Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Let Settings accept a const char* directly | Giuseppe Bilotta | 2011-08-13 | 1 | -0/+8 |
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* | Always return from non-void functions | Giuseppe Bilotta | 2011-08-08 | 1 | -0/+2 |
| | | | | This quiets a warning in Clang. | ||||
* | mapgen stuff | Perttu Ahola | 2011-06-25 | 1 | -0/+5 |
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* | Reduced the CPU usage of the sent block selector algorithm | Perttu Ahola | 2011-05-31 | 1 | -0/+3 |
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* | player passwords and privileges in world/auth.txt | Perttu Ahola | 2011-05-29 | 1 | -20/+35 |
| | | | | | --HG-- extra : rebase_source : 7260636295d9068fbeeddf4143c89f2b8a91446c | ||||
* | Added the ability to change your password (via pause menu) | Ciaran Gultnieks | 2011-05-22 | 1 | -0/+1 |
| | | | | | --HG-- extra : rebase_source : e8ec407f60711d42d33be4811b2880088f617b5b | ||||
* | Preliminary "active block" stuff + set up test code to grow grass. | Perttu Ahola | 2011-05-22 | 1 | -0/+13 |
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* | Cleaned networking code a bit (had this one on the to-do list for like 4 ↵ | Perttu Ahola | 2011-05-21 | 1 | -7/+29 |
| | | | | months already) | ||||
* | All textures are are now searched first from the directory specified by the ↵ | Perttu Ahola | 2011-05-21 | 1 | -5/+7 |
| | | | | texture_path setting. | ||||
* | put the wstring stoi too in the ignore-on-vc2010 #if | Perttu Ahola | 2011-05-19 | 1 | -5/+5 |
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* | (hopefully) fixed stoi/stof compile problems on vc2010 | Perttu Ahola | 2011-05-18 | 1 | -5/+11 |
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* | Improved server commands and added player permissions. | Ciaran Gultnieks | 2011-05-16 | 1 | -0/+19 |
| | | | | | --HG-- extra : rebase_source : 178fe08f10b7de3ebaba088bd24faad795114216 | ||||
* | Fixed a temporary solution of server shutting down to an assert(0) when a ↵ | Perttu Ahola | 2011-05-03 | 1 | -1/+3 |
| | | | | too large block metadata is sent to an old client | ||||
* | made proper skyboxes for dawn/evening and night | Perttu Ahola | 2011-04-29 | 1 | -1/+2 |
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* | Removed IrrlichtWrapper | Perttu Ahola | 2011-04-22 | 1 | -2/+0 |
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* | Some work-in-progress in hp and mobs and a frightening amount of random fixes. | Perttu Ahola | 2011-04-21 | 1 | -4/+4 |
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* | Fixed some problems with crafting and inventory | Perttu Ahola | 2011-04-11 | 1 | -0/+8 |
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* | fixed warnings reported by cppcheck | Perttu Ahola | 2011-04-11 | 1 | -2/+2 |
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* | fixed the object update interval thingy | Perttu Ahola | 2011-04-10 | 1 | -5/+2 |
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* | better support for old maps | Perttu Ahola | 2011-04-10 | 1 | -0/+29 |
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* | implemented rats in new system to verify that it works | Perttu Ahola | 2011-04-10 | 1 | -3/+78 |
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* | new object system | Perttu Ahola | 2011-04-10 | 1 | -5/+9 |
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* | Made a proper queued thread to client for handling some block mesh updates. ↵ | Perttu Ahola | 2011-04-04 | 1 | -5/+4 |
| | | | | Also made client mutex-free to allow easier adding of new stuff. | ||||
* | Modified block mesh generation to have clearer input and output. Instead of ↵ | Perttu Ahola | 2011-04-03 | 1 | -0/+1 |
| | | | | being a messy object oriented cludge, it now is a messy cludge with separate parameters. | ||||
* | commit before some radical changes | Perttu Ahola | 2011-04-02 | 1 | -0/+2 |
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* | A third try on terrain generation. No trees yet. | Perttu Ahola | 2011-02-28 | 1 | -0/+20 |
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* | mainly work on object scripting api | Perttu Ahola | 2011-02-23 | 1 | -0/+8 |
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* | removed an old comment | Perttu Ahola | 2011-02-23 | 1 | -2/+0 |
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* | Fixed insufficient error handling in narrow_to_wide, which caused a crash if ↵ | Perttu Ahola | 2011-02-23 | 1 | -5/+76 |
| | | | | the path of the userdata directory contained special characters that were not included in the used charset (which is used because of the font) | ||||
* | preliminary lua scripting framework for objects | Perttu Ahola | 2011-02-21 | 1 | -3/+78 |
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* | Temporary commit; lots of test code and stuff | Perttu Ahola | 2011-02-21 | 1 | -0/+25 |
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* | Ctrl+C handling on POSIX, some commands for server and other tweaking | Perttu Ahola | 2011-02-15 | 1 | -2/+32 |
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* | hopefully a fix for the majority of the windows 7 problems - thanks to zerochen | Perttu Ahola | 2011-02-12 | 1 | -0/+16 |
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* | more stuff... | Perttu Ahola | 2011-02-11 | 1 | -4/+6 |
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* | fully working i guess | Perttu Ahola | 2011-02-11 | 1 | -0/+16 |
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* | new texture stuff quite working | Perttu Ahola | 2011-02-11 | 1 | -0/+20 |
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* | bug-fixin' | Perttu Ahola | 2011-02-08 | 1 | -0/+2 |
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* | mapgen tweaking | Perttu Ahola | 2011-02-06 | 1 | -9/+2 |
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* | mapgen stuff | Perttu Ahola | 2011-02-05 | 1 | -177/+0 |
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* | all kinds of tweaking and fixing | Perttu Ahola | 2011-02-04 | 1 | -1/+2 |
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* | some generation-time mud flow tweaking | Perttu Ahola | 2011-02-03 | 1 | -0/+6 |
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* | This map generator is starting to look pretty good now... also, disabled ↵ | Perttu Ahola | 2011-02-01 | 1 | -1/+4 |
| | | | | loading player position from disk because map is regenerated always. | ||||
* | partly working chunk-based map generator (doesn't save properly, spawn is ↵ | Perttu Ahola | 2011-02-01 | 1 | -0/+20 |
| | | | | pretty random) | ||||
* | map generation framework under development... not quite operational at this ↵ | Perttu Ahola | 2011-01-30 | 1 | -0/+17 |
| | | | | point. | ||||
* | Commented out some debug output of class Settings | Perttu Ahola | 2011-01-29 | 1 | -2/+2 |
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* | Now texture handling is fast. Also now players are saved on disk. | Perttu Ahola | 2011-01-28 | 1 | -13/+174 |
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* | backing up some stuff | Perttu Ahola | 2011-01-26 | 1 | -0/+2 |
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* | Reworked texture, material, mineral and whatever handling | Perttu Ahola | 2011-01-26 | 1 | -0/+11 |
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* | Tweaking around | Perttu Ahola | 2011-01-25 | 1 | -23/+10 |
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* | OMG! Main Menu! | Perttu Ahola | 2011-01-23 | 1 | -1/+1 |
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