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2022-03-07Apply texture matrix when rendering shadowmapDmitry Kostenko1-1/+1
2022-03-07Avoid possible buffer overflow when checking face normalsDmitry Kostenko1-1/+1
2022-03-07Use correct indexes when checking mesh normalsDmitry Kostenko1-1/+1
2022-03-07Fix shadow rendering with filtering disabledDmitry Kostenko2-0/+6
2022-03-07Detect 'insane' normals in checkMeshNormals.Dmitry Kostenko1-0/+16
2022-03-07Improve lighting of entities.Dmitry Kostenko5-25/+50
2022-03-07Improve self-shadowing based on light/normal angleDmitry Kostenko2-4/+12
2022-03-07Copy shadow mapping shader from nodes to objectsDmitry Kostenko2-82/+235
2022-03-07Apply shadow texture to wield-based entitiesDmitry Kostenko1-2/+7
2022-03-07Render shadows on entities.Dmitry Kostenko1-0/+11
2022-03-05Readd basic_debug as a HUD flag (#12020)Lars Müller6-60/+55
2022-03-05Allow get_sky to return a table (#11963)Zughy4-31/+74
2022-03-02Fix segfault with autoscale_mode (again)sfan51-5/+5
2022-02-26Move the codebase to C++14sfan59-20/+13
2022-02-24Fix broken dependency enabling due to missing `enabled` field (#12093)rubenwardy1-5/+7
2022-02-23Lua API documentation: Various fixes (#12059)SmallJoker3-45/+68
2022-02-22FormspecMenu: make drawing of backgrounds less hacky (#9517)DS4-22/+43
2022-02-22Add TGA test nodes to devtest (#11978)Nils Dagsson Moskopp11-0/+117
2022-02-22Lua API: Consistently use double vs. single quotes (#12075)Lars Müller1-20/+20
2022-02-17Clean up ClientReady packet handlingsfan53-44/+35
2022-02-16Use absolute value for bouncy in collision (#11969)pecksin3-4/+10
2022-02-12Apply texture pack main menu textures immediately (#12018)ROllerozxa1-9/+12
2022-02-12Add support for 'seed' in disallow_mapgen_settings (#12023)Wuzzy2-7/+12
2022-02-12Correct world_format.txt specification (#12061)Dennis Jenkins1-1/+4
2022-02-10Allow to set the displayed item count and its alignment via meta (#8448)DS3-12/+111
2022-02-08Increase max objects per block defaults (#12055)Lars Müller3-4/+3
2022-02-08Remove awful Mingw32 workaroundssfan53-34/+10
2022-02-08Update MinGW used by CIsfan54-29/+34
2022-02-08Noise params serialization fixupGaël C1-14/+14
2022-02-08Send HUD flags only if changedLars Müller1-2/+5
2022-02-04Update copyright year in README (#12029)Zughy1-1/+1
2022-02-04Fix broken server startup if curl is disabled (#12046)sfan52-17/+25
2022-02-04Fix types of get_mapgen_setting_noiseparams (#12025)Lars Müller4-60/+21
2022-02-03Clean up ClientInterface lockingJude Melton-Houghton3-141/+128
2022-02-03Add more documentation for the list[] fs element (#11979)DS1-10/+12
2022-01-31Fix macOS compile instructionssfan51-1/+1
2022-01-31Revert "Disable dynamic shadows for the 5.5.0 release" (#12032)rubenwardy7-13/+65
2022-01-31Fix builtin statbar backgroundsLars Mueller2-38/+37
2022-01-31Document moon orientation relative to sunLars Mueller1-1/+3
2022-01-30Use virtual paths to specify exact mod to enable (#11784)rubenwardy11-79/+222
2022-01-30Continue with 5.6.0-devsfan54-6/+6
2022-01-30Bump version to 5.5.0sfan53-4/+4
2022-01-30Add another very awful workaround to prevent a crash on Mingw32sfan51-0/+25
2022-01-30Update credits for 5.5.0 release (#12001)sfan51-23/+27
2022-01-30Get rid of `basic_debug` last minutesfan55-21/+8
2022-01-30Abort raycasts that go out-of-bounds (#12006)sfan51-0/+6
2022-01-30Translated using Weblate (Chinese (Simplified))poi1-3/+5
2022-01-30Translated using Weblate (Russian)Nikita Epifanov1-9/+21
2022-01-30Translated using Weblate (German)Wuzzy1-27/+23
2022-01-30Translated using Weblate (Ukrainian)Andrij Mizyk1-295/+327