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path: root/src/unittest/test_noderesolver.cpp (unfollow)
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2015-06-30Defer minimap update when shape changedest311-0/+1
2015-06-30Close keybind settings menu with escest311-5/+7
2015-06-30Fix single click world selectest313-10/+10
2015-06-30Fix bugs in mainmenujeanpatrick.guerrero@gmail.com3-82/+45
2015-06-30Biome API: Increase heat and humidity noise spreads to 1000paramat2-4/+4
2015-06-29Add UpdateThread and use it for minimap and mesh threadsest315-97/+113
2015-06-29Fix *BSD build with GNU iconvkwolekr2-14/+36
2015-06-29Add Lua errors to error dialogrubenwardy4-38/+60
2015-06-28Bugfix: variable type mismatchRealBadAngel1-1/+1
2015-06-28Bugfix: minimap was updated only with loading new blocks, allow forced ↵RealBadAngel2-2/+11
updates with changing player pos
2015-06-28Minimap updateRealBadAngel5-11/+31
2015-06-27Remove busy polling inside minimap threadest312-16/+42
2015-06-27Mgv5/mgv7 caves: Remove sand found in underground tunnelsparamat2-36/+19
Add missing check for max_stone_y to mgv5 cavegen Tunnels now carve through sand below water_level
2015-06-27Add minimap featureRealBadAngel23-30/+883
2015-06-25Remove compile warningest311-1/+0
Thanks @TeTpaAka for pointing this out.
2015-06-24Return to ignoreest312-0/+2
2015-06-24Use frame instead of words 'no screenshot available'rubenwardy1-0/+0
2015-06-23Typo fix on previous @est31 commitLoic Blot1-1/+1
2015-06-23Small TOCLIENT_HELLO logging fixest311-2/+3
Fix grammar error and missing number conversion for version. Also add deployed protocol to log line.
2015-06-23Add MoveSomewhere inventory actionest316-60/+180
Improve shift+click experience
2015-06-23Use actionstream instead of errorstream when failing to emerge playerCraig Davison1-1/+1
2015-06-23Fix string conversion error messageest311-1/+1
2015-06-22Fix bug when craft input isn't replacedTeTpaAka7-59/+128
2015-06-22Update Chinese translationZheyu Shen1-5/+5
2015-06-22Fix some issues with animations, and allow non-looped animations to be definedMirceaKitsune10-25/+59
2015-06-21Mgv7: Edit noise parameters. Fewer octaves, larger spreads.paramat2-14/+14
2015-06-21Remove textures vertical offset. Fix for area enabling parallax.RealBadAngel2-12/+16
2015-06-20Android: use loop inside makefile to spare repetitionest311-42/+9
2015-06-20Small CAO improvementsest311-12/+13
-> remove the old parent as @kahrl suggested -> use indices no iterator as @kwolekr suggested
2015-06-20Mapgen objects: Enable heatmap and humidmap for all biome api mapgensparamat6-29/+47
2015-06-20More correct wrap_rows implementationfigec1-8/+2
2015-06-20Generic CAO cleanups and renames for clarificationest318-25/+26
* Use enum for GENERIC_CMD_* * Rename m_attachements to attachement_parent_ids (public member and clearer name) * Rename GENERIC_CMD_SET_ATTACHMENT to GENERIC_CMD_ATTACH_TO * USHRT_MAX + 1 buffer sizes to prevent overflows as @kahrl suggested * Remove unneccessary m_id from GenericCAO (shadowing protected superclass member for no reason) as @kahrl suggested
2015-06-20Make attached objects visible in 3rd person viewest315-14/+43
2015-06-18Fix wrap_rows at inner byte of multibyte sequencefigec2-10/+28
Also fix UTF-8 inner byte bounds and make unittest for case this fixes.
2015-06-18Biome API: Add noise defined biome blendparamat7-14/+52
2015-06-18Mgv6: Don't create air gap in tundra at y = 48 in custom high terrainparamat1-1/+1
2015-06-18Don't print an error for valid listring[] formspecest311-0/+1
2015-06-17Make wrap_rows not wrap inside utf-8 multibyte sequencesest312-2/+19
Also count multibyte sequences as "one" character. Adds unittest for the bug reporter's case. Fixes #2796.
2015-06-17Fail iconv call gracefullyest311-5/+24
No freezing when inbuf_size doesn't decrease over time.
2015-06-16Simpler patch for saplings trying to grow on unknown nodesShadowNinja1-5/+2
2015-06-16GUIFormSpecMenu::OnEvent code style update and small refactorest311-86/+79
* Make method (more) consistent with current code stlye * Move index into loop constructor after @rubenwardy's suggestion * Cache inv_s->getList(s.listname), which removes a possibly bad scenario of inv_s being null. * Properly check for validity
2015-06-16Update credits tabest311-7/+11
2015-06-16Add list-ringsest315-14/+156
Adds list-rings, a method to implement item sending between inventories via shift-click. Nice insider feature: a ring consisting of a single inventory list serves as nice clean-up method. Also adds them to minimal game, and the standard inventory. Craft output slots are not supported.
2015-06-16Remove unneccessary space for tab completionNathaniel Olsen1-2/+2
2015-06-15Don't highlight entries in creditsWuzzy1-41/+43
2015-06-15Don't crash when saplings try to grow on unknown nodesy.st1-1/+6
2015-06-15Biome API: Enable biome generation to lower world limitparamat5-20/+6
Decorations: Remove lower limit of water level for placement
2015-06-15Ignore punches with no damage in the actionstreamSmallJoker1-23/+18
2015-06-14Remove reference to deprecated privilegeCraig Davison1-1/+1
2015-06-14Automated whitespace error fix for last commitest314-54/+54