Commit message (Collapse) | Author | Age | Files | Lines | |
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* | New map generator added (and SQLite, messed up the commits at that time...) ↵ | Perttu Ahola | 2011-06-25 | 1 | -0/+2 |
| | | | | (import from temporary git repo) | ||||
* | All textures are are now searched first from the directory specified by the ↵ | Perttu Ahola | 2011-05-21 | 1 | -13/+49 |
| | | | | texture_path setting. | ||||
* | Added glass, with rendering and furnace support. | Ciaran Gultnieks | 2011-05-09 | 1 | -0/+1 |
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* | added cobblestone to the texture atlas | Perttu Ahola | 2011-04-29 | 1 | -0/+1 |
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* | A third try on terrain generation. No trees yet. | Perttu Ahola | 2011-02-28 | 1 | -1/+1 |
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* | Set ambient light in inventory cube generation | Perttu Ahola | 2011-02-18 | 1 | -0/+4 |
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* | removed duplicate "bmp" | Perttu Ahola | 2011-02-17 | 1 | -1/+1 |
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* | Better texture handling. Textures are not added to atlas if they are big, ↵ | Perttu Ahola | 2011-02-17 | 1 | -32/+159 |
| | | | | and atlas is not further made after it is full. | ||||
* | fixed slight error in server build | Perttu Ahola | 2011-02-15 | 1 | -4/+13 |
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* | might work good on cmake+msvc now | Perttu Ahola | 2011-02-15 | 1 | -7/+20 |
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* | smgr->drop() is now used in tile.cpp | Perttu Ahola | 2011-02-15 | 1 | -5/+6 |
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* | cube inventory texture rendering thing (not good yet) | Perttu Ahola | 2011-02-14 | 1 | -32/+104 |
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* | Use random-generated fallback textures when real textures are not found | Perttu Ahola | 2011-02-12 | 1 | -29/+70 |
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* | more stuff... | Perttu Ahola | 2011-02-11 | 1 | -2/+2 |
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* | new texture stuff quite working | Perttu Ahola | 2011-02-11 | 1 | -4/+101 |
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* | fixes toward mingw compatibility | Perttu Ahola | 2011-02-10 | 1 | -1/+29 |
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* | some texture stuff | Perttu Ahola | 2011-02-10 | 1 | -1/+1 |
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* | work-in-progress texture atlas optimization | Perttu Ahola | 2011-02-10 | 1 | -5/+765 |
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* | Reworked texture, material, mineral and whatever handling | Perttu Ahola | 2011-01-26 | 1 | -113/+4 |
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* | removed alternative name "pressure" from param2 | Perttu Ahola | 2011-01-25 | 1 | -39/+0 |
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* | Mainly some texture tweaking | Perttu Ahola | 2011-01-24 | 1 | -10/+72 |
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* | Added a more flexible path system (and fixed some minor stuff) | Perttu Ahola | 2011-01-07 | 1 | -15/+38 |
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* | minecraft-like crafting | Perttu Ahola | 2010-12-25 | 1 | -0/+1 |
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* | crafting system! | Perttu Ahola | 2010-12-22 | 1 | -0/+1 |
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* | organizing stuff. | Perttu Ahola | 2010-12-21 | 1 | -1/+1 |
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* | Cracking blocks while digging | Perttu Ahola | 2010-12-21 | 1 | -0/+7 |
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* | framework for modifying textures | Perttu Ahola | 2010-12-20 | 1 | -16/+27 |
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* | day/night working client side | Perttu Ahola | 2010-12-19 | 1 | -1/+1 |
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* | before adding day/night lighting | Perttu Ahola | 2010-12-18 | 1 | -0/+1 |
| | | | | | --HG-- rename : data/light.png => data/cloud.png | ||||
* | tinkering around | Perttu Ahola | 2010-12-14 | 1 | -0/+8 |
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* | added some missing files | Perttu Ahola | 2010-12-14 | 1 | -0/+61 |