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* Corrections to client_lua_api.txtsfan52019-11-091-0/+1
* Introduce get_modpath() for CSMsfan52019-11-092-0/+15
* Load client mods into memory before execution.sfan52019-11-094-24/+46
* Refactor loading of Lua code with mod securitysfan52019-11-092-52/+28
* Tunnels: Completely disable generation when 'cave width' >= 10.0 (#9093)Paramat2019-11-091-1/+3
* Make core.get_favorites("local") ignore duplicates (#7926)Paul Ouellette2019-11-081-0/+10
* Randomwalk caves: Add parameters for number, proportion flooded. Allow small ...Paramat2019-11-0816-188/+326
* Formspec: draw order and clipping for all elements (#8740)DS2019-11-0712-454/+814
* Android: Fix broken double-tap after 49 days uptimeSmallJoker2019-11-031-2/+2
* Clean up font caching, fix bitmap fontsSmallJoker2019-11-034-107/+99
* Formspec: add hypertext elementPierre-Yves Rollo2019-11-0313-64/+1655
* Change some usages of "deprecated" to "obsolete" (#9062)random-geek2019-10-295-14/+14
* Change some rough/inappropriate language in comments (#9061)random-geek2019-10-244-8/+11
* Improve light curve parameter limits and documentation (#9054)Paramat2019-10-241-16/+20
* Remove legacy flat-file map coderandom-geek2019-10-232-207/+1
* Fix build issue due to conflicting s64 type definitions (#9064)Dmitry Marakasov2019-10-231-0/+1
* Allow calling ItemStack with no arguments (#8783)Paul Ouellette2019-10-231-1/+3
* Formspecs: Reset version number on rebuildSmallJoker2019-10-201-0/+2
* Make natural night light as bright as MT 0.4.16 (#9053)Paramat2019-10-181-2/+2
* Correction for alpha blending issues in texture mod compositing (#9029)Warr10242019-10-181-2/+20
* Randomwalk caves: Reduce 'insure' value from 10 to 2 (#9035)Paramat2019-10-131-3/+2
* Add more visual feedback for button states (#8916)Hugues Ross2019-10-128-35/+140
* Update translation stringsupdatepo.sh2019-10-121-3/+1
* Fix isDead()/autoforward crash (#9031)Paramat2019-10-091-1/+2
* ContentCAO: Fix segfault on quit (attached)SmallJoker2019-10-091-0/+3
* Revert Client::sendPlayerPos optimization (part of 81c7f0a) (#9025)ANAND2019-10-081-2/+3
* Fix upright_sprite lighting when colors are setsfan52019-10-061-2/+3
* Revert "Fix the bgcolor formspec element (#8716)" (#9018)SmallJoker2019-10-061-7/+8
* Fix warnings in guiButton.hsfan52019-10-051-23/+25
* Fix unwanted detaching when damage = 0Jacob Lifshay2019-10-051-2/+4
* Attachments: Fix attachments to temporary removed objects (#8989)SmallJoker2019-10-026-31/+70
* Textures: Load base pack only as last fallback (#8974)SmallJoker2019-09-292-5/+14
* label[]: Fix broken colors since 2c9edefSmallJoker2019-09-291-5/+7
* Move Quicktune code to util/ (#8871)ANAND2019-09-297-5/+4
* Fix error message caused by adding new parameter to background (#8922)rubenwardy2019-09-291-2/+2
* Simple shader fixes. (#8991)lhofhansl2019-09-261-1/+17
* Fix some reference counters (memleak) (#8981)SmallJoker2019-09-2412-37/+30
* Fix broken buildsfan52019-09-231-2/+2
* Move the code for meta formspec into bool Game::nodePlacement(const ItemDefin...DS-Minetest2019-09-221-37/+39
* Punchwear (improved) (#8959)sfan52019-09-228-30/+52
* Fix AreaStore's IDs persistence (#8888)SmallJoker2019-09-214-19/+61
* Wieldhand: Specify which ItemStack to use (#8961)SmallJoker2019-09-216-39/+36
* Add support for per-player FOV overrides and multipliersAnand S2019-09-1912-60/+157
* Remove incorrect MutexAutoLocksfan52019-09-191-5/+1
* Trigger on_place in many situations even if prediction failedDS-Minetest2019-09-191-130/+133
* Settings: Prevent mutex deadlock in remove() (#7803)SmallJoker2019-09-181-1/+4
* Inventory: Properly revert client predictions (#8945)SmallJoker2019-09-183-11/+25
* Improve undersampling settingsHugo Locurcio2019-09-171-4/+4
* Inventory: Undo prediction on dropSmallJoker2019-09-172-6/+7
* Fix the bgcolor formspec element (#8716)DS2019-09-151-8/+7