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* Various style cleanups + unused code removalest312015-09-1911-169/+75
* Little optimization on getAdded/Removed activeobjects per player loop.Loic Blot2015-09-193-46/+36
* Mgv5/6/7: Re-add #include profiler.h as commented-out optionparamat2015-09-193-0/+3
* Blob ore: Fix partial blobsparamat2015-09-191-3/+3
* Send proper block to old clients for swap_node callsest312015-09-171-1/+1
* Ore: Add puff ore typekwolekr2015-09-173-22/+155
* Fix object position border checkingest312015-09-162-9/+11
* Disallow placing entities outside safe boundariesest312015-09-152-0/+21
* Firelike drawtype: Improve codeparamat2015-09-141-92/+60
* Serialisation: documentation fixes, clarifying renames and whitespace fixesest312015-09-145-18/+18
* Ore: Add ore sheet column height range selectionkwolekr2015-09-133-6/+23
* networkprotocol.h: remove "u16 command" from docest312015-09-101-47/+1
* Improve locale directory detectionest312015-09-101-3/+24
* Change m_client_event_queue's type to std::queueLoic Blot2015-09-082-4/+4
* Mgv5/mgv7 biomes: Reduce heat and humidity noise spreads to former value of 750paramat2015-09-071-2/+2
* Use CUSTOM_LOCALEDIR if specifiedShadowNinja2015-09-064-4/+16
* Fix building on OSX, broken since "Clean up threading"Pavel Puchkin2015-09-062-11/+10
* Areastore: fix "attempt to index a number value"est312015-09-031-0/+1
* Warn when building without cURLShadowNinja2015-09-011-0/+9
* Enable server build when no builds are enabledShadowNinja2015-09-011-0/+6
* Hide minimap if it has been disabled by serverest312015-09-015-2/+22
* gettext.cpp: Fix syntax error when using MSVCjh100012015-09-011-7/+7
* Make ClientInterface::statenames consistent with the state enum againest312015-08-312-2/+7
* l_mainmenu.h: remove unused l_get_dirlist functionest312015-08-301-2/+0
* Ores: change ore chance in clusters to better respect clust_num_ores for dens...Gael-de-Sailly2015-08-291-2/+2
* Dungeongen: Remove floating framesparamat2015-08-292-13/+9
* Push error handler afresh each time lua_pcall is usedKahrl2015-08-2716-92/+188
* Use numeric indices and raw table access with LUA_REGISTRYINDEXKahrl2015-08-277-16/+36
* Change i++ to ++iDavid Jones2015-08-2541-125/+125
* Clean up threadingShadowNinja2015-08-2375-2002/+1577
* tileable flags are needed also without shaders because of filtersRealBadAngel2015-08-201-0/+6
* Remove use of engine sent texture tiling flags - theyre no longer neededRealBadAngel2015-08-204-29/+9
* Fix indianred and indigo of color-stringRui2015-08-191-2/+2
* Android: bypass broken wide_to_utf8 with wide_to_narrow (again)est312015-08-191-0/+8
* Fix inventory replace bugest312015-08-193-7/+12
* SAPI: Disable unlockable time profilingkwolekr2015-08-181-4/+8
* SEnv: Remove static_exists from ActiveObjects in deleted blockskwolekr2015-08-163-3/+36
* Remove unused functions.onkrot2015-08-165-44/+0
* Defaultsettings: Increase client_mapblock_limit to 5000paramat2015-08-151-2/+1
* Rollback: Fail on bad precondition instead of causing assertion errorkwolekr2015-08-151-0/+1
* Fix sneaking (fixes #665 and #3045)BlockMen2015-08-152-30/+49
* Remove unused function from connection.{cpp,h}nerzhul2015-08-152-11/+0
* minimap: Add ability to disable from serverkwolekr2015-08-134-45/+65
* game.cpp: Update cached settingsest312015-08-131-13/+52
* Fix segfault caused by a8e238ed06ee8285ed4459e9deda3117419837f6Perttu Ahola2015-08-131-2/+2
* Add count based unload limit for mapblocksest312015-08-137-63/+149
* SAPI: Track last executed mod and include in error messageskwolekr2015-08-1213-41/+167
* Fix Lua PcgRandomest312015-08-122-0/+6
* Treegen: Rename pine tree mapgen aliasparamat2015-08-101-1/+1
* Fix intlGUIEditBox leak and uninitialized value in Mapper (reported by valgrind)Kahrl2015-08-102-6/+9