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2014-11-20Simplify loading of Android version of menuShadowNinja6-150/+136
2014-11-20Fix leaking global in texture pack menuShadowNinja1-4/+4
2014-11-20Fix raillike bug (currently manifests itself on Android), and minor improveme...Kodexky1-7/+8
2014-11-19Clean up rollbackShadowNinja12-1215/+848
2014-11-19Fix wallmounted mesh rotationsShadowNinja2-3/+3
2014-11-19Add strict moduleShadowNinja4-3/+51
2014-11-19Tweak core.serializeShadowNinja1-168/+154
2014-11-19Add (optional) client-side saving of server map to disksfan54-0/+48
2014-11-19Fix Belarusian translation headerShadowNinja1-8/+8
2014-11-19Add gettext to Travis buildShadowNinja1-2/+2
2014-11-19Remove unused rangelim function (the macro still exists)Kahrl1-9/+0
2014-11-18Fix indonesian language errorsSmallJoker1-14/+1
2014-11-18Update Indonesian Languagesrifqi1-89/+103
2014-11-15Fix double free bug when server is shut downCraig Robbins1-0/+1
2014-11-14Fix NoisePerlin3DEased return valuekwolekr1-1/+1
2014-11-14Fix warnings and other misc. minor changeskwolekr11-64/+36
2014-11-14Remove most exceptions from getNode() (and variants)Craig Robbins12-434/+408
2014-11-14Improved VoxelArea variable locality, thus performanceWouters Dorian1-18/+24
2014-11-13Add option 'eased' to NoiseParamsSmallJoker4-3/+19
2014-11-13Fix compilation under some Linux distributionskwolekr1-1/+1
2014-11-12Mapgen v7: Fix uninitialized spflagskwolekr2-5/+6
2014-11-12Add eased 3d point-value noise functionskwolekr2-12/+24
2014-11-12Add Generator Element Management frameworkkwolekr22-460/+616
2014-11-13Wielded fixes. Add shaders support.RealBadAngel2-43/+88
2014-11-11Fix profiler values not being updated (F6) and not being loggedCraig Robbins1-1/+34
2014-11-10Serverlist: announce mg_name from map_meta.txt instead of minetest.confKahrl3-1/+4
2014-11-10Create faster key cache for main game loop (client)Craig Robbins4-53/+202
2014-11-09Tune cave noise scales to 6. Fix blobs spflag, now enabled. Update conf.exampleparamat3-21/+26
2014-11-09Add tooltips to main menu subgames button barWuzzy2-5/+7
2014-11-08Implement WieldMeshSceneNode which improves wield mesh renderingKahrl22-632/+696
2014-11-08Stop inserting empty lines at end of minetest.conf file each time it is rewri...Craig Robbins1-2/+3
2014-11-08Fix regressions and minor improvements in refactor_the_gameCraig Robbins1-32/+25
2014-11-08Add mgv5. New noise code, uses biome API. Eased 3d noise for terrain, caves, ...paramat8-3/+629
2014-11-08Speed up removing a node (less block mesh updates).RealBadAngel1-6/+5
2014-11-08Fix dump() indentation with non-tab indentsShadowNinja1-1/+1
2014-11-08Add last_login field to auth.txtRyan Newell3-29/+78
2014-11-08Replace setting unlimited_player_transfer_distance with player_transfer_distanceSmallJoker9-28/+42
2014-11-03Address issues related to refactoring the_gameCraig Robbins1-193/+193
2014-11-02Fix regression: mouse wheel couldn't scroll from last hotbar item to firstKahrl1-1/+1
2014-11-02Cleanup and (mostly) document util/string.h and (very) minor refactoringCraig Robbins3-138/+304
2014-11-02Include mg_decoration.h, mg_ore.h from emerge.cpp to fix warningsKahrl1-0/+2
2014-11-02Fix unit tests failing if IPv6 not availableCraig Robbins3-137/+127
2014-11-02Modified dtime calculation method in limitFps()Craig Robbins1-2/+19
2014-11-02Refactor the_game() to make it more understandable and maintainable.Craig Robbins3-2437/+2857
2014-11-01Split up mapgen.cppkwolekr20-962/+1178
2014-10-30Fix erroneous lua_pop parameterkwolekr1-2/+4
2014-10-30Fix uninitialized variable warningkwolekr2-9/+12
2014-10-30mapgen: Resolve nodes in ctor rather than makeChunkkwolekr4-50/+62
2014-10-30Check minetest.hud_change() parameters on conversion (Fix #1714)kwolekr1-7/+7
2014-10-29Fix bug introduced by me (Zeno)Craig Robbins1-2/+3