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path: root/src/serverobject.cpp (follow)
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* Preliminary "active block" stuff + set up test code to grow grass.Perttu Ahola2011-05-221-0/+1
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* updated menu a bit, and some other small fixesPerttu Ahola2011-04-241-1/+1
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* Some work-in-progress in hp and mobs and a frightening amount of random fixes.Perttu Ahola2011-04-211-0/+215
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* fixed problem with vc++ build crashing at startupPerttu Ahola2011-04-111-3/+0
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* fixed the object update interval thingyPerttu Ahola2011-04-101-2/+2
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* better support for old mapsPerttu Ahola2011-04-101-0/+15
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* a commit before starting to reorganize the map loading/generation logicPerttu Ahola2011-04-101-2/+2
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* new-style rats are now generated in the mapPerttu Ahola2011-04-101-2/+5
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* implemented rats in new system to verify that it worksPerttu Ahola2011-04-101-4/+190
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* items now fall by gravity... also some other random updatingPerttu Ahola2011-04-101-13/+61
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* new object systemPerttu Ahola2011-04-101-0/+91
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* Some progress on transitioning from MapBlockObject to ActiveObject.Perttu Ahola2011-04-081-0/+31
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* Removed lua stuffPerttu Ahola2011-04-031-722/+0
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* updated scripting api a bitPerttu Ahola2011-02-231-88/+132
| | | | | | --HG-- rename : data/luaobjects/test/client.lua => data/scripts/objects/test/client.lua rename : data/luaobjects/test/server.lua => data/scripts/objects/test/server.lua
* mainly work on object scripting apiPerttu Ahola2011-02-231-71/+251
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* some tidyingPerttu Ahola2011-02-211-1/+82
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* preliminary lua scripting framework for objectsPerttu Ahola2011-02-211-4/+429
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* Temporary commit; lots of test code and stuffPerttu Ahola2011-02-211-0/+75