index
:
hax-minetest-server.git
master
Server-optimized Minetest 5.6.0
Test_User
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
(
follow
)
Commit message (
Expand
)
Author
Age
Files
Lines
...
*
Provide exact error message if postgres connection string missing
sfan5
2021-05-30
2
-12
/
+17
*
UnitSAO: Prevent circular attachments
SmallJoker
2021-05-29
1
-0
/
+13
*
Fix cloud fog being broken for high clouds
Wuzzy
2021-05-29
1
-1
/
+1
*
Fix client crash on when con::PeerNotFoundException is thrown (#11286)
savilli
2021-05-24
1
-8
/
+8
*
GUIEditBox: Allow selecting and copying read-only texts
SmallJoker
2021-05-22
1
-7
/
+6
*
Fix curl_timeout being ignored for Lua HTTP fetches
sfan5
2021-05-17
1
-5
/
+3
*
Use --image-base instead of -Ttext-segment for lld linker on FreeBSD (#9367) ...
Dmitry Marakasov
2021-05-15
1
-1
/
+10
*
Fix overlays for 2D-drawn items
sfan5
2021-05-08
1
-2
/
+7
*
Fix build for newer versions of GCC (#11246)
lhofhansl
2021-05-06
1
-0
/
+1
*
fix: extractZipFile is not part of Client but more generic.
Loic Blot
2021-05-06
5
-69
/
+72
*
Use Irrlicht functions to query npot texture support
sfan5
2021-05-05
4
-48
/
+10
*
fix: some code tidy about includes & irr namespaces
Loic Blot
2021-05-03
14
-65
/
+59
*
refacto: remove get_gui_env & draw_load_screen from RenderingEngine singleton
Loic Blot
2021-05-03
11
-46
/
+38
*
fix: don't use RenderingEngine singleton when it's possible
Loic Blot
2021-05-03
1
-5
/
+5
*
refacto: RenderingEngine::get_scene_manager() is now not callable from singleton
Loic Blot
2021-05-03
11
-23
/
+28
*
refacto: Hud: make driver, client, player, inventory, tsrc private & drop unu...
Loic Blot
2021-05-03
4
-14
/
+12
*
refacto: drop unused Hud::smgr
Loic Blot
2021-05-03
1
-1
/
+0
*
refacto: don't use RenderingEngine singleton on CAO
Loic Blot
2021-05-03
5
-21
/
+20
*
refacto: protect some RenderingEngine::get_scene_manager
Loic Blot
2021-05-03
8
-52
/
+56
*
refacto: RenderingEngine is now better hidden
Loic Blot
2021-05-03
14
-121
/
+112
*
refacto: hide mesh_cache inside the rendering engine
Loic Blot
2021-05-03
4
-32
/
+13
*
refacto: add RenderingEngine::cleanupMeshCache
Loic Blot
2021-05-03
3
-6
/
+11
*
refacto: rendering engine singleton removal step 1 (filesystem)
Loic Blot
2021-05-03
5
-86
/
+84
*
fix: drop old irrlicht <1.8 compat on Client::loadMedia
Loic Blot
2021-05-03
1
-7
/
+0
*
Add `minetest.colorspec_to_colorstring` (#10425)
Vincent Robinson
2021-04-23
3
-219
/
+223
*
Fix two CMake build issues
sfan5
2021-04-21
2
-1
/
+2
*
Look for PostgreSQL library properly and fix CI
sfan5
2021-04-20
1
-1
/
+10
*
Enable cleanTransparent filter for mipmapping and improve its' algorithm (#11...
sfan5
2021-04-20
5
-26
/
+100
*
Put torch/signlike node on floor if no paramtype2 (#11074)
Wuzzy
2021-04-20
2
-5
/
+10
*
Add a key to toggle map block bounds (#11172)
Seth Traverse
2021-04-20
8
-33
/
+100
*
GLES fixes (#11205)
sfan5
2021-04-18
2
-5
/
+11
*
Isolate library tables between sandbox and insecure env
sfan5
2021-04-18
1
-1
/
+43
*
Fix ignored OpenGLES2 include path and cmake warning
sfan5
2021-04-16
1
-0
/
+4
*
Attachments: Avoid data loss caused by set_attach() in callbacks (#11181)
SmallJoker
2021-04-13
1
-3
/
+8
*
Buildbot changes to allow out-of-tree builds (#11180)
sfan5
2021-04-11
1
-5
/
+8
*
Modifying fall damage via armor group (#11080)
Wuzzy
2021-04-11
1
-7
/
+19
*
Fix server favorites not saving when client/serverlist/ doesn't exist already...
sfan5
2021-04-09
2
-9
/
+12
*
Don't reseed stars when changing star count
Wuzzy
2021-04-09
1
-1
/
+2
*
Make edit boxes respond to string input (IME) (#11156)
yw05
2021-04-05
4
-28
/
+52
*
Don't apply connection timeout limit to locally hosted servers
sfan5
2021-04-05
1
-1
/
+1
*
Game: Scale damage flash to max HP
SmallJoker
2021-04-05
2
-4
/
+10
*
Reserve vectors before pushing and other code quality changes (#11161)
sfan5
2021-04-05
20
-108
/
+106
*
CGUITTFont optimizations (#11136)
sfan5
2021-04-02
4
-23
/
+27
*
Sort out cURL timeouts and increase default
sfan5
2021-04-02
6
-68
/
+14
*
Irrlicht support code maintenance
sfan5
2021-03-31
11
-79
/
+5
*
Draw items as 2D images (instead of meshes) when possible
sfan5
2021-03-30
1
-14
/
+28
*
Block & report player self-interaction (#11137)
Lars Müller
2021-03-30
1
-0
/
+6
*
Consistent title bar + render information in mainmenu (#10764)
SmallJoker
2021-03-30
2
-8
/
+16
*
Fix wield image of plantlike_rooted (#11067)
Wuzzy
2021-03-30
1
-1
/
+9
*
Degrotate support for mesh nodes (#7840)
Vitaliy
2021-03-30
8
-8
/
+45
[prev]
[next]