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* Digging and placing soundsPerttu Ahola2012-03-241-4/+7
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* dig_immediate=2 -> 0.5 seconds digging timePerttu Ahola2012-03-101-1/+1
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* dig_immediate=3 instead of 1 means 0 secondsPerttu Ahola2012-03-101-3/+3
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* Damage groups WIPPerttu Ahola2012-03-101-0/+34
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* Small fix in getHitParamsPerttu Ahola2012-03-101-0/+2
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* itemgroup.h and ItemGroupList typedefPerttu Ahola2012-03-101-4/+4
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* Tune group digging time stuff a bitPerttu Ahola2012-03-101-2/+2
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* Digging time groups WIPPerttu Ahola2012-03-101-0/+153
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* GameDef compilesPerttu Ahola2011-11-291-87/+0
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* Create framework for getting rid of global definitions of ↵Perttu Ahola2011-11-291-67/+61
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* Move tool stuff to tool.{h,cpp}Perttu Ahola2011-11-291-0/+93