Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Water fixes | gregorycu | 2015-01-18 | 1 | -0/+20 |
| | | | | | | | Change must_reflow to a deque Add overload for MapBlock::raiseModified that takes a const char*. This is a speed improvement. Comment out unused variable Optimisations to block offset calculations | ||||
* | Remove unused rangelim function (the macro still exists) | Kahrl | 2014-11-19 | 1 | -9/+0 |
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* | Implement WieldMeshSceneNode which improves wield mesh rendering | Kahrl | 2014-11-08 | 1 | -0/+5 |
| | | | | | | | | | | | | | - Don't create and cache an extruded mesh for every (non-node) item. Instead use a single one per image resolution. - For cubic nodes reuse a single wield mesh too - Improve lighting of the wielded item - Increase far value of wield mesh scene camera, fixes #1770 - Also includes some minor refactorings of Camera and GenericCAO. | ||||
* | Refactor decoration-related code | kwolekr | 2014-10-29 | 1 | -0/+4 |
| | | | | | Split up ModApiMapgen::l_register_decoration() Define and make use of CONTAINS() and ARRLEN() macros | ||||
* | Accept hexadecimal and string values for seeds | kwolekr | 2013-11-04 | 1 | -0/+2 |
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* | Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu | Kahrl | 2013-08-14 | 1 | -1/+0 |
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* | Weather support | proller | 2013-07-27 | 1 | -0/+7 |
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* | Decoration: Add Schematic decoration type | kwolekr | 2013-06-22 | 1 | -0/+16 |
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* | Migrate to STL containers/algorithms. | Ilya Zhuravlev | 2013-03-11 | 1 | -1/+2 |
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* | Update Copyright Years | Sfan5 | 2013-02-24 | 1 | -1/+1 |
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* | Change Minetest-c55 to Minetest | PilzAdam | 2013-02-24 | 1 | -1/+1 |
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* | The new mapgen, noise functions, et al. | kwolekr | 2013-01-21 | 1 | -0/+1 |
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* | Optimize headers | Perttu Ahola | 2012-06-17 | 1 | -0/+4 |
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* | Initially split utility.h to multiple files in util/ | Perttu Ahola | 2012-06-17 | 1 | -0/+331 |