Commit message (Collapse) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Add the option to bind to a specific address | ShadowNinja | 2014-02-05 | 1 | -3/+6 |
| | |||||
* | Implement urlencode and urldecode | Kahrl | 2013-12-13 | 1 | -0/+4 |
| | |||||
* | Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu | Kahrl | 2013-08-14 | 1 | -0/+2 |
| | |||||
* | Weather backward compatibility | proller | 2013-08-02 | 1 | -2/+2 |
| | |||||
* | Change ContentFeatures array to a vector | Kahrl | 2013-07-14 | 1 | -10/+6 |
| | |||||
* | Settings: everything != 0 equals true; remove .asm shaders | PilzAdam | 2013-07-08 | 1 | -0/+4 |
| | |||||
* | Replace C++ mainmenu by formspec powered one | sapier | 2013-07-02 | 1 | -0/+208 |
| | |||||
* | Add support for IPv6 | proller | 2013-06-23 | 1 | -18/+48 |
| | | | | | | | Two new configuration options are added: - "enable_ipv6" to enable/disable the overall use of IPv6 - "ipv6_server" to enable/disable the use of IPv6 sockets when running a server (when "enable_ipv6" is enabled) | ||||
* | Extend a delay in TestConnection from 50 to 100 milliseconds. | Kahrl | 2013-06-17 | 1 | -1/+1 |
| | | | | | The 50 ms delay causes frequent test failures on certain systems with slow network stacks, these failures go away with the 100 ms variant. | ||||
* | Fix nearly all warnings | kwolekr | 2013-05-19 | 1 | -1/+1 |
| | |||||
* | Fix memory leak in run_tests() | PilzAdam | 2013-05-14 | 1 | -2/+4 |
| | |||||
* | fix various memory leaks | sapier | 2013-04-09 | 1 | -0/+2 |
| | |||||
* | Migrate to STL containers/algorithms. | Ilya Zhuravlev | 2013-03-11 | 1 | -21/+22 |
| | |||||
* | Fix most warnings, re-fix MSVC compile error | kwolekr | 2013-02-26 | 1 | -1/+1 |
| | |||||
* | Update Copyright Years | Sfan5 | 2013-02-24 | 1 | -1/+1 |
| | |||||
* | Change Minetest-c55 to Minetest | PilzAdam | 2013-02-24 | 1 | -1/+1 |
| | |||||
* | Ranged support of protocol version on server side | Perttu Ahola | 2012-11-29 | 1 | -1/+2 |
| | |||||
* | unit test: TestNodedefSerialization | Perttu Ahola | 2012-11-29 | 1 | -0/+21 |
| | |||||
* | Add InventoryList width property & allow custom crafting grids. | Ilya Zhuravlev | 2012-09-01 | 1 | -0/+4 |
| | |||||
* | Fix terrible grammar in comment! | Perttu Ahola | 2012-07-22 | 1 | -1/+1 |
| | |||||
* | Test zlib wrapper's handling of large data | Perttu Ahola | 2012-07-22 | 1 | -0/+34 |
| | |||||
* | Tweak test.c overally a bit | Perttu Ahola | 2012-07-22 | 1 | -246/+266 |
| | |||||
* | Custom boxy nodes (stairs, slabs) and collision changes | Kahrl | 2012-06-17 | 1 | -0/+149 |
| | |||||
* | Optimize headers | Perttu Ahola | 2012-06-17 | 1 | -1/+1 |
| | |||||
* | Properly and efficiently use split utility headers | Perttu Ahola | 2012-06-17 | 1 | -1/+2 |
| | |||||
* | Initially split utility.h to multiple files in util/ | Perttu Ahola | 2012-06-17 | 1 | -1/+1 |
| | |||||
* | Node texture animation | Perttu Ahola | 2012-06-16 | 1 | -4/+4 |
| | |||||
* | Switch the license to be LGPLv2/later, with small parts still remaining as ↵ | Perttu Ahola | 2012-06-05 | 1 | -4/+4 |
| | | | | GPLv2/later, by agreement of major contributors | ||||
* | Add a bit of unit test for inventory | Perttu Ahola | 2012-06-03 | 1 | -0/+94 |
| | |||||
* | voxalgo::clearLightAndCollectSources | Perttu Ahola | 2012-03-27 | 1 | -0/+54 |
| | |||||
* | Implement propagateSunlight for VoxelManipulator | Perttu Ahola | 2012-03-27 | 1 | -0/+114 |
| | |||||
* | Add removeStringEnd() | Perttu Ahola | 2012-03-25 | 1 | -0/+6 |
| | |||||
* | Clean unit test output | Perttu Ahola | 2012-03-10 | 1 | -5/+9 |
| | |||||
* | Digging time groups WIP | Perttu Ahola | 2012-03-10 | 1 | -10/+2 |
| | |||||
* | Remove unnecessary delays from large data transfer unit test | Perttu Ahola | 2012-01-24 | 1 | -2/+2 |
| | |||||
* | Fix "illegal escape sequence" in MSVC (actually not illegal) | Perttu Ahola | 2012-01-22 | 1 | -1/+3 |
| | |||||
* | Node placement / mineral / serialization / iron freq / node_dig callback | Kahrl | 2012-01-22 | 1 | -3/+0 |
| | | | | | | | | - Node placement code moved to Lua - Mineral system removed (added default:stone_with_coal and default:stone_with_iron). - MapBlock and MapNode serialization updated. - Mapgen: Frequency of iron increased. - node_dig callback and related changes. | ||||
* | The huge item definition and item namespace unification patch (itemdef), see ↵ | Kahrl | 2012-01-12 | 1 | -8/+190 |
| | | | | http://c55.me/minetest/wiki/doku.php?id=changes:itemdef | ||||
* | Add reason parameter to setModified and print it out to verbosestream when ↵ | Perttu Ahola | 2011-11-29 | 1 | -3/+3 |
| | | | | saving block | ||||
* | Do not expose CONTENT_* stuff in content_mapnode.h and use a name converter ↵ | Perttu Ahola | 2011-11-29 | 1 | -1/+1 |
| | | | | wrapper in old code | ||||
* | Completely generalized mesh generation; ContentFeatures serialization | Perttu Ahola | 2011-11-29 | 1 | -1/+1 |
| | |||||
* | Better node texture generation | Perttu Ahola | 2011-11-29 | 1 | -1/+1 |
| | |||||
* | GameDef compiles | Perttu Ahola | 2011-11-29 | 1 | -81/+25 |
| | |||||
* | Make Connection::Receive return the data via a SharedBuffer reference, so ↵ | Kahrl | 2011-11-07 | 1 | -26/+26 |
| | | | | | | | | the caller doesn't have to choose the right buffer size in advance. Conflicts: src/test.cpp | ||||
* | Add new Connection test in test.cpp in case needed in the future (commented ↵ | Perttu Ahola | 2011-11-07 | 1 | -6/+15 |
| | | | | out), improve comments in test.cpp a bit | ||||
* | Infinite packet flood test for debugging the new network layer | Perttu Ahola | 2011-11-07 | 1 | -3/+39 |
| | |||||
* | Improve Connection with threading and some kind of congestion control | Perttu Ahola | 2011-10-20 | 1 | -6/+42 |
| | |||||
* | Use the logger; also, default to not showing much crap in console. Use ↵ | Perttu Ahola | 2011-10-16 | 1 | -69/+70 |
| | | | | --info-on-stderr to enable crap. | ||||
* | Header file tweaking; mainly for speed | Perttu Ahola | 2011-10-12 | 1 | -0/+1 |
| | |||||
* | extended content-type range | Perttu Ahola | 2011-07-23 | 1 | -17/+17 |
| |