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2012-03-25Fix cmake install script (mesetint -> minetest)Perttu Ahola1-2/+2
2012-03-25Don't try to use sound if building only serverPerttu Ahola1-2/+2
2012-03-25Raise PROTOCOL_VERSION to 9, as this is not compatible with earlier versionsPerttu Ahola1-1/+4
2012-03-25Make server world selection not brain dead and use gameid 'minetest' instead ...Perttu Ahola110-30/+140
2012-03-25Change postfixes from N.ogg to .N.ogg in user/testsounds/ loaderPerttu Ahola1-9/+10
2012-03-25Some serialization version stuffPerttu Ahola2-9/+31
2012-03-25Initialize utility.h return values to 0 to make lazily error-checked deserial...Perttu Ahola1-20/+20
2012-03-25Update doc/lua_api.txtPerttu Ahola1-29/+57
2012-03-25Switch sound randomizer postfixes from N.ogg to .N.oggPerttu Ahola1-2/+2
2012-03-25Sound loading from memory (by using a quick hack)Perttu Ahola2-28/+13
2012-03-25Update/fix .gitignorePerttu Ahola1-10/+12
2012-03-25Almost support loading sounds from serverPerttu Ahola9-186/+183
2012-03-25Add a variant of hex_encodePerttu Ahola1-1/+6
2012-03-25Add removeStringEnd()Perttu Ahola2-0/+21
2012-03-25Add more media directories; mod/{textures,sounds,media}Perttu Ahola1-14/+26
2012-03-25Texture cache -> Media cache WIPPerttu Ahola8-241/+235
2012-03-25Cache textures by checksumJonathan Neuschäfer6-68/+296
2012-03-25Make event_manager.h build on MSVCPerttu Ahola1-10/+10
2012-03-25Build configuration fixes/improvements on WindowsPerttu Ahola3-36/+57
2012-03-24Fix build on MinGW (as compared to Linux)Perttu Ahola2-3/+3
2012-03-24Lua API for playing soundsPerttu Ahola11-20/+532
2012-03-24Add sound.digPerttu Ahola5-9/+28
2012-03-24Update doc/lua_api.txtPerttu Ahola1-0/+11
2012-03-24Add sounds, tune thingsPerttu Ahola7-44/+201
2012-03-24Digging and placing soundsPerttu Ahola4-16/+96
2012-03-24Add event manager and use it to trigger soundsPerttu Ahola15-14/+388
2012-03-24LocalPlayer::getStandingNodePos()Perttu Ahola2-0/+10
2012-03-24c55sound continuedPerttu Ahola9-52/+266
2012-03-24Update/fix/improve config.h and cmake_config.h.inPerttu Ahola2-29/+28
2012-03-24celeron55's sound system initial frameworkPerttu Ahola12-0/+548
2012-03-23Seriously WTF, LLVM/clang?Perttu Ahola1-3/+8
2012-03-23Fix filesys.cpp debug output to go into debug.txtPerttu Ahola1-16/+17
2012-03-22Remove useless clearing of the Z bufferPerttu Ahola1-5/+0
2012-03-22Install lua_api.txt and mapformat.txt in because awesome.Perttu Ahola1-0/+2
2012-03-22Update doc/lua_api.txt and doc/mapformat.txt even morePerttu Ahola2-10/+54
2012-03-22Describe format of nodes in doc/mapformat.txtPerttu Ahola1-0/+17
2012-03-22Update doc/mapformat.txtPerttu Ahola1-29/+358
2012-03-22mapformat WIPPerttu Ahola1-4/+69
2012-03-22Add output levels --info and --trace (--verbose is now more verbose)Perttu Ahola5-9/+34
2012-03-22Move headers from socket.h to socket.cppPerttu Ahola2-25/+27
2012-03-22Fix UDPSocket's debug outputPerttu Ahola1-2/+4
2012-03-22Log at info level when a banned client connectsPerttu Ahola1-3/+7
2012-03-22Add more information to lua_api.txtPerttu Ahola1-8/+65
2012-03-22Update Lua API documentation and move it into doc/lua_api.txtPerttu Ahola2-440/+667
2012-03-21Goddamn MSVC pow overload ambiguitiesPerttu Ahola1-1/+1
2012-03-21Add ScopeProfilerType SPT_GRAPH_ADDPerttu Ahola1-1/+5
2012-03-21Add different automatic profiler graph drawing style for relative-ish plotsPerttu Ahola1-4/+24
2012-03-21Add more graph colors, add mainloop_dtime graph, make statustext fade away fa...Perttu Ahola1-4/+8
2012-03-21Modify and clean main loop to allow measuring the proper timesPerttu Ahola1-101/+55
2012-03-21Profiler graphPerttu Ahola3-41/+215