platformsPerttu Ahola2010-12-251-1/+1
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* minecraft-like craftingPerttu Ahola2010-12-251-0/+2
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* little tinkeringPerttu Ahola2010-12-231-2/+8
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* server starting on port 0 on invalid settingsPerttu Ahola2010-12-221-2/+2
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* some work-in-progressPerttu Ahola2010-12-221-2/+0
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* organizing stuff.Perttu Ahola2010-12-211-28/+7
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* some tinkering with gui. removed updating of configuration file at endPerttu Ahola2010-12-201-8/+0
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* working time-of-day sending from server to clientPerttu Ahola2010-12-201-35/+1
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* added dedicated server build without irrlichtPerttu Ahola2010-12-191-0/+421