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2013-06-18Remove useless recalculation of bounding box (mapblock_mesh)Esteban I. Ruiz Moreno1-1/+0
2013-06-17Decoration, Ore: Resolve node names on Mapgen initkwolekr2-5/+5
2013-06-17Decoration: Change divlen to sidelenkwolekr4-8/+15
2013-06-17Add initial Decoration support, many misc. improvements & modificationskwolekr14-87/+659
2013-06-17Extend a delay in TestConnection from 50 to 100 milliseconds.Kahrl1-1/+1
The 50 ms delay causes frequent test failures on certain systems with slow network stacks, these failures go away with the 100 ms variant.
2013-06-16Tweak IDropAction restriction handling in server.cppKahrl1-0/+12
2013-06-16Lazy sunday typo fixing. s/unban_player_of_ip/unban_player_or_ip/gKahrl2-3/+3
2013-06-15Removed a redundant step which degraded performancesweetbomber1-2/+1
2013-06-15Add basic unicode support to the console (linux workaround)Esteban I. Ruiz Moreno1-1/+7
2013-06-15Fix crash in dump() when index is a tablekhonkhortisan1-1/+1
2013-06-13Fixes cmake-gui causing RUN_IN_PLACE to be always offMetaDucky1-0/+7
2013-06-13Reset dig_time when switching to a tool that cant dig the current nodePilzAdam1-1/+6
2013-06-13Enable word wrapping in profiler IGUIStaticText (freetype needs this)Kahrl1-0/+1
2013-06-12Play player_damage.ogg when recieving damage and additionally play ↵PilzAdam2-1/+22
player_falling_damage.ogg when recieving falling damage
2013-06-06Fix class/struct forward declaration inconsistencies (good on ya, MSVC)Kahrl6-19/+19
2013-06-06Bump version to 0.4.7PilzAdam2-2/+2
2013-06-06Revert "Fix multiple texture support for animated meshnodes." (broke ↵PilzAdam1-1/+1
existing models) This reverts commit 649dca4d16786ed4e5b74878f56b86dea4f02542.
2013-06-05Close console when it loses focus but it is still on screenEsteban I. Ruiz Moreno3-0/+12
2013-06-04Only add ^[forcesingle to get raw texture if atlas is usedKahrl1-2/+5
2013-06-03Fix multiple texture support for animated meshnodes.stujones111-1/+1
2013-06-03Corrected segfault when registering new biomes.sweetbomber1-1/+1
2013-06-03Add and implement setting max_clearobjects_extra_loaded_blocks.Kahrl5-1/+76
Now Environment::clearAllObjects() unloads unused blocks in an interval defined by max_clearobjects_extra_loaded_blocks (default 4096).
2013-06-03Delay deleting replaced textures (m_texture_trash)Kahrl1-1/+15
2013-06-03Call m_menumgr->deletingMenu from quitMenu in addition to destructorKahrl1-0/+1
This fixes the bug where noMenuActive() keeps returning false after closing a menu until the mouse is moved, rendering the keyboard unusable (the_game calls input->clear() every frame when noMenuActive() is false).
2013-06-03Add Code::Blocks project and build files to .gitignorebcnjr51-0/+3
2013-06-03Replace c55.me linksKahrl4-4/+5
2013-06-01Fix missing find_path and line_of_sightsapier1-8/+10
2013-06-01Fix some nullptr exceptions when handling invalid node inventoriesMetaDucky1-1/+14
2013-06-01Translated using Weblate (French)Ilya Zhuravlev1-3/+3
2013-06-01Translated using Weblate (Portuguese (Brazil))Frederico Guimarães1-3/+2
2013-06-01Translated using Weblate (Portuguese)v c1-7/+7
2013-06-01Translated using Weblate (Kirghiz)Chynggyz Jumaliev1-35/+46
2013-06-01Translated using Weblate (German)Pilz Adam1-3/+3
2013-06-01Translated using Weblate (Chinese (China))Shen Zheyu1-2/+2
2013-06-01Fix minetest.get_inventory(loc) always returning nil for "node" type locMetaDucky1-17/+13
2013-06-01Fix editbox default text being pre-selected in some casesMetaDucky3-1/+10
2013-06-01Generate debug HUD text with ostringstream instead of snprintf.Kahrl1-26/+24
This should fix #730.
2013-05-31Liquid adjusting: continue to dropproller2-4/+45
2013-05-30Translated using Weblate (Portuguese)manuel joaquim1-40/+40
2013-05-29Translated using Weblate (Portuguese)manuel duarte1-1/+1
2013-05-29Translated using Weblate (Portuguese)manuel duarte1-9/+20
2013-05-26Bugfix: Update formname on showing new formspec while already one shownsapier1-2/+11
2013-05-26Fixed wrongly named invref:get_location() table members for nodes.MetaDucky1-2/+2
Makes the result compatible with the minetest.get_inventory(location) param.
2013-05-26Add ObjectRef.hud_set_hotbar_itemcount and add TOCLIENT_HUD_SET_PARAMKahrl12-4/+89
2013-05-25Higher resolution menuheaderPilzAdam2-0/+14
2013-05-25Fix itemstack:add item not working correctsapier1-1/+1
2013-05-25Move scriptapi to separate folder (by sapier)sapier87-5583/+6400
On the lua side, notably minetest.env:<function>(<args>) should now be replaced by minetest.<function>(<args>). The old way is and will stay supported for a long time. Also: Update and clean up lua_api.txt (by celeron55) Move EnvRef to lua and remove add_rat and add_firefly (by kahrl) Add separate src/util/CMakeLists.txt, other minor fixes (by kahrl)
2013-05-24Predict param2 of facedir nodes and attachment of attached_node nodesPilzAdam1-3/+28
2013-05-22Make raillike nodes connect to any other raillike nodes if both are in the ↵Jeija2-14/+64
group connect_to_raillike
2013-05-21Fix disappearing of wielditemPilzAdam1-1/+2