Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Ranged support of protocol version on server side | Perttu Ahola | 2012-11-29 | 1 | -1/+2 |
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* | unit test: TestNodedefSerialization | Perttu Ahola | 2012-11-29 | 1 | -0/+21 |
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* | Add InventoryList width property & allow custom crafting grids. | Ilya Zhuravlev | 2012-09-01 | 1 | -0/+4 |
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* | Fix terrible grammar in comment! | Perttu Ahola | 2012-07-22 | 1 | -1/+1 |
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* | Test zlib wrapper's handling of large data | Perttu Ahola | 2012-07-22 | 1 | -0/+34 |
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* | Tweak test.c overally a bit | Perttu Ahola | 2012-07-22 | 1 | -246/+266 |
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* | Custom boxy nodes (stairs, slabs) and collision changes | Kahrl | 2012-06-17 | 1 | -0/+149 |
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* | Optimize headers | Perttu Ahola | 2012-06-17 | 1 | -1/+1 |
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* | Properly and efficiently use split utility headers | Perttu Ahola | 2012-06-17 | 1 | -1/+2 |
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* | Initially split utility.h to multiple files in util/ | Perttu Ahola | 2012-06-17 | 1 | -1/+1 |
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* | Node texture animation | Perttu Ahola | 2012-06-16 | 1 | -4/+4 |
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* | Switch the license to be LGPLv2/later, with small parts still remaining as ↵ | Perttu Ahola | 2012-06-05 | 1 | -4/+4 |
| | | | | GPLv2/later, by agreement of major contributors | ||||
* | Add a bit of unit test for inventory | Perttu Ahola | 2012-06-03 | 1 | -0/+94 |
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* | voxalgo::clearLightAndCollectSources | Perttu Ahola | 2012-03-27 | 1 | -0/+54 |
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* | Implement propagateSunlight for VoxelManipulator | Perttu Ahola | 2012-03-27 | 1 | -0/+114 |
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* | Add removeStringEnd() | Perttu Ahola | 2012-03-25 | 1 | -0/+6 |
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* | Clean unit test output | Perttu Ahola | 2012-03-10 | 1 | -5/+9 |
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* | Digging time groups WIP | Perttu Ahola | 2012-03-10 | 1 | -10/+2 |
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* | Remove unnecessary delays from large data transfer unit test | Perttu Ahola | 2012-01-24 | 1 | -2/+2 |
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* | Fix "illegal escape sequence" in MSVC (actually not illegal) | Perttu Ahola | 2012-01-22 | 1 | -1/+3 |
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* | Node placement / mineral / serialization / iron freq / node_dig callback | Kahrl | 2012-01-22 | 1 | -3/+0 |
| | | | | | | | | - Node placement code moved to Lua - Mineral system removed (added default:stone_with_coal and default:stone_with_iron). - MapBlock and MapNode serialization updated. - Mapgen: Frequency of iron increased. - node_dig callback and related changes. | ||||
* | The huge item definition and item namespace unification patch (itemdef), see ↵ | Kahrl | 2012-01-12 | 1 | -8/+190 |
| | | | | http://c55.me/minetest/wiki/doku.php?id=changes:itemdef | ||||
* | Add reason parameter to setModified and print it out to verbosestream when ↵ | Perttu Ahola | 2011-11-29 | 1 | -3/+3 |
| | | | | saving block | ||||
* | Do not expose CONTENT_* stuff in content_mapnode.h and use a name converter ↵ | Perttu Ahola | 2011-11-29 | 1 | -1/+1 |
| | | | | wrapper in old code | ||||
* | Completely generalized mesh generation; ContentFeatures serialization | Perttu Ahola | 2011-11-29 | 1 | -1/+1 |
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* | Better node texture generation | Perttu Ahola | 2011-11-29 | 1 | -1/+1 |
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* | GameDef compiles | Perttu Ahola | 2011-11-29 | 1 | -81/+25 |
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* | Make Connection::Receive return the data via a SharedBuffer reference, so ↵ | Kahrl | 2011-11-07 | 1 | -26/+26 |
| | | | | | | | | the caller doesn't have to choose the right buffer size in advance. Conflicts: src/test.cpp | ||||
* | Add new Connection test in test.cpp in case needed in the future (commented ↵ | Perttu Ahola | 2011-11-07 | 1 | -6/+15 |
| | | | | out), improve comments in test.cpp a bit | ||||
* | Infinite packet flood test for debugging the new network layer | Perttu Ahola | 2011-11-07 | 1 | -3/+39 |
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* | Improve Connection with threading and some kind of congestion control | Perttu Ahola | 2011-10-20 | 1 | -6/+42 |
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* | Use the logger; also, default to not showing much crap in console. Use ↵ | Perttu Ahola | 2011-10-16 | 1 | -69/+70 |
| | | | | --info-on-stderr to enable crap. | ||||
* | Header file tweaking; mainly for speed | Perttu Ahola | 2011-10-12 | 1 | -0/+1 |
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* | extended content-type range | Perttu Ahola | 2011-07-23 | 1 | -17/+17 |
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* | added an unit test for the Settings thingy (the python ConfigParser -like thing) | Perttu Ahola | 2011-07-22 | 1 | -0/+33 |
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* | more reorganizing of map code | Perttu Ahola | 2011-06-26 | 1 | -2/+9 |
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* | cleaned map stuff | Perttu Ahola | 2011-06-26 | 1 | -4/+5 |
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* | New map generator added (and SQLite, messed up the commits at that time...) ↵ | Perttu Ahola | 2011-06-25 | 1 | -2/+13 |
| | | | | (import from temporary git repo) | ||||
* | Moved some mapnode content stuff from mapnode.{h,cpp} and digging property ↵ | Perttu Ahola | 2011-06-17 | 1 | -0/+1 |
| | | | | stuff from material.cpp to content_mapnode.{h,cpp} | ||||
* | Some work-in-progress in hp and mobs and a frightening amount of random fixes. | Perttu Ahola | 2011-04-21 | 1 | -8/+8 |
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* | Modified block mesh generation to have clearer input and output. Instead of ↵ | Perttu Ahola | 2011-04-03 | 1 | -4/+4 |
| | | | | being a messy object oriented cludge, it now is a messy cludge with separate parameters. | ||||
* | Ctrl+C handling on POSIX, some commands for server and other tweaking | Perttu Ahola | 2011-02-15 | 1 | -1/+1 |
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* | mapgen stuff | Perttu Ahola | 2011-02-05 | 1 | -133/+1 |
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* | forgot old water unit tests | Perttu Ahola | 2011-01-24 | 1 | -0/+2 |
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* | fine-tuning of map generator and server and stuff. | Perttu Ahola | 2011-01-17 | 1 | -1/+1 |
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* | Initial commit of mapgen v.2. Lacks configuration and saving to disk. | Perttu Ahola | 2011-01-16 | 1 | -4/+22 |
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* | generate-time lighting optimization | Perttu Ahola | 2011-01-15 | 1 | -1/+1 |
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* | working good | Perttu Ahola | 2010-12-26 | 1 | -2/+2 |
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* | some work-in-progress | Perttu Ahola | 2010-12-22 | 1 | -8/+1 |
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* | before daynight mesh cache | Perttu Ahola | 2010-12-18 | 1 | -21/+28 |
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