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* Catch VersionMismatchException while loading world dataPerttu Ahola2012-06-031-2/+6
* Check password hash validityPerttu Ahola2012-06-033-0/+21
* Fix MSVC build (pow type overload stuff)Perttu Ahola2012-05-311-2/+2
* Add support for putting modpacks directly into mod directoriesPerttu Ahola2012-05-211-35/+76
* Add better trace peudo-loglevel supportPerttu Ahola2012-05-203-2/+9
* Allow using --worldname for local game tooPerttu Ahola2012-05-201-21/+25
* Comment out unnecessary debug output in SettingsPerttu Ahola2012-05-201-2/+2
* --world listPerttu Ahola2012-05-201-1/+9
* Tune smooth lighting a bitPerttu Ahola2012-05-201-2/+10
* Log more stuff in Client::afterContentReceived()Perttu Ahola2012-05-191-1/+10
* Add a hack to get rid of the rare "ERROR: StaticObjectList::insert(): id alre...Perttu Ahola2012-04-151-0/+9
* Fix continuing to process TOSERVER_INIT2 even if player doesn't existPerttu Ahola2012-04-141-2/+6
* Fix unhandled InvalidPositionExceptionPerttu Ahola2012-04-101-1/+1
* Fix ABM handling on block activationPerttu Ahola2012-04-091-3/+5
* Make client know about reverted disallowed diggingsPerttu Ahola2012-04-091-2/+15
* Call this 0.4.dev-20120408Perttu Ahola2012-04-081-1/+1
* Support placing a minetest game inside $world/game to allow creating proper a...Perttu Ahola2012-04-083-21/+43
* Fix crash after 'LuaEntity name "particles:smoke" not defined' and similar er...Perttu Ahola2012-04-081-3/+2
* EnvRef:find_nodes_in_area(minp, maxp, nodenames)Perttu Ahola2012-04-081-0/+50
* Allow looping of local and positional soundsPerttu Ahola2012-04-081-2/+2
* Make lava brighter by showing light sources at their full emitted light levelPerttu Ahola2012-04-082-1/+26
* Improve texture atlas generationPerttu Ahola2012-04-071-7/+34
* Fullscreen, vsync, fullscreen_bpp and fsaa options in the config; fsaa is exp...q662012-04-072-4/+23
* Tune mapgenPerttu Ahola2012-04-071-7/+15
* Fix collision code getting stuck if speed is 0Perttu Ahola2012-04-071-0/+8
* Fix segfault when setting privileges of a non-connected playerPerttu Ahola2012-04-071-1/+4
* Fix fabs() brainfartPerttu Ahola2012-04-071-2/+2
* Tune desert beachesPerttu Ahola2012-04-071-6/+9
* Fix MSVC ambiguous fabs() call errorsPerttu Ahola2012-04-071-2/+2
* Add deserts to map generatorPerttu Ahola2012-04-071-10/+58
* Tune mapgen a bitPerttu Ahola2012-04-071-2/+2
* PerlinNoise for Lua.Sergey Gilfanov2012-04-071-0/+140
* Support custom textures installed as /textures/all/*.pngPerttu Ahola2012-04-071-0/+12
* Add EnvRef:find_node_near(pos, radius, nodenames)Perttu Ahola2012-04-061-3/+45
* Handle failing openal init properly, add enable_sound and sound_volume settingsPerttu Ahola2012-04-064-6/+28
* Add #include <unistd.h> to filesys.cppPerttu Ahola2012-04-061-0/+1
* Attempt to fix sound left-right channelsPerttu Ahola2012-04-061-1/+1
* Fix crash when inputting only / in chatPerttu Ahola2012-04-051-2/+3
* Show reported map seed on debug info (F5)Perttu Ahola2012-04-041-2/+3
* Fix visual='cube' sizePerttu Ahola2012-04-041-3/+3
* Fix sound direction and add experimental:soundblock alias sb in minimal for t...Perttu Ahola2012-04-041-1/+1
* Remove debug outputPerttu Ahola2012-04-041-2/+0
* Fix dropped nodeitem visualsPerttu Ahola2012-04-045-37/+41
* Fix buildbotPerttu Ahola2012-04-031-1/+1
* Add optional MINGWM10_DLL to cmake installPerttu Ahola2012-04-031-0/+5
* Fix things for cross-compiling using mingwPerttu Ahola2012-04-022-14/+17
* Tune cave generationPerttu Ahola2012-04-021-1/+1
* Improve caves morePerttu Ahola2012-04-021-83/+83
* Some completely crapshit coding to make caves more variedPerttu Ahola2012-04-011-96/+146
* Implement dropped items as LuaEntities; leave the old ones as is for compatib...Perttu Ahola2012-04-012-2/+21