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2011-11-29Move cook result properly to ContentFeaturesPerttu Ahola6-29/+19
2011-11-29Remove node content-dependent stuff from map.cppPerttu Ahola1-46/+1
2011-11-29Remove content_mapnode.h and nodedef.h #includesPerttu Ahola1-7/+0
2011-11-29Remove content dependencies from mapblock.cppPerttu Ahola1-21/+0
2011-11-29Remove #include <content_mapnode.h> from game.cppPerttu Ahola1-2/+0
2011-11-29Saner sized saplingPerttu Ahola1-1/+1
2011-11-29Cut down content transfer verbosityPerttu Ahola2-14/+10
2011-11-29Cut down TextureSource verbosityPerttu Ahola1-77/+38
2011-11-29Improve loading screen and protocolPerttu Ahola5-115/+218
2011-11-29Clean nodefeat and content_mapnode a bitPerttu Ahola3-36/+53
2011-11-29Fix flowing water being always opaquePerttu Ahola3-3/+6
2011-11-29Fix MaterialProperties serialization (constant_time was missing)Perttu Ahola1-0/+2
2011-11-29Improve glassPerttu Ahola2-49/+33
2011-11-29Fix NDT_PLANTLIKE scaling to always keep the bottom at ground levelPerttu Ahola2-5/+7
2011-11-29Replace direct irrlicht texture fetching in CAO content with TextureSourcePerttu Ahola1-23/+21
2011-11-29Clean mapnode.h and fix other files accordinglyPerttu Ahola15-104/+101
2011-11-29Node definitions transferPerttu Ahola6-2/+80
2011-11-29Completely generalized mesh generation; ContentFeatures serializationPerttu Ahola18-793/+767
2011-11-29Clean morePerttu Ahola3-57/+8
2011-11-29Remove commented out codePerttu Ahola1-48/+0
2011-11-29Prepare more for node definition serializationPerttu Ahola4-85/+91
2011-11-29Better node texture generationPerttu Ahola7-208/+197
2011-11-29Update inventory texture tooPerttu Ahola2-0/+7
2011-11-29Properly update textures in node definitionsPerttu Ahola7-192/+301
2011-11-29Sending of textures WIPPerttu Ahola6-53/+301
2011-11-29Fix yet-another serialization error in utility.h and set constructor of Buffe...Perttu Ahola1-2/+2
2011-11-29Modify mod and texture directory hierarchiesPerttu Ahola111-10/+28
2011-11-29Update TODO list in scriptapi.cppPerttu Ahola1-1/+2
2011-11-29Set traditional minetest durability values to toolsPerttu Ahola1-8/+8
2011-11-29Move tool definitions to scriptPerttu Ahola8-101/+307
2011-11-29Tool definition transfer to clientPerttu Ahola7-9/+92
2011-11-29ToolDefManager serializationPerttu Ahola2-1/+39
2011-11-29ToolDefinition serializationPerttu Ahola2-14/+67
2011-11-29Make fence post selection box smaller and create code to allow node placement...Perttu Ahola2-11/+58
2011-11-29Tune gravel and picksPerttu Ahola2-4/+4
2011-11-29Make possible and do update textures in node definitions after late texture a...Perttu Ahola4-1/+26
2011-11-29GameDef compilesPerttu Ahola49-1035/+1158
2011-11-29Create framework for getting rid of global definitions of node/tool/item/what...Perttu Ahola60-741/+1015
2011-11-29Move tool stuff to tool.{h,cpp}Perttu Ahola6-104/+171
2011-11-29Tune the tool speed thingPerttu Ahola2-8/+8
2011-11-29New kind of tool speed and wear calculation thingyPerttu Ahola4-159/+231
2011-11-29Set version to 0.4Perttu Ahola1-2/+2
2011-11-29Clean headers a bitPerttu Ahola2-2/+2
2011-11-29Allocate MapBlock::m_node_metadata on heap to allow less header bloatPerttu Ahola6-14/+19
2011-11-29Generic NodeMetadata text inputPerttu Ahola3-28/+20
2011-11-29Generalize selection boxesPerttu Ahola3-148/+80
2011-11-29Set the BS constant to be floating-point; this removes the need for floating ...Perttu Ahola1-1/+1
2011-11-29Clean code and modify comments in mapnode_contentfeatures.hPerttu Ahola1-5/+5
2011-11-29Move ContentFeatures to mapnode_contentfeatures.{h,cpp} and clean stuffPerttu Ahola24-618/+698
2011-11-29Scripting: Allow multiple global step callbacks and improve documentationPerttu Ahola2-15/+89