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path: root/src/unittest/test_mapnode.cpp (unfollow)
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2017-08-15bab.cpp: code modernizationLoic Blot1-11/+9
2017-08-15server.cpp: code modernizationLoic Blot2-40/+31
2017-08-15Lint fix on localplayer.hLoic Blot1-2/+1
2017-08-14Advanced settings: Re-organise mapgen settings for ease of useparamat3-375/+421
2017-08-14Make dropped items colorableDániel Juhász2-15/+55
2017-08-14L-system: Fix leaves cutting through stemsHybrid Dog1-3/+6
2017-08-14Player::getSpeed/setSpeed use const refsLoic Blot3-4/+4
2017-08-14Player class: disable copyLoic Blot1-3/+3
2017-08-14Various server.cpp cleanupsLoic Blot1-137/+93
2017-08-14Server::AsyncRunStep + Server::sendAddNode: modernize codeLoic Blot1-61/+39
2017-08-13LocalPlayer::accelerateHorizontal: cleanupsLoic Blot1-17/+17
2017-08-13Cleanup LocalPlayer::applyControlLoic Blot2-5/+4
2017-08-13Add slippery group for nodes (players/items slide)Wuzzy5-17/+49
2017-08-13Trigger on_rightclick regardless on the formspec meta fieldSmallJoker2-2/+9
2017-08-13Add short description for disabled texture packsWuzzy1-1/+4
2017-08-13Change “Use” key name to “Special”TeTpaAka4-11/+12
2017-08-12Full viewing range key message clarifiedFixer1-2/+2
2017-08-12Remove cloud_height settingBen Deutsch7-19/+7
2017-08-12Abort if static_spawnpoint is an invalid setting instead of just giving an er...Hybrid Dog1-8/+6
2017-08-12Mgv5: Make spawn position search more reliableparamat1-14/+15
2017-08-11ServerEnvironment::step: modernize loopsLoic Blot2-69/+28
2017-08-09Mgv7: Raise spawn point by 1 node for no mountain caseparamat1-4/+5
2017-08-09Step height: Add as a player object propertyparamat5-3/+20
2017-08-09Minimap: Leaner minimap arrow makes it easier to see the directionJens Rottmann2-1/+4
2017-08-09Key change menu: Expose more keysWuzzy1-7/+25
2017-08-09Fix error not printed to console when no name is providedJuozas1-0/+1
2017-08-09Update credits (#6228)Zeno-1-1/+1
2017-08-07Singleplayer: Pause game in the key change dialogSmallJoker1-0/+2
2017-08-05Start off newly generated worlds early at sunrise, 5:15am (#6211)JRottm2-5/+5
2017-08-05Add tiny Y offset in collisionMoveSimple() to tweak performanceJens Rottmann1-1/+1
2017-08-05Fix player coordinate rounding in collisionMoveSimple() (#6197)Jens Rottmann1-11/+16
2017-08-04Sort box corners correctlyThomas--S1-0/+1
2017-08-04Update minetest.conf.example for keymap_slot*Wuzzy1-0/+92
2017-08-03Fix crash when using --go in command lineJuozas Pocius1-1/+1
2017-07-30Dungeons: Use biome 'node_stone' if normal stone types not detectedparamat8-22/+61
2017-07-30GenericCAO: Fix dark model below y = 0paramat1-1/+1
2017-07-30Darkness detection: Reduce chance of false positives darkening the skyboxLars Hofhansl1-3/+3
2017-07-30Make direct item selection keys freely bindableWuzzy6-17/+158
2017-07-29Move the nametag back to the top of the player (#6179)TeTpaAka3-7/+18
2017-07-29Noise: Prevent unittest crash caused by division by zeroSmallJoker1-1/+3
2017-07-27Revert "Noise::perlinMap2D,3D: replace a loop init with a single memset call"Loïc Blot1-3/+4
2017-07-27Fix a warning introduced by 4eb59aeeb2f2b535f4eb2a1608189bb03098454eLoïc Blot1-1/+1
2017-07-27Add LuaEntity on_death callback (#6177)Loïc Blot5-7/+44
2017-07-27Rename previous_was_found to previous_existsLoic Blot1-5/+5
2017-07-27MapBlock::actuallyUpdateDayNightDiff(): little performance optimizationLoic Blot1-1/+8
2017-07-27compressZlib: don't use a SharedBuffer but a raw u8 * pointerLoic Blot3-40/+34
2017-07-27Massive performance improvement on correctBlockNodeIdsLoic Blot1-1/+23
2017-07-27Noise::perlinMap2D,3D: replace a loop init with a single memset callLoic Blot1-4/+3
2017-07-27Remove one unused variable in Server::Receive functionLoic Blot1-1/+0
2017-07-26Remove unused Map::getDayNightDiff + fix one undefined variable in mapblock.cppLoic Blot3-68/+2