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Server-optimized Minetest 5.6.0
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Age
Files
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*
Dungeons: Make multiple large rooms possible (#8678)
Paramat
2019-07-16
4
-41
/
+51
*
Move more dungeon parameter selection to mapgens (#8653)
Paramat
2019-07-09
4
-64
/
+62
*
Do predict when sneak-place to node with on_rightclick
DS-Minetest
2019-07-08
1
-1
/
+2
*
Improve ABM time budget handling. #8645
Lars Hofhansl
2019-07-07
2
-38
/
+54
*
Dungeongen: Remove most hardcoded dungeon nodes (#8594)
Paramat
2019-06-30
3
-104
/
+38
*
Optimize and unify mesh processing (#7851)
Vitaliy
2019-06-28
1
-130
/
+63
*
Add compatible, consistent coordinate system to FormSpecs. (#8524)
v-rob
2019-06-27
2
-144
/
+418
*
Increase upper limit of display_gamma to 10 (#8618)
ANAND
2019-06-27
1
-1
/
+1
*
Add support for 9-sliced backgrounds (#8600)
rubenwardy
2019-06-22
4
-11
/
+122
*
Fix segfault on quitting with open node formspec (#8608)
SmallJoker
2019-06-21
1
-5
/
+4
*
Fix handling of --color and --worldlist command line arguments
Markus Mattes
2019-06-21
1
-17
/
+20
*
Mapgen Carpathian: Add optional rivers (#7977)
Paramat
2019-06-19
2
-59
/
+154
*
Android: Use system provided path for default TMPFolder setting (#8505)
stujones11
2019-06-15
1
-1
/
+1
*
Settings: Disallow space characters entirely
SmallJoker
2019-06-10
1
-1
/
+3
*
Formspecs: Close on metadata removal (#8348)
SmallJoker
2019-06-10
4
-39
/
+85
*
Add disable_jump to liquids and ladders (#7688)
SmallJoker
2019-06-10
4
-44
/
+60
*
Add compatibility to vcpkg buildsystem (#8317)
adrido
2019-06-10
2
-73
/
+76
*
Damage: Play no damage sound when immortal (#8350)
SmallJoker
2019-06-09
4
-38
/
+29
*
HTTP API: Allow binary downloads and headers (#8573)
SmallJoker
2019-06-06
4
-13
/
+11
*
Dungeons: Settable density noise, move number calculation to mapgens (#8473)
Paramat
2019-06-01
18
-100
/
+141
*
Fix persistent ^[brighten after damage again (#5739)
SmallJoker
2019-05-26
2
-15
/
+6
*
override.txt: Fix crash due to CRLF endings (#8439)
David G
2019-05-25
1
-1
/
+4
*
Do not drag-place stack into 'craftpreview' slot (#8514)
SmallJoker
2019-05-25
1
-1
/
+1
*
Add IGUIScrollbar implementation with variable bar sizes (#8507)
stujones11
2019-05-24
9
-14
/
+542
*
Fix forgotten PlayerSAO cast in a90f2ef
SmallJoker
2019-05-21
1
-5
/
+6
*
Make autoforward simulate the 'up' key (#8249)
DS
2019-05-21
2
-11
/
+8
*
Check for out-of-bounds breath when setting breath_max (#8493)
ANAND ツ
2019-05-21
1
-1
/
+10
*
l_mapgen.cpp: Fix LINT broken since b1b40fe
SmallJoker
2019-05-21
1
-1
/
+1
*
Prioritise craft recipes
HybridDog
2019-05-20
2
-15
/
+62
*
Test crafting hash type only once for a recipe
HybridDog
2019-05-20
2
-55
/
+40
*
Allow multiple cave liquids in a biome definition (#8481)
Paramat
2019-05-18
5
-27
/
+44
*
Optimize string (mis)handling (#8128)
Jozef Behran
2019-05-18
21
-28
/
+41
*
Revert "Inventory: Make addItem for empty ItemStacks respect max stack size" ...
ANAND ︻气デ═一
2019-05-12
1
-18
/
+3
*
Move HTTP request logging to infostream (#8526)
ANAND ︻气デ═一
2019-05-12
1
-1
/
+1
*
Define operators == and != for ItemStack
ANAND ︻气デ═一
2019-05-11
2
-8
/
+16
*
PlayerSAO::setHP - Don't call on_hpchange callbacks if HP hasn't changed
ANAND
2019-04-29
1
-4
/
+6
*
Remove unnecessary CSM warning (#8485)
Paramat
2019-04-28
1
-7
/
+2
*
Force send a mapblock to a player (#8140)
sofar
2019-04-28
5
-0
/
+50
*
Improve readability of debug menu by using '|' (#8488)
ANAND
2019-04-27
1
-8
/
+8
*
Range-limit value passed to PlayerSAO::set{HP|Breath} (#8264)
ANAND
2019-04-27
1
-1
/
+3
*
Use player as starting point instead of camera when pointing node (#8261)
Muhammad Rifqi Priyo Susanto
2019-04-27
1
-3
/
+8
*
Correct the checkbox selection box position (#8246)
SmallJoker
2019-04-27
1
-4
/
+8
*
Android: Clear chat open flag on cancel or completion (#8478)
stujones11
2019-04-19
1
-0
/
+4
*
Attend to review, re-arrange blank lines, update lua_api.txt
paramat
2019-04-14
2
-13
/
+12
*
Fix regression in automatic_face_movement_max_rotation_per_sec
Pedro Gimeno
2019-04-14
2
-7
/
+18
*
Various network performance improvements (#8125)
Jozef Behran
2019-04-14
4
-27
/
+28
*
World start time: Move to first full light (day night ratio = 1000) (#8410)
Paramat
2019-04-13
1
-1
/
+1
*
Add Irrlicht-specific smart pointer (#6814)
Vitaliy
2019-04-12
3
-0
/
+269
*
Add node field to PlayerHPChangeReason table (#8368)
Paul Ouellette
2019-04-11
4
-10
/
+34
*
util/hex.h: Remove whitespace-only line (#8460)
ANAND
2019-04-08
1
-1
/
+1
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