Commit message (Collapse) | Author | Age | Files | Lines | ||
---|---|---|---|---|---|---|
... | ||||||
* | Make minor style change(unescape_string()) | Craig Robbins | 2015-01-16 | 1 | -3/+4 | |
| | ||||||
* | Fix unescape_string removing all backslashes | ShadowNinja | 2015-01-15 | 1 | -4/+6 | |
| | ||||||
* | Change UniqueQueue to use a queue and a set. | unknown | 2015-01-15 | 1 | -49/+50 | |
| | ||||||
* | Deduplicate code and use stdlib in string functions | ShadowNinja | 2015-01-03 | 2 | -210/+160 | |
| | ||||||
* | Fixes for Android build errors. Enable sensor landscape rotation. | KodexKy | 2014-11-25 | 1 | -3/+3 | |
| | | | | | | | | | | | Fix typo in Android Makefile ndk path. Fix touchscreen parts of game.cpp to work after Zeno's refactor. Fix isdigit and isspace overload conflict with Android Irrlicht in string.h Enable sensor landscape rotation in Android Manifiest. Add mapgen v5 to Android build. Fix Makefile not checking leveldb. Signed-off-by: Craig Robbins <kde.psych@gmail.com> | |||||
* | serialize.h: use machine native byte swapping if available, fall-back to ↵ | Rafael Reilova | 2014-11-21 | 2 | -50/+86 | |
| | | | | | | | | | | | | | | | | | | | | | previous generic method if not (supported for GCC using endian.h, detection done in cmake) write/readARGB8() - just write 32-bit color in one op, instead of 4 1-byte ops cleanup: removed unneeded buffer init for some serialize-out functions use a #define for the fixed point factor in read/writeF1000() nodemetadata.cpp, nodetimer.cpp optimzation: simpler deserialize node position method staticobject.cpp: cleanup: use util/serialize.h inlines instead of its own de/serialization serialize.cpp: minor optimization/cleanup: avoid generation of unneeded string temporary CMakeLists.txt, cmake_config.h.in: detection of endian.h config.h: added HAVE_ENDIAN_H Commits due to feedback squashed Signed-off-by: Craig Robbins <kde.psych@gmail.com> | |||||
* | Remove unused rangelim function (the macro still exists) | Kahrl | 2014-11-19 | 1 | -9/+0 | |
| | ||||||
* | Implement WieldMeshSceneNode which improves wield mesh rendering | Kahrl | 2014-11-08 | 1 | -0/+5 | |
| | | | | | | | | | | | | | - Don't create and cache an extruded mesh for every (non-node) item. Instead use a single one per image resolution. - For cubic nodes reuse a single wield mesh too - Improve lighting of the wielded item - Increase far value of wield mesh scene camera, fixes #1770 - Also includes some minor refactorings of Camera and GenericCAO. | |||||
* | Cleanup and (mostly) document util/string.h and (very) minor refactoring | Craig Robbins | 2014-11-02 | 1 | -125/+276 | |
| | | | | | Updated: Incorporated feedback from 'kahrl' Updated: Moved MinetestApp::boolToCStr() from game.cpp into string.h renaming it bool_to_cstr() | |||||
* | Fix bug introduced by me (Zeno) | Craig Robbins | 2014-10-29 | 1 | -2/+3 | |
| | ||||||
* | Added names colours and refactored parseColorString() | Craig Robbins | 2014-10-29 | 2 | -57/+263 | |
| | ||||||
* | Refactor decoration-related code | kwolekr | 2014-10-29 | 1 | -0/+4 | |
| | | | | | Split up ModApiMapgen::l_register_decoration() Define and make use of CONTAINS() and ARRLEN() macros | |||||
* | Fix unit reported by TimeTaker (was always ms) | Kahrl | 2014-10-09 | 1 | -2/+11 | |
| | ||||||
* | Add [colorize modifier | BlockMen | 2014-10-05 | 2 | -1/+65 | |
| | ||||||
* | Fix misc. style issues | kwolekr | 2014-10-03 | 1 | -1/+4 | |
| | ||||||
* | Standardize tooltip row detection | BlockMen | 2014-09-28 | 1 | -0/+10 | |
| | ||||||
* | Use const references for Settings methods | ShadowNinja | 2014-09-21 | 2 | -4/+4 | |
| | | | | Also check for (this == &other) before locking mutexes. | |||||
* | Add support for Android 2.3+ | sapier | 2014-06-29 | 1 | -0/+83 | |
| | | | | | | | | | | | | | There have been plenty of ppl involved in creating this version. I don't wanna mention names as I'm sure I'd forget someone so I just tell where help has been done: - The partial android versions done by various ppl - Testing on different android devices - reviewing code (especially the in core changes) - testing controls - reviewing texts A big thank you to everyone helping this to be completed! | |||||
* | Fix msvc2012 build | sapier | 2014-06-29 | 1 | -0/+1 | |
| | ||||||
* | Add formspec api versioning | sapier | 2014-06-29 | 1 | -0/+14 | |
| | ||||||
* | Bunch of small fixes (coding style, very unlikely errors, warning messages) | sapier | 2014-04-19 | 1 | -1/+1 | |
| | ||||||
* | Fix write and read S32 vectors | BlockMen | 2014-04-12 | 1 | -2/+15 | |
| | ||||||
* | Fix serializing of signed numbers in serializeStructToString | ShadowNinja | 2014-03-21 | 1 | -3/+8 | |
| | ||||||
* | Make serializeStructToString use an ostringstream | ShadowNinja | 2014-03-15 | 2 | -44/+27 | |
| | ||||||
* | Revert "Use fixed-width format specifiers in serializeStructToString" | ShadowNinja | 2014-03-14 | 1 | -5/+4 | |
| | | | | | This reverts commit 875f1327a47f78d783c3abc7f7acc3977dc286ec. Fixed width format specifiers are only officially availale in C99 and C++11. | |||||
* | Use fixed-width format specifiers in serializeStructToString | ShadowNinja | 2014-03-13 | 1 | -3/+4 | |
| | ||||||
* | Replace usage of long long with u64/s64 | ShadowNinja | 2014-03-12 | 2 | -2/+3 | |
| | ||||||
* | Add minetest.set_noiseparam_defaults() Lua API | kwolekr | 2014-02-15 | 2 | -0/+281 | |
| | ||||||
* | Add capability to read table flag fields from Lua API | kwolekr | 2014-02-09 | 2 | -0/+14 | |
| | ||||||
* | Make flag strings clear specified flag with 'no' prefix | kwolekr | 2014-02-08 | 2 | -16/+34 | |
| | | | | | Remove flagmask field from set_mapgen_params table Add small bits of needed documentation | |||||
* | Revert "Fix settings to honor numeric conversion errors" | kwolekr | 2014-02-05 | 1 | -26/+16 | |
| | | | | This reverts commit 3f376a092e1c16429fb52f24736e9da98aff4cd5. | |||||
* | Fix settings to honor numeric conversion errors | sapier | 2014-02-04 | 1 | -16/+26 | |
| | | | | Rename try* non exceptioning functions to *NoEx | |||||
* | Make MutexQueue use jsemaphore for signaling | sapier | 2014-01-10 | 2 | -72/+141 | |
| | ||||||
* | Replace SimpleThread by JThread now implementing same features | sapier | 2013-12-15 | 1 | -44/+0 | |
| | ||||||
* | Implement urlencode and urldecode | Kahrl | 2013-12-13 | 2 | -6/+40 | |
| | ||||||
* | Implement httpfetch module and initialize it from main() | Kahrl | 2013-12-13 | 1 | -1/+2 | |
| | | | | | | | | Add curl_parallel_limit setting that will replace media_fetch_threads in a later commit. Fix a typo in MutexedQueue::pop_back() that made it impossible to compile code that used this function. (Noticed this while implementing httpfetch.) | |||||
* | Cleanup jthread and fix win32 build | sapier | 2013-12-01 | 2 | -7/+0 | |
| | ||||||
* | Add missing RequestQueue doc | sapier | 2013-11-17 | 1 | -0/+7 | |
| | ||||||
* | Fix multicaller support in RequestQueue | sapier | 2013-11-17 | 1 | -23/+39 | |
| | ||||||
* | Fix compiling with 32bit MinGW | Sfan5 | 2013-11-12 | 1 | -1/+1 | |
| | ||||||
* | Fix win32/msvc i18n (quite UGLY version, blame Microsoft) | sapier | 2013-11-11 | 2 | -2/+4 | |
| | ||||||
* | Accept hexadecimal and string values for seeds | kwolekr | 2013-11-04 | 4 | -0/+63 | |
| | ||||||
* | Always use builtin JThread library | kwolekr | 2013-09-15 | 2 | -5/+5 | |
| | ||||||
* | Change mainmenu texture handling + small misc changes | Kahrl | 2013-09-11 | 1 | -1/+1 | |
| | | | | | | | | | | | | | | Texture names must now be escaped in formspec elements image[], background[], image_button[], image_button_exit[]. Instead of special-case handling of texture loading (and unloading which was missing) in guiFormSpecMenu.cpp, use the newly created ISimpleTextureSource interface which is a minimal subset of ITextureSource. There is an implementation of this interface used by GUIEngine (MenuTextureSource). Fix an off-by-one bug in unescape_string; it caused requests for a texture called "\0". | |||||
* | Add dummy and LevelDB database backends | Ilya Zhuravlev | 2013-09-09 | 1 | -0/+12 | |
| | ||||||
* | Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu | Kahrl | 2013-08-14 | 7 | -119/+162 | |
| | ||||||
* | Add texture pack selection to main menu | Novatux | 2013-08-04 | 1 | -0/+5 | |
| | ||||||
* | Weather support | proller | 2013-07-27 | 1 | -0/+7 | |
| | ||||||
* | Settings: everything != 0 equals true; remove .asm shaders | PilzAdam | 2013-07-08 | 1 | -1/+1 | |
| | ||||||
* | include mathconstants.h in numerics.cpp | Vincent Heuken | 2013-07-07 | 1 | -0/+1 | |
| |