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Server-optimized Minetest 5.6.0
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2011-07-22
Fixed the problem of <=r548 clients fucking up maps on >=r549 servers. Also, ...
Perttu Ahola
1
-15
/
+23
2011-07-22
added an unit test for the Settings thingy (the python ConfigParser -like thing)
Perttu Ahola
1
-0
/
+33
2011-07-22
Fixed small error in mapnode.cpp (didn't cause any harm though)
Perttu Ahola
1
-1
/
+3
2011-07-22
Fixed new map generator causing a crash when generating at map limit
Perttu Ahola
2
-28
/
+42
2011-07-17
Hopefully fixed u64 to be the actual 64-bit type on 64-bit architectures. Thi...
Perttu Ahola
1
-1
/
+9
2011-07-17
A small fix to an unlikely situation where the map generator requires a block...
Perttu Ahola
1
-4
/
+17
2011-07-16
Attempt to fix a problem with the factory mappings of objects residing in dif...
Perttu Ahola
4
-4
/
+4
2011-07-04
Added tag 0.2.20110704_0 for changeset 65263ec55caf
Perttu Ahola
1
-0
/
+2
2011-07-04
Updated version and changelog
Perttu Ahola
2
-1
/
+6
2011-07-04
Removed tag 0.2.20110704_0
Perttu Ahola
1
-0
/
+2
2011-07-04
Added tag 0.2.20110704_0 for changeset 25aa2021937f
Perttu Ahola
1
-0
/
+1
2011-07-02
initial steps in doing content type extension
Perttu Ahola
5
-144
/
+151
2011-07-01
made screen go slightly blue when underwater
Perttu Ahola
4
-0
/
+35
2011-07-01
Fixed objects being sometimes not able to be stored statically in a block whe...
Perttu Ahola
5
-51
/
+77
2011-06-27
tried to fix block selection in map rendering a bit
Perttu Ahola
1
-6
/
+6
2011-06-27
fixed bug in inventory textures caused from better handling of unknown blocks
Perttu Ahola
2
-1
/
+2
2011-06-27
updated minetest.conf.example and changed client_unload_unused_data_timeout d...
Perttu Ahola
2
-75
/
+65
2011-06-27
better handling of unknown blocks on client
Perttu Ahola
2
-0
/
+12
2011-06-27
updated to-do list
Perttu Ahola
1
-0
/
+8
2011-06-27
made dtime jitter compare value and fps calculation a bit faster changing
Perttu Ahola
1
-1
/
+1
2011-06-27
map unloading is now a whole lot better
Perttu Ahola
11
-210
/
+272
2011-06-26
fixed block unloading from memory (a better fix coming next)
Perttu Ahola
8
-74
/
+70
2011-06-26
Made the initial loading screen slightly more alive
Perttu Ahola
1
-25
/
+52
2011-06-26
added screenshot key F12 (from spongie)
Perttu Ahola
2
-0
/
+21
2011-06-26
Added CPT_FACEDIR_SIMPLE calculation, finally, as figured out by spongie
Perttu Ahola
1
-1
/
+23
2011-06-26
changed one "if" to "else if" in content_mapblock.cpp
Perttu Ahola
1
-1
/
+1
2011-06-26
reorganized stuff
Perttu Ahola
4
-2
/
+21
2011-06-26
tuned mapgen
Perttu Ahola
1
-51
/
+31
2011-06-26
changed water color in farmesh
Perttu Ahola
1
-1
/
+2
2011-06-26
updated noise stuff
Perttu Ahola
2
-2
/
+7
2011-06-26
reorganized a lot of stuff and modified mapgen and objects slightly while doi...
Perttu Ahola
24
-1626
/
+2059
2011-06-26
improved player fall damage detection
Perttu Ahola
1
-3
/
+35
2011-06-26
added and commented out some debug output
Perttu Ahola
4
-74
/
+111
2011-06-26
even more code refactoring
Perttu Ahola
10
-209
/
+221
2011-06-26
more reorganizing of map code
Perttu Ahola
10
-40
/
+38
2011-06-26
cleaned map stuff
Perttu Ahola
7
-285
/
+67
2011-06-25
moved mapgen stuff around abit
Perttu Ahola
4
-74
/
+61
2011-06-25
moved map generator to separate source files
Perttu Ahola
7
-1920
/
+2002
2011-06-25
added minetestmapper in utils/
Perttu Ahola
2
-0
/
+465
2011-06-25
mapgen stuff
Perttu Ahola
7
-196
/
+392
2011-06-25
added correct data to new images, added comments in main.cpp
Perttu Ahola
3
-0
/
+6
2011-06-25
New map generator added (and SQLite, messed up the commits at that time...) (...
Perttu Ahola
29
-2814
/
+134954
2011-06-25
Reorganizing stuff (import from temporary git repo)
Perttu Ahola
10
-78
/
+28
2011-06-23
disabled farmesh in default settings
Perttu Ahola
1
-1
/
+1
2011-06-22
fixed servermain.cpp lacking filesys.h
Perttu Ahola
1
-0
/
+1
2011-06-20
path_userdata is now created before potentially creating debug.txt in there
Perttu Ahola
2
-3
/
+6
2011-06-20
moved the mac include in porting.cpp out of namespace
Perttu Ahola
1
-1
/
+4
2011-06-19
fixed a segfault in case of wrong input from network on the server (reported ...
Perttu Ahola
1
-3
/
+3