Commit message (Collapse) | Author | Age | Files | Lines | ||
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* | Drop irrUString from MT, it's owned by irrlicht now | Loic Blot | 2021-03-26 | 1 | -3891/+0 | |
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* | Fix attached-to-object sounds having a higher reference distance | Desour | 2021-03-23 | 1 | -2/+2 | |
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* | Fix broken `BiomeGen` abstraction (#11107) | sfan5 | 2021-03-23 | 9 | -185/+90 | |
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* | Fix segfault for model[] without animation speed | Jean-Patrick Guerrero | 2021-03-21 | 1 | -2/+2 | |
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* | Restore minimal normal texture support (for minimap shading) | Vitaliy | 2021-03-21 | 1 | -1/+4 | |
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* | Serialize tool capabilities JSON without whitespace | sfan5 | 2021-03-20 | 3 | -4/+13 | |
| | | | | fixes #11087 | |||||
* | Schematic: Properly deal with before/after node resolving and document (#11011) | SmallJoker | 2021-03-20 | 7 | -86/+153 | |
| | | | | This fixes an out-of-bounds index access when the node resolver was already applied to the schematic (i.e. biome decoration). Also improves the handling of the two cases: prior node resolving (m_nodenames), and after node resolving (manual lookup) | |||||
* | Check for duplicate login in TOSERVER_INIT handler (#11017) | Elias Fleckenstein | 2021-03-19 | 1 | -0/+10 | |
| | | | i.e. checks for duplicate logins before sending all media data to the client. | |||||
* | Scale mouse/joystick sensitivity depending on FOV (#11007) | Elias Åström | 2021-03-19 | 1 | -4/+19 | |
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* | Drop old text input workarounds (#11089) | sfan5 | 2021-03-19 | 7 | -745/+13 | |
| | | | | | * Drop unused intlGUIEditBox * Drop unnecessary Linux text input workarounds | |||||
* | GUIScene: Clear depth buffer + replace deprecated clearZBuffer calls | Jean-Patrick Guerrero | 2021-03-16 | 6 | -7/+19 | |
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* | Fix deprecated calls with Irrlicht 1.9 | Jean-Patrick Guerrero | 2021-03-16 | 4 | -11/+8 | |
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* | Tweak duration_to_string formatting | Wuzzy | 2021-03-16 | 1 | -3/+7 | |
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* | Enable Irrlicht debug logging with --trace | sfan5 | 2021-03-12 | 1 | -0/+2 | |
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* | Avoid unnecessary copies during media/mesh loading | sfan5 | 2021-03-12 | 1 | -3/+11 | |
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* | Handle mesh load failure without crashing | sfan5 | 2021-03-12 | 1 | -0/+2 | |
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* | Clean up cmake DLL installation and other minor things | sfan5 | 2021-03-12 | 1 | -29/+18 | |
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* | Switch Irrlicht dependency to our own fork | sfan5 | 2021-03-09 | 1 | -1/+0 | |
| | | | | -> https://github.com/minetest/irrlicht | |||||
* | Restore Irrlicht 1.9 support | sfan5 | 2021-03-09 | 7 | -14/+50 | |
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* | Use place_param2 client-side for item appearance & prediction (#11024) | sfan5 | 2021-03-09 | 5 | -35/+51 | |
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* | Protect dropping from far node inventories | SmallJoker | 2021-03-07 | 1 | -24/+23 | |
| | | | | Also changes if/if to switch/case | |||||
* | Protect per-player detached inventory actions | SmallJoker | 2021-03-07 | 3 | -1/+18 | |
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* | Clean up ClientEvent hudadd/hudchange internals | sfan5 | 2021-03-06 | 3 | -137/+94 | |
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* | Fix function override warnings in mg_ore.h | sfan5 | 2021-03-06 | 1 | -6/+6 | |
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* | Pause animations while game is paused (#10658) | Vitaliy | 2021-03-05 | 1 | -0/+40 | |
| | | | Pauses all mesh animations while game is paused. | |||||
* | Translate builtin (#10693) | Wuzzy | 2021-03-05 | 1 | -1/+3 | |
| | | | | | This PR is the second attempt to translate builtin. Server-sent translation files can be added to `builtin/locale/`, whereas client-side translations depend on gettext. | |||||
* | Protect mg_name and mg_flags from being set by Lua (#11010) | sfan5 | 2021-03-04 | 1 | -10/+35 | |
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* | Settings: Push groups in to_table as well | SmallJoker | 2021-03-01 | 2 | -8/+27 | |
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* | Keep mapblocks in memory if they're in range (#10714) | hecks | 2021-02-26 | 3 | -27/+30 | |
| | | | Some other minor parts of clientmap.cpp have been cleaned up along the way | |||||
* | Fix hud_change and hud_remove after hud_add (#10997) | savilli | 2021-02-26 | 3 | -40/+35 | |
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* | Slap u64 on everything time-y (#10984) | Lars Müller | 2021-02-24 | 1 | -3/+3 | |
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* | Deprecate not providing mod.conf | rubenwardy | 2021-02-24 | 1 | -18/+37 | |
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* | Use "Aux1" key name consistently everywhere | Wuzzy | 2021-02-24 | 8 | -26/+26 | |
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* | Fix keyWasDown in input handler | sfan5 | 2021-02-23 | 2 | -9/+4 | |
| | | | | This was changed 291a6b70d674d9003f522b5875a60f7e2753e32b but should have never been done. | |||||
* | Allow overwriting media files of dependencies (#10752) | DS | 2021-02-23 | 2 | -1/+10 | |
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* | Fix wrong number of items in allow_metadata_inventory_put/take callbacks ↵ | savilli | 2021-02-23 | 1 | -1/+1 | |
| | | | | (#10990) | |||||
* | Update minetest.conf.example and dummy translation file | updatepo.sh | 2021-02-23 | 1 | -1/+3 | |
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* | Minimap: Fix default label translations | SmallJoker | 2021-02-22 | 1 | -5/+6 | |
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* | Fix wrong reported item counts for inventory actions using Shift-Move (#10930) | Lars Müller | 2021-02-21 | 1 | -4/+29 | |
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* | Fix world-aligned node rendering at bottom (#10742) | Wuzzy | 2021-02-19 | 1 | -3/+3 | |
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* | Add nametag background setting and object property (#10937) | rubenwardy | 2021-02-17 | 13 | -52/+221 | |
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* | Fix short_description fallback order (#10943) | rubenwardy | 2021-02-17 | 1 | -2/+4 | |
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* | Server-side authority for attached players (#10952) | SmallJoker | 2021-02-15 | 3 | -35/+15 | |
| | | | The server must have authority about attachments. This commit ignores any player movement packets as long they're attached. | |||||
* | Fix segfault with invalid texture strings and minimap enabled | sfan5 | 2021-02-14 | 1 | -0/+5 | |
| | | | | closes #10949 | |||||
* | Send attachments instantly before set_pos (#10235) | SmallJoker | 2021-02-12 | 2 | -0/+6 | |
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* | Pause menu: Fix segfault on u/down key input | Jean-Patrick Guerrero | 2021-02-08 | 1 | -7/+1 | |
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* | Fix animation_image support in scroll containers | Jean-Patrick Guerrero | 2021-02-08 | 1 | -1/+1 | |
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* | Reduce empty translation error to infostream | rubenwardy | 2021-02-07 | 1 | -8/+7 | |
| | | | | Fixes #10905 | |||||
* | Use consistent temp folder path (#10892) | rubenwardy | 2021-02-07 | 4 | -5/+15 | |
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* | Rewrite touch event conversion (#10636) | Vitaliy | 2021-02-07 | 2 | -76/+104 | |
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