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* GUI: Make singleplayer default tab, store selected serverlist, show title of ...PilzAdam2013-03-303-25/+46
* Fix build on Linux with some glibcskwolekr2013-03-291-1/+1
* Masterserver: report gameid, uptime, cosmetic fixes on server web pageproller2013-03-303-3/+6
* Add varying levels of precision to TimeTakerkwolekr2013-03-295-17/+108
* Add different place sound for nodesPilzAdam2013-03-295-8/+41
* New damage system, add damageGroups to ToolCapabilities, bump protocol versionPilzAdam2013-03-299-46/+88
* Update Credits tabkwolekr2013-03-291-5/+6
* Fix last singlenode modificationkwolekr2013-03-291-7/+8
* Don't replace existing nodes in singlenode mapgenkwolekr2013-03-291-6/+11
* Prevent infinite loop with invalid Inventory formatkwolekr2013-03-271-0/+4
* Closed add object <-> object collision handlingsapier2013-03-2810-33/+157
* Vary ore sheet y position by noisekwolekr2013-03-241-3/+3
* Ensure ore can fit in OreSheet::generate()kwolekr2013-03-241-3/+4
* Add more error checking to l_register_orekwolekr2013-03-241-2/+14
* Add Ore infrastructure and l_register_ore()kwolekr2013-03-2410-17/+248
* Mapgen indev: float islands, larger far biomesproller2013-03-245-73/+218
* Allow spawning particles from the server, from luaJeija2013-03-2312-55/+1028
* Move rightclickable to the proper placePilzAdam2013-03-232-2/+3
* Include backface_culling flag in serialization format for TileDefsJürgen Doser2013-03-233-10/+17
* Set of changes to build mineTest using Visual Studio 11.0. These affectMukul Sati2013-03-244-4/+6
* 6d facedirRealBadAngel2013-03-234-86/+331
* Random guest name and finite liquid checkboxproller2013-03-233-2/+37
* Add singlenode mapgen; generates solely the node 'mapgen_singlenode', default...Perttu Ahola2013-03-224-0/+152
* Support game-specific minetest.confPerttu Ahola2013-03-215-0/+27
* Common mods supportPerttu Ahola2013-03-214-7/+68
* Fix Map::initBlockMake to actually use chunksize settingkwolekr2013-03-181-7/+3
* Add jungle grass to jungleskwolekr2013-03-174-13/+53
* Don't erase modified_blocksIlya Zhuravlev2013-03-171-3/+3
* Add FPS limit to menu cloudsShadowNinja2013-03-171-2/+22
* lua methods set_look_pitch and set_look_yawRealBadAngel2013-03-174-2/+49
* Fix new_style_waterPilzAdam2013-03-171-8/+135
* build with ogles2 driverproller2013-03-162-0/+10
* Some minor cleanups from the last commitkwolekr2013-03-164-9/+11
* initial mapgen indev version with farscale feature and huge cavesproller2013-03-1611-40/+449
* Make saplings only grow on dirt or grass, make jungle tree trunks only replac...kwolekr2013-03-162-12/+35
* Re-add jungles, apple treeskwolekr2013-03-167-41/+112
* Optimize Mapgen::updateLighting(), add setLighting()kwolekr2013-03-152-8/+113
* Liquid fine tuningproller2013-03-143-41/+95
* Remove 'tape and glue', update Credits tabkwolekr2013-03-141-12/+65
* Add cloud menu background by Krisi, configurable with the menu_clouds option.ShadowNinja2013-03-135-55/+173
* fix typo invalid for loop endsapier2013-03-131-1/+1
* Clean up Mapgenkwolekr2013-03-116-3220/+784
* Move l_get_all_craft_recipes to scriptapi_craftsapier2013-03-113-73/+74
* Migrate to STL containers/algorithms.Ilya Zhuravlev2013-03-1163-1417/+1330
* Re-add dungeons in new dungeongen.cppkwolekr2013-03-107-553/+774
* Fix Irrlicht includes in scriptapi_*kwolekr2013-03-067-11/+2
* fix link if system json lib existsproller2013-03-051-2/+2
* Added method to get all registered recipes for item(node)RealBadAngel2013-03-053-0/+115
* Allow any character in formspec strings with escape charkwolekr2013-03-053-56/+119
* split scriptapi.cppsapier2013-03-0529-6541/+8096