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* avoid crashing when accessing mapgen early (#5384)zeuner2017-03-171-0/+3
* [CSM] Fix minimap problems (#5405)Loïc Blot2017-03-174-15/+12
* [CSM] Add core.get_timeofday & core.get_day_count env calls (#5401)Loïc Blot2017-03-1712-25/+58
* Fix indentation problem since merge resolutionLoïc Blot2017-03-161-1/+1
* [CSM] Add minimap API modifiers (#5399)Loïc Blot2017-03-1612-53/+319
* Add ModStorageAPI to client side modding (#5396)Loïc Blot2017-03-167-11/+65
* Get biome list: Downgrade missing biome message to infostreamparamat2017-03-161-4/+4
* Sneak: Fix various problems with sneakingsfan52017-03-162-65/+47
* Use true distance for block priority.Lars Hofhansl2017-03-151-3/+3
* Add `get_wielded_item`red-0012017-03-1313-33/+64
* [CSM] Add enable_client_modding param (default: false)nerzhul2017-03-137-14/+33
* [CSM] Add `on_punchnode` callbackred-0012017-03-133-5/+29
* [CSM] Add `get_node` and `get_node_or_nil`red-0012017-03-134-0/+51
* [CSM] Add `on_dignode` callback (#5140)red-0012017-03-133-13/+46
* [CSM] storage + fixesLoic Blot2017-03-136-10/+6
* [CSM] Improve security for client-sided mods (#5100)red-0012017-03-133-26/+163
* [CSM] implement client side mod loading (#5123)Loïc Blot2017-03-135-140/+186
* [CSM] Add local formspecs. (#5094)red-0012017-03-137-63/+99
* [CSM] sound_play & sound_stop support + client_lua_api doc (#5096)Loïc Blot2017-03-1316-44/+149
* [CSM] Add client-sided chat commands (#5092)red-0012017-03-133-5/+32
* [CSM] Add on_death, on_hp_modification & oh_damage_taken callbacks (#5093)Loïc Blot2017-03-135-4/+46
* [CSM] Add method that display chat to client-sided lua. (#5089) (#5091)red-0012017-03-1310-6/+66
* [CSM] Client side moddingLoic Blot2017-03-1334-64/+401
* GUI: Allow texture packs to customize the progress bar (#5368)kilbith2017-03-131-24/+45
* Enable server side occlusion culling by default.Lars Hofhansl2017-03-111-1/+1
* Allow server side occlusion culling.Lars Hofhansl2017-03-115-66/+80
* Do not increase breath if at full breath.Auke Kok2017-03-111-1/+1
* database-redis: Support password authenticationsfan52017-03-111-0/+12
* Climb speed: Increase default setting from 2 to 3paramat2017-03-111-1/+1
* Minimap: Optimisenumber Zero2017-03-113-80/+59
* Light calculation: New bulk node lighting codeDániel Juhász2017-03-119-628/+407
* GUI: Convert loading screen's progress bar to image (#5362)kilbith2017-03-101-21/+27
* Dungeons: Use 'block' instead of 'brick' for nodebox stairsparamat2017-03-052-10/+10
* Font: attempt fallback font, abort if no fonts found.Auke Kok2017-03-051-3/+23
* FormSpec: Add position and anchor elements (#5284)adelcoding12017-03-042-8/+99
* Dungeongen: Add and improve parametersparamat2017-02-264-108/+137
* Fix wrong meta key in item meta on ItemStack constructionrubenwardy2017-02-221-22/+6
* Fixes for colorwallmounted and colorfacedir nodesDániel Juhász2017-02-181-1/+2
* Voxelmanip: Do not emerge or blit to blocks over map gen limitparamat2017-02-181-1/+1
* Use the `ARRLEN` macro in more places and remove an unused macro. (#5260)red-0012017-02-182-5/+4
* Revert part of eb49009d023e6e3b5d59a97b8fb5fed5eee83296 (#5230)Auke Kok2017-02-161-1/+1
* Cavegen: Place correct biome surface in tunnel entrancesparamat2017-02-161-15/+33
* Objectpos over limit: Avoid crash caused by sector over limitparamat2017-02-162-9/+13
* Fix a small regression caused by e2ad76f.red-0012017-02-161-9/+10
* Fix >5 year old PlayerSAO deletion bugsfan52017-02-151-8/+4
* FreeType: address font license issues (#5230)Auke Kok2017-02-141-4/+4
* Lighting: Update lighting at block loadingDániel Juhász2017-02-137-121/+273
* Footsteps: Fix offset footstep and shallow water sound bugsparamat2017-02-123-1/+14
* Plantlike: Fix visual_scale being applied squaredparamat2017-02-103-5/+9
* Revert "Plantlike: Fix visual_scale being applied squared (#5115)"Craig Robbins2017-02-101-0/+2