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* Ensure std::unordered_ will be used on supported MSVC compilersgregorycu2016-10-081-0/+8
* Prevent attached models from disappearing during parent reload (#4128)Foghrye42016-10-087-32/+62
* Remove some unused attributes/class functions in server.cpp/hLoic Blot2016-10-082-36/+0
* Player/LocalPlayer/RemotePlayer inheritance cleanup (part 1 on X)Loic Blot2016-10-0812-109/+103
* Textures: Ignore unknown node in override.txtSmallJoker2016-10-081-7/+2
* Fix C++11 Windows build of threading codesfan52016-10-068-57/+65
* use unordered containers where possible (patch 4 on X)Loic Blot2016-10-0613-99/+63
* Fix narrow string compiling issue on MSVC2010SmallJoker2016-10-061-2/+2
* Use more unordered_maps to improve performance in c++11 buildsLoic Blot2016-10-069-27/+22
* Use relative position for nametagsSmallJoker2016-10-061-1/+1
* Fix crash regression when chatting in the ncurses consoleest312016-10-061-12/+14
* Travis: build matrix improvements + CPP11 buildLoic Blot2016-10-062-2/+6
* Compilation fixLoic Blot2016-10-051-1/+1
* Replace various std::map with UNORDERED_MAP + various cleanupsLoic Blot2016-10-0523-167/+110
* Make some maps unordered to improve performanceLoic Blot2016-10-055-48/+38
* Chat: new settings to prevent spamLoic Blot2016-10-056-10/+103
* Mapblock_mesh_generate_special: Improve performanceparamat2016-10-041-15/+36
* Fix build/warning on non X11 platformsest312016-10-031-0/+1
* Formspec: Add container[] and container_end[] elementsrubenwardy2016-10-032-45/+90
* Allow nothing to be selected from formspec parameterssfan52016-10-021-3/+1
* Mgv7: Avoid mid-air spawn on disabled mountain terrain, optimise functionparamat2016-09-301-8/+18
* Fix android buildest312016-09-301-2/+5
* Only include keycode unittests in client build (fixes #4559)sfan52016-09-292-1/+5
* Add keycode.cpp unittestssfan52016-09-252-0/+130
* Rewrite keycode.cpp (Keycode handling & names)sfan52016-09-252-271/+286
* Don't use ZLIB_WINAPI if the required DLL is not provided to CMakesfan52016-09-212-4/+11
* Do not serialize empty NodeMetadatasfan52016-09-212-3/+23
* Increase default font size by 1James Stevenson2016-09-212-2/+2
* Register.lua: Throw error if node 'light_source' > core.LIGHT_MAXparamat2016-09-171-2/+4
* Add an [invert:<mode> texture modifierThomas--S2016-09-151-2/+41
* Collision: Improve performance by combining 6 vectors into 1 using a structShadowNinja2016-09-151-64/+58
* Decorations: Generalise 'spawn by' to be used by all decoration typesparamat2016-09-143-77/+72
* Allow escaping of texture names when passed as an argument to a modifiersfan52016-09-141-21/+44
* Fix "unknown CMake command "check_library_exists" (#4517)Eric Mountain2016-09-131-0/+1
* Plantlike meshoptions: fix degrotate. (#4512)Auke Kok2016-09-121-1/+1
* Return nil on empty get_area() (#4508)James Stevenson2016-09-101-0/+3
* Anticheat: Use the physics_override modifiers aswellSmallJoker2016-09-091-44/+44
* Make getStackMax return the correct maximal stack sizeSmallJoker2016-09-083-7/+5
* Add minetest.unregister_item and minetest.register_alias_forcepaly22016-09-086-2/+69
* Document keymap_autorun in settingtypes.txt and minetest.conf.example (#4486)Rui2016-08-301-0/+2
* Update minetest.conf.example and settings_translation_file.cppest312016-08-301-10/+13
* Fix background formspec elements from interfering with each otherrubenwardy2016-08-292-30/+33
* Allow fields to choose whether they close on enter pressrubenwardy2016-08-272-10/+30
* Submit name of field on enter key pressrubenwardy2016-08-272-1/+14
* Camera: Higher frequency limit for view/hand bobbing and footstepsparamat2016-08-261-1/+1
* Make plantlike drawtype more funAuke Kok2016-08-265-13/+151
* Client: disable pre v25 init sending by defaultest312016-08-223-2/+24
* Move on join and on leave messages to lua (#4460)Xunto2016-08-221-30/+0
* gettext.h: include <locale> before defining the gettext macro (#4452)kahrl2016-08-211-0/+10
* Also support X11 icon for minetest copies installed via make install (#4407)est312016-08-204-4/+23