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* Protect mg_name and mg_flags from being set by Lua (#11010)sfan52021-03-041-10/+35
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* Settings: Push groups in to_table as wellSmallJoker2021-03-012-8/+27
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* Keep mapblocks in memory if they're in range (#10714)hecks2021-02-263-27/+30
| | | Some other minor parts of clientmap.cpp have been cleaned up along the way
* Fix hud_change and hud_remove after hud_add (#10997)savilli2021-02-263-40/+35
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* Slap u64 on everything time-y (#10984)Lars Müller2021-02-241-3/+3
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* Deprecate not providing mod.confrubenwardy2021-02-241-18/+37
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* Use "Aux1" key name consistently everywhereWuzzy2021-02-248-26/+26
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* Fix keyWasDown in input handlersfan52021-02-232-9/+4
| | | | This was changed 291a6b70d674d9003f522b5875a60f7e2753e32b but should have never been done.
* Allow overwriting media files of dependencies (#10752)DS2021-02-232-1/+10
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* Fix wrong number of items in allow_metadata_inventory_put/take callbacks ↵savilli2021-02-231-1/+1
| | | | (#10990)
* Update minetest.conf.example and dummy translation fileupdatepo.sh2021-02-231-1/+3
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* Minimap: Fix default label translationsSmallJoker2021-02-221-5/+6
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* Fix wrong reported item counts for inventory actions using Shift-Move (#10930)Lars Müller2021-02-211-4/+29
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* Fix world-aligned node rendering at bottom (#10742)Wuzzy2021-02-191-3/+3
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* Add nametag background setting and object property (#10937)rubenwardy2021-02-1713-52/+221
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* Fix short_description fallback order (#10943)rubenwardy2021-02-171-2/+4
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* Server-side authority for attached players (#10952)SmallJoker2021-02-153-35/+15
| | | The server must have authority about attachments. This commit ignores any player movement packets as long they're attached.
* Fix segfault with invalid texture strings and minimap enabledsfan52021-02-141-0/+5
| | | | closes #10949
* Send attachments instantly before set_pos (#10235)SmallJoker2021-02-122-0/+6
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* Pause menu: Fix segfault on u/down key inputJean-Patrick Guerrero2021-02-081-7/+1
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* Fix animation_image support in scroll containersJean-Patrick Guerrero2021-02-081-1/+1
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* Reduce empty translation error to infostreamrubenwardy2021-02-071-8/+7
| | | | Fixes #10905
* Use consistent temp folder path (#10892)rubenwardy2021-02-074-5/+15
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* Rewrite touch event conversion (#10636)Vitaliy2021-02-072-76/+104
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* Fall back to default when rendering mode (3d_mode) is set invalid (#10922)Muhammad Rifqi Priyo Susanto2021-02-061-2/+5
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* Reduce ore noise_parms error to deprecation warning (#10921)rubenwardy2021-02-061-4/+2
| | | | Fixes #10914
* Fix double free caused by CGUITTFont codesfan52021-02-062-5/+0
| | | | | This partially reverts commit 2072afb72b4b3e9c5dcbcec71d824aeae1b35d19. fixes #10920
* Server: properly delete ServerMap on interrupted startupsSmallJoker2021-02-053-1/+9
| | | | A static mod error (e.g. typo) would abort the initialization but never free ServerMap
* Fix memory leak detected by address sanitizer (#10896)k.h.lai2021-02-024-3/+7
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* Fix list spacing and size (again) (#10869)Vincent Robinson2021-02-022-22/+18
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* Encode high codepoints as surrogates to safely transport wchar_t over networksfan52021-02-025-25/+79
| | | | fixes #7643
* Drop wide/narrow conversion functionssfan52021-02-0211-143/+41
| | | | | | | | | The only valid usecase for these is interfacing with OS APIs that want a locale/OS-specific multibyte encoding. But they weren't used for that anywhere, instead UTF-8 is pretty much assumed when it comes to that. Since these are only a potential source of bugs and do not fulfil their purpose at all, drop them entirely.
* Refactor utf8_to_wide/wide_to_utf8 functionssfan52021-02-023-38/+40
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* Server GotBlocks(): Lock clients to avoid multithreading issuesSmallJoker2021-02-021-2/+4
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* Revise dynamic_add_media API to better accomodate future changessfan52021-02-014-12/+33
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* Preserve immortal group for players when damage is disabledsfan52021-01-312-1/+10
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* Readd Client::sendPlayerPos optimization (was part of 81c7f0a)sfan52021-01-311-3/+2
| | | | This reverts commit b49dfa92ce3ef37b1b73698906c64191fb47e226.
* Cache client IP in RemoteClient so it can always be retrieved (#10887)sfan52021-01-316-99/+84
| | | specifically: after the peer has already disappeared
* Fix minetest.dig_node returning true when node isn't diggable (#10890)rubenwardy2021-01-311-3/+8
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* Update minetest.conf.example and dummy translation fileupdatepo.sh2021-01-301-26/+32
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* PlayerDatabaseFiles: Fix segfault while saving a playerSmallJoker2021-01-291-3/+3
| | | | Corrects a typo introduced in 5e9dd166
* Handle changes caused by CMake minimum version bump (#10859)sfan52021-01-291-6/+19
| | | fixes #10806
* Rework use_texture_alpha to provide three opaque/clip/blend modessfan52021-01-296-62/+149
| | | | | The change that turns nodeboxes and meshes opaque when possible is kept, as is the compatibility code that warns modders to adjust their nodedefs.
* Drop never documented 'alpha' property from nodedefsfan52021-01-293-30/+4
| | | | | Includes minimal support code for practical reasons. We'll need it for a slightly different purpose next commit.
* Settings: Purge getDefault, clean FontEngineSmallJoker2021-01-298-60/+38
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* Settings: Proper priority hierarchySmallJoker2021-01-2921-299/+359
| | | | | | | | | | | Remove old defaults system Introduce priority-based fallback list Use new functions for map_meta special functions Change groups to use end tags Unittest changes: * Adapt unittest to the new code * Compare Settings objects
* RemotePlayer: Remove Settings writer to Files databaseSmallJoker2021-01-294-144/+115
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* Sanitize ItemStack meta textrubenwardy2021-01-281-2/+15
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* Include irrlichttypes.h first to work around Irrlicht#433 (#10872)Vitaliy2021-01-286-2/+6
| | | Fixes the PcgRandom::PcgRandom linker issue, caused by inconsistent data type definition.
* Consistently use "health points" (#10868)Zughy2021-01-271-1/+1
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