Commit message (Collapse) | Author | Age | Files | Lines | ||
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* | Entity damage system WIP; Remove C++ mobs | Perttu Ahola | 2012-03-10 | 1 | -4/+6 | |
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* | Fix some warnings on some compilers | Giuseppe Bilotta | 2012-02-02 | 1 | -1/+1 | |
| | | | | | | ItemStack is a struct, not a class CollisionInfo is a struct, not a class InventoryAction is abstract and it needs a virtual destructor | |||||
* | The huge item definition and item namespace unification patch (itemdef), see ↵ | Kahrl | 2012-01-12 | 1 | -9/+18 | |
| | | | | http://c55.me/minetest/wiki/doku.php?id=changes:itemdef | |||||
* | Make players be again visible from a long distance | Perttu Ahola | 2011-12-02 | 1 | -0/+3 | |
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* | Players are more like objects + related stuff | Perttu Ahola | 2011-12-01 | 1 | -11/+13 | |
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* | Player-is-SAO WIP | Perttu Ahola | 2011-12-01 | 1 | -4/+14 | |
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* | Add ServerActiveObject::removingFromEnvironment() | Perttu Ahola | 2011-12-01 | 1 | -2/+9 | |
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* | CraftItem rework and Lua interface | Kahrl | 2011-11-29 | 1 | -0/+2 | |
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* | Create framework for getting rid of global definitions of ↵ | Perttu Ahola | 2011-11-29 | 1 | -1/+2 | |
| | | | | node/tool/item/whatever types | |||||
* | Scripting WIP: dynamic object stuff | Perttu Ahola | 2011-11-29 | 1 | -18/+19 | |
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* | ServerRemotePlayer implements ServerActiveObject | Perttu Ahola | 2011-11-29 | 1 | -3/+4 | |
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* | Scripting WIP | Perttu Ahola | 2011-11-29 | 1 | -0/+3 | |
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* | Scripting WIP | Perttu Ahola | 2011-11-29 | 1 | -2/+5 | |
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* | Scripting WIP | Perttu Ahola | 2011-11-29 | 1 | -7/+10 | |
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* | Scripting WIP | Perttu Ahola | 2011-11-29 | 1 | -2/+4 | |
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* | Add peaceful / not peaceful distinction in mobs and the only_peaceful_mobs ↵ | Perttu Ahola | 2011-10-16 | 1 | -0/+2 | |
| | | | | setting | |||||
* | Improve mobv2 | Perttu Ahola | 2011-10-15 | 1 | -1/+2 | |
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* | Rats are now eatable. Also made their selection box move smoothly. | Perttu Ahola | 2011-07-30 | 1 | -0/+5 | |
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* | reorganized a lot of stuff and modified mapgen and objects slightly while ↵ | Perttu Ahola | 2011-06-26 | 1 | -94/+8 | |
| | | | | doing it | |||||
* | Preliminary "active block" stuff + set up test code to grow grass. | Perttu Ahola | 2011-05-22 | 1 | -1/+16 | |
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* | Some work-in-progress in hp and mobs and a frightening amount of random fixes. | Perttu Ahola | 2011-04-21 | 1 | -0/+34 | |
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* | better support for old maps | Perttu Ahola | 2011-04-10 | 1 | -32/+3 | |
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* | new-style rats are now generated in the map | Perttu Ahola | 2011-04-10 | 1 | -1/+5 | |
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* | implemented rats in new system to verify that it works | Perttu Ahola | 2011-04-10 | 1 | -3/+76 | |
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* | items now fall by gravity... also some other random updating | Perttu Ahola | 2011-04-10 | 1 | -2/+5 | |
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* | new object system | Perttu Ahola | 2011-04-10 | 1 | -25/+45 | |
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* | Some progress on transitioning from MapBlockObject to ActiveObject. | Perttu Ahola | 2011-04-08 | 1 | -4/+21 | |
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* | Removed lua stuff | Perttu Ahola | 2011-04-03 | 1 | -38/+0 | |
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* | mainly work on object scripting api | Perttu Ahola | 2011-02-23 | 1 | -2/+2 | |
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* | preliminary lua scripting framework for objects | Perttu Ahola | 2011-02-21 | 1 | -3/+71 | |
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* | Temporary commit; lots of test code and stuff | Perttu Ahola | 2011-02-21 | 1 | -0/+87 | |