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* Handle multiple deserialization of a block's entitiesRogier2019-08-121-0/+9
* Fix breakage of non-GLES2 setups (#8774)Jozef Behran2019-08-101-9/+11
* Fix some issues with minetest.clear_craft (#8712)Paul Ouellette2019-08-103-74/+44
* Merge pull request #8776 from osjc/FixGetNodeJozef Behran2019-08-1026-139/+120
* Implement adding velocity to player from Luasfan52019-08-1013-2/+97
* Allow customizing chat message format (#8529)ANAND2019-08-085-26/+50
* guiVolumeChange: Fix child not being removedANAND2019-08-081-1/+3
* Avoid crash caused by, and improve, 'findSpawnPos()' (#8728)Paramat2019-08-071-12/+31
* Game: Fix double BS multiplicationSmallJoker2019-08-071-1/+1
* Client::Interact: Use InteractAction enum instead of numeric constantsANAND2019-08-075-60/+59
* Unify wield item handling (#8677)SmallJoker2019-08-0714-249/+154
* guiConfirmRegistration: Set focus to text field (#8761)ANAND2019-08-071-2/+3
* Hide chat when console is open (#8656)ANAND2019-08-073-6/+15
* Fix inventory_overlay for nodes without inventory_image (#8433)DS2019-08-071-0/+10
* Optimize usage of TOSERVER_GOTBLOCKS packetsfan52019-08-072-10/+18
* Do not add group values of zero to group lists. (#8751)Beha2019-08-071-3/+5
* Clean up and fix freetype=false crashes (#8641)SmallJoker2019-08-064-254/+132
* Mapgen Flat: Fix and improve getSpawnLevelAtPoint() (#8756)Paramat2019-08-061-13/+18
* Fix binary-string confusion in client network codesfan52019-08-041-1/+1
* Unify GLES support in gui scaling filtersfan52019-08-043-38/+44
* Unify OpenGL ES supportsfan52019-08-047-21/+38
* Let ENABLE_GLES appear in cmake_config.h and change its functionalitysfan52019-08-042-9/+23
* Add formspec testing to test mod in minimalrubenwardy2019-08-031-8/+0
* Add styles to most elementsrubenwardy2019-08-034-70/+203
* Add style[] tag with button supportrubenwardy2019-08-033-2/+197
* Add custom colorable GUIButton implementationrubenwardy2019-08-037-19/+2466
* Fix negative offsets not being supported by container[]rubenwardy2019-08-031-2/+2
* Correct ServerActiveObject's virtual getArmorGroups() to be const.Beha2019-08-011-1/+1
* Mainmenu: Use textarea in error formspecsSmallJoker2019-08-011-2/+3
* Group "immortal" also protects players from damageWuzzy2019-08-013-15/+18
* Allow toolcaps to override the built-in times for dig_immediatesfan52019-07-311-8/+10
* Sky: Refactor of moon and sun drawing (#8683)Methacrylon2019-07-302-149/+142
* Move the clamping of hp/breath when their maximums change to read_object_prop...Beha2019-07-306-22/+26
* Rename guiScrollBar to GUIScrollBarDS-Minetest2019-07-298-22/+22
* ContentCAO: Fix broken attachments on join (#8701)SmallJoker2019-07-299-117/+164
* guiScrollBar: move directly to clicked pos if clicked into trayDS-Minetest2019-07-282-41/+22
* Check for 'action' field in ABMs & LBMsSmallJoker2019-07-271-0/+8
* Prefix RecipePriority elements with PRIORITY_Paul Ouellette2019-07-272-17/+17
* Initialize priority in CraftDefinition constructorsPaul Ouellette2019-07-272-62/+94
* Fix missing item images clipping in formspecs (#8652)Pierre-Yves Rollo2019-07-261-3/+24
* Initialise 'seabed_height' to avoid compilation warning (#8715)Paramat2019-07-261-1/+1
* Re-order mapgens in mainmenu and 'all settings' mapgen selection (#8705)Paramat2019-07-252-8/+15
* Mgfractal: Make non-fractal terrain optional (#8702)Paramat2019-07-252-47/+69
* Removed debug.upvaluejoin to prevent leak of insecure environmenty2019-07-241-1/+0
* Document the deprecation of hardcoded cave liquids (#8692)Paramat2019-07-203-1/+8
* Optimize getting active objects a bit. #8674Lars Hofhansl2019-07-163-6/+11
* Dungeons: Make multiple large rooms possible (#8678)Paramat2019-07-164-41/+51
* Move more dungeon parameter selection to mapgens (#8653)Paramat2019-07-094-64/+62
* Do predict when sneak-place to node with on_rightclickDS-Minetest2019-07-081-1/+2
* Improve ABM time budget handling. #8645Lars Hofhansl2019-07-072-38/+54