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2015-05-09Schematics: Add per-node force placement optionkwolekr7-114/+172
2015-05-08Fix typo in WieldMesh::setItem()kwolekr1-1/+1
2015-05-08Ensure that Map::findNodesWithMetadata() reports nodes strictly within the ↵kwolekr1-2/+9
node-granular area
2015-05-08Replace Wieldmesh::setItem assertion that could be triggered by the server ↵kwolekr1-2/+7
with an error
2015-05-08Fix release build warningest311-0/+1
2015-05-08Fix compilation for non-client builds, and fix signed comparison warningkwolekr2-2/+3
2015-05-08Tests: Add schematic unittestskwolekr8-32/+329
Improve schematic file-saving interface Add ability to create temporary test files
2015-05-08Gracefully handle PacketErrorsest311-2/+5
2015-05-08Fix missing Y component assignment in check_v3fkwolekr1-1/+1
2015-05-08Conf.example: Update recommended maximum cloud radius to 26paramat1-1/+1
2015-05-07Remove duplicate lua_getfield() in c_converter.cppKevin Ott1-1/+0
Fixes #2678
2015-05-07Schematics: Add indent-with-space option for schematic Lua table serializationkwolekr4-13/+22
2015-05-07NodeResolver: Remove NodeResolveMethodkwolekr9-169/+103
This simplifies NodeResolver logic and makes some interfaces cleaner.
2015-05-06Fix connection speed unit namesShadowNinja1-3/+3
2015-05-06Fix error messages for type-checking Lua reading functionsShadowNinja1-17/+40
2015-05-06Improve Redis error messagesShadowNinja1-14/+25
2015-05-05Fix build on Debian broken by b45df9d (missing include, somehow?)kwolekr1-0/+1
2015-05-05NodeDefManager: Improve const-correctness of interfaceskwolekr3-48/+46
- Add ability to explicitly reset NodeResolve state (useful for unittesting) - Remove non-essential NodeResolve methods modifying state from INodeDefManager - Add const qualifier to NodeDefManager and ContentFeatures serialize
2015-05-05Add core.find_nodes_with_meta() script APIkwolekr7-20/+89
2015-05-05Tests: Add NodeResolver unittestskwolekr8-25/+349
Minor misc. NodeResolver cleanups Prefix faux content type constants for testing with t_ to avoid confusion or name collisions
2015-05-05Make Git version detection use VERSION_STRING instead of tagsShadowNinja4-19/+38
This fixes the problem where 0.4.12-dev versions were erroneously shown as 0.4.11-dev because the tag was added on a separate branch. It also fixes a similar issue when builders didn't fetch new tags when updating. This also removes the number-of-commits-since-tag field, since it's incompatible with this. Said field doesn't seem to be useful anyway if you have the commit hash.
2015-05-04Fix GCC compiler warningShadowNinja1-2/+2
2015-05-05Stop NetworkPacket methods from producing bloated packetsJay Arndt2-19/+7
2015-05-05Update Turkish LanguageMahmut Elmas1-58/+233
Added some new translations Fixed some overlenght lines
2015-05-04Cache enable_3d_clouds flagest312-3/+5
Small improvement on clouds rendering performance
2015-05-04Clouds: Make cloud area radius settable in .confparamat4-22/+28
2015-05-04Add a check for animation when getting an extruded meshKevin Ott2-5/+11
Fixes issue #2667
2015-05-03Fix pathfinder to produce more useful pathsobneq1-18/+7
- Fix unintended negation of condition - Remove line_of_sight 'optimization'
2015-05-03Tests: Add ObjDef unittestskwolekr3-0/+109
2015-05-03ObjDefManager: Set replacement object's handle info after calling set()kwolekr2-3/+15
Make gamedef optional when constructing an ObjDefManager Add note about object ownership
2015-05-03Better version detection for shallow clonesest311-2/+11
2015-05-03RotateAlongYAxis: For facedir case, return if param2 >= 4paramat1-0/+3
2015-05-01Add .patch files to gitignoreest311-0/+3
2015-05-01Fix several MSVC issues numeric.hSmallJoker3-2/+16
-> Round negative numbers correctly CMakeLists.txt -> Link Json with the static run-time library
2015-04-29Fix MSVC compatibilitykwolekr4-20/+14
Make sure to include random unittests in android builds, too Use SWAP() macro Ensure that negative ranges are tested as well in random unittests
2015-04-29Tests: Add random unittestskwolekr3-1/+279
2015-04-27Add Russian comment translation to minetest.desktopmich11-0/+1
2015-04-27Revert the upper-case PROJECT_NAME nonsense that was part of #2402sfan513-52/+53
2015-04-27Revert "Only lowercase project name at compile time"sfan54-11/+11
This reverts commit 3be9787e64362b8a5020746220c65abbe31f8097.
2015-04-27Noise: Fix PcgRandom::randNormalDist() when range contains negative numberskwolekr1-1/+1
This fixes an issue with erroneous float-to-int rounding that resulted in truncation toward 0, causing a biased distribution.
2015-04-27Replace PRNG assertions with PrngExceptionkwolekr3-4/+13
2015-04-26Fix minetest.clear_* creating new LOCAL table instead of clearing the ↵Tomas Brod1-1/+3
existing one. On calling clear_redistered_biomes the registered_biomes table is cleared by creating a new empty table, but the pointer is not updated to point to the new one. So after calling more register_biome, the registered_biome table always contains 0 items, which is an error. Instead, the table is cleared by removing all its items so the pointer (minetest.registered_*) remains valid.
2015-04-26Update .gitignorekwolekr1-0/+4
2015-04-26Remove craftdef serialisationest312-177/+2
It isn't needed anymore, sending ICraftDefManager over the network has been obsoleted by protocol version 7.
2015-04-26Craftdef refactorest311-268/+217
Fix style, refactor assert, use '"' instead of "\"", replace code duplicating craftGetItemName, rename iterators.
2015-04-26Tests: Modularize unit testingkwolekr25-2502/+3402
Split unit tests into separate files under src/unittest/ Give better unittest diagnostics Clean up some code
2015-04-27Update chinese translationfishyWET1-58/+58
fixed some mistakes and added in some new translations
2015-04-26Fix fast leaves with texture_clean_transparent enabled.Aaron Suen2-17/+37
2015-04-26Fix player pitch and yaw not being set properlyKevin Ott1-1/+1
2015-04-26Remove fly mode in simple main menuMuhammad Rifqi Priyo Susanto1-13/+6
As the fly mode option is avaiable in-game, this is not used anymore.