aboutsummaryrefslogtreecommitdiff
path: root/src/unittest/test_socket.cpp (unfollow)
Commit message (Collapse)AuthorFilesLines
2020-05-29Add minetest.is_creative_enabledWuzzy5-10/+17
2020-05-29Update ContentDB dialog (#9949)rubenwardy6-39/+53
2020-05-27Value copy / allocation optimizations mostly in server, SAO and serialize codesfan516-64/+52
2020-05-27Change item entity collisionbox so that they don't sink into the groundsfan51-6/+1
2020-05-27Fix falling entity not falling through playerssfan51-1/+1
2020-05-27Make ContentDB downloads not block the UI (#9948)rubenwardy1-41/+22
2020-05-26Fix liquids refusing to flow in X+ or Z+ in some cases (#9874)sfan51-8/+21
Applies when a different: - falling liquid is neighboring - liquid is below
2020-05-26Devtest game: Update biome registrations (#9936)Paramat1-3/+26
2020-05-26Fix devtest being ignored by .gitignorerubenwardy1-1/+1
2020-05-26Devtest: Fix crash in player unittest (#9937)Wuzzy1-1/+4
Happened if player unittests run when player has exactly 3 HP
2020-05-26Rename “Minimal development test” to “Development Test” (#9928)Wuzzy371-25/+25
2020-05-25L-System trees: Remove hardcoded use of 'mapgen_dirt' alias (#9931)Paramat1-20/+16
Games often and increasingly do not use this mapgen alias, as it is only required for Mapgen V6. Such games were triggering the recently added error message. Even if this mapgen alias was defined, dirt nodes placed under a wide trunk were inconsistent with biomes that do not use dirt surface nodes. Place trunk nodes below a wide trunk instead of 'mapgen_dirt'. On sloping ground, the trunk then extends down to the surface, instead of the surface rising up to meet the trunk. This looks more natural and does not alter the terrain.
2020-05-25Silence GCC warning in mapblock_meshSmallJoker1-1/+1
Fixes following warning: warning: ‘waving’ may be used uninitialized in this function [-Wmaybe-uninitialized]
2020-05-24Fix build on FreeBSD, broken since open_urlrubenwardy1-0/+1
2020-05-24Add engine version string to ContentDB API request (#9890)rubenwardy1-2/+3
2020-05-24Replacement for Minimal Development Test (PR) (#9450)Wuzzy465-3485/+5140
2020-05-24Add chat_font_size setting (#9736)SmallJoker4-11/+24
Default font sizes are used when the setting value is 0 or below (clamped by Settings).
2020-05-24Fix two bugs in content_caosfan51-7/+10
fixes #9889 (backface_culling with visual = "cube") fixes #9916 (crash with visual = "upright_sprite")
2020-05-24Fix constant re-queueing of emerges that will always be unsuccessfulsfan51-3/+3
2020-05-24Fix documentation of emergequeue_limit settingssfan53-7/+8
2020-05-24lua_api.txt: Fix minor typo (#9917)ANAND1-1/+1
2020-05-23Optimize particlespawner sending by not sending to distant playerssfan51-0/+18
2020-05-23Implement spawning particles with node texture appearancesfan510-20/+145
2020-05-23Add on_authplayer callback and 'last_login' to on_joinplayer (#9574)sorcerykid10-46/+81
Replace on_auth_fail callback with more versatile on_authplayer Better clarify account login process in Lua API documentation Change initial timestamp for newly registered accounts to -1
2020-05-23Modernize include guards and add missing ones (#9898)Awkor7-6/+12
2020-05-22Check for valid base64 before decoding (#9904)Lejo12-3/+7
2020-05-22MacOS: Fix environ not being foundSmallJoker1-1/+7
2020-05-22Cleanup of particle & particlespawner structures and code (#9893)sfan511-680/+502
2020-05-22Various documentation fixes in settingtypes.txt (#9910)Paramat1-7/+7
Fix incorrect value of 'mgv7_floatland_density'. Use correct spelling of 'persistence'. Move '3d_paralax_strength' into correct section (3D mode). Refer to 'active_object_send_range_blocks' instead of non-existent 'active_object_range'.
2020-05-20Cache liquid alternative IDs (#8053)Vitaliy6-16/+38
2020-05-20Allow more than 255 biomes, document new maximum (#9855)Paramat11-45/+55
Change biomemap data type from u8 to u16. New technical (not practical) maximum is 65535 biomes.
2020-05-20Stop wasting memory on identical textures when texture filtering is disabledsfan51-1/+11
2020-05-20CSM: Fix crashing minetest.get_item_def()sfan51-1/+1
fixes #9884
2020-05-19Rework functionality of leveled nodes (#9852)Wuzzy8-34/+79
Co-authored-by: sfan5 <sfan5@live.de> Co-authored-by: SmallJoker <SmallJoker@users.noreply.github.com>
2020-05-19Add ability to scale HUD text (#9814)LoneWolfHT2-2/+9
Add 'size' property to HUD text elements that is used for relative font size calculations.
2020-05-18Add missing sao->isGone() checkssfan52-1/+4
fixes #9883
2020-05-17builtin: Move common/async_event.lua to mainmenu/async_event.luasfan52-12/+2
It only works in the context of the mainmenu.
2020-05-17content_mapblock: Move static initialization out of functionssfan51-24/+30
2020-05-17Client: Add sum and average to packetcountersfan52-3/+14
2020-05-17Add core.open_url() to main menu API (#8592)rubenwardy10-96/+98
2020-05-16Make automatic_rotate relative, allow setting rotation (#8468)ANAND2-8/+8
automatic_rotate does not make sense if it is absolute. Make it relative. To avoid bouncing, set_rotation did not update the client when automatic_rotate was set. That's no longer necessary because the new spinning method applies the rotation on top of the current one, and the updates are necessary for set_rotation to actually transform the object. Co-authored-by: ANAND <ClobberXD@gmail.com> Co-authored-by: Pedro Gimeno <pgimeno@users.noreply.notabug.org>
2020-05-16Error msg if trying to teleport attached player (#9824)Wuzzy1-0/+12
2020-05-16Log protocol ver on mismatched client connect toosfan51-2/+2
2020-05-14Add new Mapgen V7 floatland implementation (#9296)Paramat3-12/+160
Floatland structure is vertically-compressed 3D noise. Uses a lacunarity of 1.618 (the golden ratio) for high quality noise. Floatlands appear between user-settable Y limits, with smooth tapering at each limit. Simple user-settable density adjustment. Shadow propagation is disabled in and just below floatlands, no shadows are cast on the world surface. Can be reconfigured to create a solid upper world layer between the Y limits, lakes/seas can be optionally added to this.
2020-05-14network: Replace a fatal_error with just error loggingsfan51-5/+3
2020-05-14CSM: Bugfixes to camera:get_pos() and camera:get_fov()sfan55-34/+47
closes #9857
2020-05-14Collision detection - #9343 follow-up (#9764)TheTermos1-52/+69
* truncate speed to prevent inf result * code styling * change truncate() input parameters
2020-05-14Add chat_log_level setting (#9223)SmallJoker5-51/+95
Log all higher levels in LogOutputBuffer Move StreamLogOutput::logRaw to source file like LogOutputBuffer::logRaw for compiling speed
2020-05-14Item Entity: Add message to moveresult assertion (#9797)rubenwardy1-1/+3
2020-05-13Allow placing auto-rotating nodes on other nodes in on_rightclick (#9859)Yaman Qalieh1-1/+2