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2015-07-24Remove some old dead code. Fix some Clang warnings in SRP (ng->N... willLoic Blot1-138/+0
2015-07-24Bump protocol to 26est311-1/+1
2015-07-24Update my nameNovatux1-1/+1
2015-07-23Optional reconnect functionalityest3125-110/+233
2015-07-23Fix issues with light of attached CAOsRealBadAngel3-6/+27
2015-07-22Add note that chat messages can be marked as handled.Robert Zenz1-0/+1
2015-07-22Conf.example: Update mgv7 noise parametersparamat1-5/+5
2015-07-21Mgv7: Use density noise + density gradient for mountain terrainparamat1-13/+17
2015-07-21Add wielded (and CAOs) shaderRealBadAngel11-40/+224
2015-07-21Fix crash in mainmenu when loaded subgame does not have a "menu" directorysfan51-2/+3
2015-07-21Clarify docs for auth.cpp methodest311-3/+3
2015-07-21Ask auth handler to create auth when a default password is setest312-7/+19
2015-07-21Document game main menu image systemest311-1/+10
2015-07-21Allow random menu images for subgamessfan52-7/+39
2015-07-21Remove profiler.h include where it's not needed. Remove some unreachable and ...Loic Blot10-149/+14
2015-07-20Added get_player_velocity() method. Fixes #1176Elia Argentieri3-72/+92
2015-07-19MoveItemSomewhere double bugfixest312-33/+47
2015-07-19Cavegen: Mgv6: No small caves entirely above groundparamat2-72/+36
2015-07-18Refactor particle code to remove the while loopsTeTpaAka1-87/+78
2015-07-18Update toolchain_mingw64.cmakeRui1-4/+4
2015-07-18Add antialiasing UI settingMark Schreiber1-2/+41
2015-07-18Add ability to specify coordinates for /spawnentityMarcin1-6/+13
2015-07-18Make acc and vel deprecated in add_particle and search for acceleration and v...TeTpaAka1-23/+34
2015-07-18Fix a typo in comment of CMakeLists.txtD Laboratory1-1/+1
2015-07-18Change texture pack description file nameExcaliburZero1-3/+11
2015-07-18Fix invisible player when the attached entity is removedTeTpaAka4-10/+96
2015-07-17Display an access denied message when client detects a server timeoutKahrl1-4/+9
2015-07-17Run updatepo.shest3125-8415/+11341
2015-07-17Translated using Weblate (Turkish)Michal Čihař1-5/+6
2015-07-17Translated using Weblate (Japanese)Rui1-8/+6
2015-07-17Translated using Weblate (Japanese)sfan51-3/+3
2015-07-17Translated using Weblate (Korean)Tae Lim Kook1-8/+10
2015-07-17Translated using Weblate (Japanese)Tae Lim Kook1-7/+9
2015-07-17Translated using Weblate (French)Jean-Patrick G1-34/+31
2015-07-17Translated using Weblate (Italian)Michal Čihař1-5/+7
2015-07-17Server kicks: make messages configurable, cache wstringest314-4/+14
2015-07-16Kick players when shutting down server and there is a crash due to a Lua stac...nerzhul3-2/+17
2015-07-16Fix relief mapping issuesRealBadAngel15-70/+206
2015-07-14Make serialization error message translatableKahrl1-3/+7
2015-07-14connection.cpp: remove unused constructorLoic Blot2-25/+0
2015-07-14Increase limit of serialized long stringskwolekr2-4/+10
2015-07-13Remove raw message output on AOM deserialization failurekwolekr2-36/+21
2015-07-13Add more robust error checking to deSerialize*String routineskwolekr3-114/+292
2015-07-14Minimal: Remove recently added unnecessary nodesparamat12-106/+15
2015-07-13Mgv6/treegen: (Re)Add fallback nodes for compatibility with subgamesparamat2-5/+30
2015-07-10Fix remnant bugs on mainmenujp2-6/+12
2015-07-10Fix damage flash when damage disabledkwolekr4-15/+25
2015-07-10Misc. minor fixeskwolekr5-94/+67
2015-07-10Little coding style fix on porting.hLoic Blot1-1/+1
2015-07-09Settings: pass name to callbacks by referenceest314-4/+5