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2017-11-05Fix Settings tab formspec alignment (#6585)Ezhh1-2/+2
2017-11-04Do not scale texture unless necessary.Lars Hofhansl1-1/+2
This avoids scaling textures to 'texture_min_size' unless it is actually required (because either auto-scaling or bi/trilinear filtering is enabled)
2017-11-04httpfetch: Enable gzip supportsfan51-0/+1
2017-10-31Rewrite rendering engine (#6253)Vitaliy25-618/+1008
* Clean draw_*() arguments * Split rendering core * Add anaglyph 3D * Interlaced 3D * Drop obsolete methods
2017-10-30Add sha1 to lua utils. (#6563)Rob Blanckaert4-0/+40
2017-10-30Initial Haiku support (#6568)miqlas5-5/+23
* Iitial Haiku support
2017-10-29Fix day_night_ratio_do_override not being initialised server-siderubenwardy1-1/+1
Causes get_day_night_ratio() to return unpredictable results.
2017-10-29CSM: Add a way to get current locale from CSMlisacvuk3-0/+11
2017-10-29Biome API: Add decoration flags for underground decorationsparamat5-81/+199
Add "all_floors" and "all_ceilings" flags for simple and schematic decorations. Decorations are placed on all floor and/or ceiling surfaces. Decorations are placed before dungeon generation so placement in dungeons is not possible. Add 'getSurfaces()' function to mapgen.cpp that returns 2 arrays of y coordinates for all floor and ceiling surfaces in a specified node column. Move 'getHeight()' checks into DecoSimple and DecoSchematic. Delete 'getHeight()' functions.
2017-10-29Allow overriding tool capabilities through itemstack metadataraymoo10-14/+206
This makes it possible to modify the tool capabilities of individual itemstacks by calling a method on itemstack metadata references.
2017-10-28Avoid filtering low-res textures for animated meshes (incl. players) (#6562)lhofhansl1-0/+7
2017-10-28Fix default item callbacks to work with nil users (#5819)raymoo4-62/+97
* Fix default item callbacks to work with nil users * item.lua: Handle node drops for invalid players The if-condition for the dropping loop is the same as `inv`, which means that the 2nd possible definition of `give_item` is never used. Remove redundant `local _, dropped_item`
2017-10-26Add missing? includeEsteban I. Ruiz Moreno1-0/+1
2017-10-25Reduce server FOV with forward speedLars Hofhansl1-1/+9
This causes blocks in front of the player to be rendered sooner and blocks in the periphal view (that would soon be out of view) a bit later. Overall this leads to smoother rendering as the player is moving around.
2017-10-23Minetest.conf.example(.extra): Updates due to noise group formatparamat2-216/+787
Autogenerate minetest.conf.example to convert noises to the now standard 'group format'. Delete the now unnecessary minetest.conf.example.extra.
2017-10-23Lua_api.txt: Revert changes to NoiseParams format exampleMuhammad Rifqi Priyo Susanto1-5/+5
2017-10-23Improvements/fixes for noise parameter input in advanced settingsMuhammad Rifqi Priyo Susanto9-145/+476
Formspec input for each individual noise parameter and flag. Allow noise flags to be set in advanced settings, previously only settable in minetest.conf. Standardise 'group format' for noise parameters set in minetest.conf, as only these support noise flags. However the older 'single line' format is still accepted to support existing minetest.conf files. Therefore auto-generate minetest.conf.example with noise parameters in 'group format'. Setting 'type' in settingtypes.txt is now either 'noise_params_2D' or 'noise_params_3D', the dimension number is displayed in the advanced settings edit page.
2017-10-19Correct `prot_vers` in lua_api.txt.Auke Kok1-1/+1
We should avoid providing incorrect struct members in documentation since people will be coding based on them.
2017-10-19Set range of blocks to retrieve per roundtrip to 2.Lars Hofhansl1-1/+1
This is a small, partial revert of #6483, which had set this to 1.
2017-10-17directiontables.cpp: fix a warning reported by VS2017Loic Blot1-1/+1
2017-10-17Fix inventory drag drop flag (#6416)asl972-8/+8
2017-10-17Add updated settings_translation_fileEsteban I. RM1-1/+1
2017-10-17don't pass g_settings around, and use it directlyEsteban I. RM7-17/+19
2017-10-17Regenerate minetest.conf.example and translation fileEsteban I. RM2-122/+275
2017-10-17Implement #6096Esteban I. RM5-0/+24
2017-10-16Fix strict_protocol_version_checking functionality after ee9a442SmallJoker1-1/+2
2017-10-16Don't try to craft a non-existent itemEsteban I. RM1-1/+12
2017-10-15Real global textures (#6105)Vitaliy26-160/+469
* Real global textures * Add world-aligned textures * Update minimal to support world-aligned tiles * Update minimal
2017-10-15Cache server config settings. (#6530)lhofhansl2-52/+55
* Cache server config settings.
2017-10-14Profiler: Fix var args not being passed to callback register functionrubenwardy1-1/+1
Fixes #6517
2017-10-13Retrieve a small cone of blocks in the direction of the players velocity.Lars Hofhansl1-8/+31
This helps retrieving the right set of blocks when the player is falling, traveling on cart, or in general traveling in a direction different from the view direction.
2017-10-13Formspec: Fallback to 'label' in readonly textarea[]SmallJoker1-4/+7
Guarantees backwards compatibility for this formspec element change
2017-10-10Simple decorations: Make 'place_offset_y' usable with simple decorationsparamat4-23/+33
Necessary for placing the base cube of 'plantlike_rooted' drawtype in the seabed instead of on it. Useful for placing decorations sunk into, or buried in, the ground.
2017-10-10Smooth lighting: Fix light leaking through edge-connected cornersDTA73-42/+110
For solid nodes, the lighting at a corner becomes face-dependent, which means that only the four nodes in face-direction contribute to the lighting (getSmoothLightSolid). For special nodes, which use the lighting values at the eight corners of a node, the lighting is not face-dependent, but certain nodes of the eight surrounding nodes of a corner (here indices 4, 5, 6 and 7) can be obstructed. Ambient occlusion now also occurs for solid nodes, if two, three or four of the four nodes in face-direction are solid.
2017-10-10Fix warnings introduced by 9b8fa99fe30728c1fcfa73cdf74211841bdae9fbLoic Blot2-6/+6
2017-10-10Thread: fix a crash on Windows due to data race condition on ↵Loïc Blot1-2/+6
Thread::m_start_finished_mutex (#6515)
2017-10-10NetworkPacket::putRawPacket: resize m_data to datasize + memcpyLoic Blot1-1/+3
In some cases NetworkPacket was created using default constructor and m_data is not properly sized. This fixed out of bounds memory copy Also use memcpy instead of std::vector affectation to enhance packet creation
2017-10-09Simple decorations: Add 'param2_max' parameter for random param2paramat4-3/+17
If 'param2_max' is not used, parameter 'param2' works as before for compatibility. If 'param2_max' is used, 'param2' and 'param2_max' become the lower and upper bounds of a per-decoration random param2.
2017-10-09Travis: Update clang from 4.0 to 5.0 (#6467)Loïc Blot12-37/+55
* Update clang from 4.0 to 5.0
2017-10-09Formspec: textarea with scrollbar improvementsadrido5-30/+46
Increase scrollrate depending on fontsize Scroll on mousewheel Allow scrolling and marking text on non writable textareas Update lua api about readonly mode Show scrollbar if text overflows
2017-10-09FormSpec : Add an auto vertical scrollbar to the textareaadelcoding18-34/+1856
2017-10-07Replace deprecated WINAPI GetVersionInfoEx (#6496)adrido2-14/+24
* Replace deprecated WINAPI GetVersionInfoEx
2017-10-07Do not grant all privs to the admin - changes game behavior (#6460)lhofhansl2-1/+11
* Do not grant all privs to admins. * Default give_to_admin to give_to_singleplayer
2017-10-07Add setting for near plane distance. (#6395)Rob Blanckaert3-0/+9
* Allow setting the near plane * - Add near_plane limit of 0.5 to prevent x-ray. - Add more details to near_plane setting.
2017-10-07Unkown nodes: Provide position on interact (#6505)SmallJoker4-19/+22
* Unkown nodes: Provide position on interact
2017-10-06settingtypes.txt: Update zoom description (#6443)James Alexander Stevenson1-1/+1
2017-10-05Move register_on_modchannel_signal() (#6497)James Alexander Stevenson2-11/+10
Moved from lua_api.txt to client_lua_api.md.
2017-10-02[CSM] Add callback on open inventory (#5793)Vincent Glize6-5/+42
2017-10-02ParticleSpawner::step cleanup and rotation fix (#6486)SmallJoker2-114/+75
* Particles: Move spawner code to a separate fucntion
2017-10-02CAO footstep sounds: Reduce gain to balance volumeparamat1-7/+8