Commit message (Collapse) | Author | Age | Files | Lines | ||
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* | Use the logger; also, default to not showing much crap in console. Use ↵ | Perttu Ahola | 2011-10-16 | 1 | -58/+59 | |
| | | | | --info-on-stderr to enable crap. | |||||
* | mobv2 | Perttu Ahola | 2011-10-15 | 1 | -0/+114 | |
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* | Header file tweaking; mainly for speed | Perttu Ahola | 2011-10-12 | 1 | -2/+4 | |
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* | Note about texture atlas | Perttu Ahola | 2011-09-07 | 1 | -2/+10 | |
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* | Fix some texture stuff: remove item_fence.png, use fence.png, remove ↵ | Perttu Ahola | 2011-09-06 | 1 | -1/+0 | |
| | | | | inexisting cactus.png from texture atlas (replace with nothing because cactus is rare) | |||||
* | Removed assert if creating texture atlas image fails; cancel creating image ↵ | Perttu Ahola | 2011-08-12 | 1 | -1/+7 | |
| | | | | instead. | |||||
* | Updated the texture atlas a bit | Perttu Ahola | 2011-07-24 | 1 | -4/+2 | |
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* | removed unnecessary verbosity from debug output of tile.cpp | Perttu Ahola | 2011-07-24 | 1 | -49/+54 | |
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* | New map generator added (and SQLite, messed up the commits at that time...) ↵ | Perttu Ahola | 2011-06-25 | 1 | -0/+2 | |
| | | | | (import from temporary git repo) | |||||
* | All textures are are now searched first from the directory specified by the ↵ | Perttu Ahola | 2011-05-21 | 1 | -13/+49 | |
| | | | | texture_path setting. | |||||
* | Added glass, with rendering and furnace support. | Ciaran Gultnieks | 2011-05-09 | 1 | -0/+1 | |
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* | added cobblestone to the texture atlas | Perttu Ahola | 2011-04-29 | 1 | -0/+1 | |
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* | A third try on terrain generation. No trees yet. | Perttu Ahola | 2011-02-28 | 1 | -1/+1 | |
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* | Set ambient light in inventory cube generation | Perttu Ahola | 2011-02-18 | 1 | -0/+4 | |
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* | removed duplicate "bmp" | Perttu Ahola | 2011-02-17 | 1 | -1/+1 | |
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* | Better texture handling. Textures are not added to atlas if they are big, ↵ | Perttu Ahola | 2011-02-17 | 1 | -32/+159 | |
| | | | | and atlas is not further made after it is full. | |||||
* | fixed slight error in server build | Perttu Ahola | 2011-02-15 | 1 | -4/+13 | |
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* | might work good on cmake+msvc now | Perttu Ahola | 2011-02-15 | 1 | -7/+20 | |
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* | smgr->drop() is now used in tile.cpp | Perttu Ahola | 2011-02-15 | 1 | -5/+6 | |
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* | cube inventory texture rendering thing (not good yet) | Perttu Ahola | 2011-02-14 | 1 | -32/+104 | |
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* | Use random-generated fallback textures when real textures are not found | Perttu Ahola | 2011-02-12 | 1 | -29/+70 | |
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* | more stuff... | Perttu Ahola | 2011-02-11 | 1 | -2/+2 | |
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* | new texture stuff quite working | Perttu Ahola | 2011-02-11 | 1 | -4/+101 | |
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* | fixes toward mingw compatibility | Perttu Ahola | 2011-02-10 | 1 | -1/+29 | |
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* | some texture stuff | Perttu Ahola | 2011-02-10 | 1 | -1/+1 | |
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* | work-in-progress texture atlas optimization | Perttu Ahola | 2011-02-10 | 1 | -5/+765 | |
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* | Reworked texture, material, mineral and whatever handling | Perttu Ahola | 2011-01-26 | 1 | -113/+4 | |
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* | removed alternative name "pressure" from param2 | Perttu Ahola | 2011-01-25 | 1 | -39/+0 | |
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* | Mainly some texture tweaking | Perttu Ahola | 2011-01-24 | 1 | -10/+72 | |
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* | Added a more flexible path system (and fixed some minor stuff) | Perttu Ahola | 2011-01-07 | 1 | -15/+38 | |
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* | minecraft-like crafting | Perttu Ahola | 2010-12-25 | 1 | -0/+1 | |
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* | crafting system! | Perttu Ahola | 2010-12-22 | 1 | -0/+1 | |
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* | organizing stuff. | Perttu Ahola | 2010-12-21 | 1 | -1/+1 | |
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* | Cracking blocks while digging | Perttu Ahola | 2010-12-21 | 1 | -0/+7 | |
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* | framework for modifying textures | Perttu Ahola | 2010-12-20 | 1 | -16/+27 | |
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* | day/night working client side | Perttu Ahola | 2010-12-19 | 1 | -1/+1 | |
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* | before adding day/night lighting | Perttu Ahola | 2010-12-18 | 1 | -0/+1 | |
| | | | | | --HG-- rename : data/light.png => data/cloud.png | |||||
* | tinkering around | Perttu Ahola | 2010-12-14 | 1 | -0/+8 | |
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* | added some missing files | Perttu Ahola | 2010-12-14 | 1 | -0/+61 | |