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* Move scriptapi to separate folder (by sapier)sapier2013-05-2574-5346/+6132
* Predict param2 of facedir nodes and attachment of attached_node nodesPilzAdam2013-05-241-3/+28
* Make raillike nodes connect to any other raillike nodes if both are in the gr...Jeija2013-05-221-14/+62
* Fix disappearing of wielditemPilzAdam2013-05-211-1/+2
* Log non-fatal mod name conflict to actionstream instead of errorstreamKahrl2013-05-211-1/+1
* Dont animate changing wielditem from hand to handPilzAdam2013-05-201-1/+2
* Fix typo in particle spawningMetaDucky2013-05-201-1/+1
* Save settings after dropping main menuelagin2013-05-201-0/+3
* Use the group "soil" for nodes that saplings grow onShadowNinja2013-05-201-7/+2
* Fix lava damage on player's upper bodykwolekr2013-05-191-1/+1
* Fix nearly all warningskwolekr2013-05-1915-30/+13
* Allow nil as puncher e.g. to do damage by tntsapier2013-05-202-9/+29
* Add a little animation when changing the wielded itemPilzAdam2013-05-203-13/+58
* Dont teleport back if holding sneak when detaching/turn freemove offPilzAdam2013-05-191-0/+2
* Fix EmergeThread names in logKahrl2013-05-191-1/+1
* Write mods that are not in world.mt into it at world startupPilzAdam2013-05-191-0/+3
* Dont load mods that have no entry in world.mtPilzAdam2013-05-192-14/+7
* Remove no virtual dtor warnings, make MapgenParams contain actual NoiseParamskwolekr2013-05-1911-180/+185
* Fix regression of world loading caused by 81c863ackwolekr2013-05-191-2/+2
* New modsystemPilzAdam2013-05-193-53/+13
* Only create SoundManager in main menu if USE_SOUND is truePilzAdam2013-05-181-0/+2
* Fix memory leak in MeshUpdateThreadPilzAdam2013-05-181-0/+7
* Fix math for isBlockInSight. Fixes #718 (client-side).Aaron Suen2013-05-182-18/+18
* Move kahrl to core devs in credits tabPilzAdam2013-05-171-2/+2
* Dont drop fonts with ENABLE_FREETYPE=0PilzAdam2013-05-162-2/+6
* Fix memory leak in run_tests()PilzAdam2013-05-141-2/+4
* Add mouse_sensitivity optionEsteban I. Ruiz Moreno2013-05-132-1/+3
* Add progress bar to item visuals preloadingZeg92013-05-133-3/+17
* Only use game filter in singleplayer tab; use menu_{background, overlay, head...PilzAdam2013-05-133-51/+74
* Fix double free in createExtrudedMesh, reported by ptitSebKahrl2013-05-121-1/+0
* Add code to play main_menu.ogg in main menuRealBadAngel2013-05-111-1/+60
* Clear custom player HUDs when emerging players. Fixes #711.Aaron Suen2013-05-101-0/+3
* Fix memory leak: remove InventoryAction after sending and applyingPilzAdam2013-05-111-0/+3
* Fix memory leaks: delete font in main and GUIChatConsolePilzAdam2013-05-102-0/+3
* Fix memory leak by dropping skyPilzAdam2013-05-101-0/+2
* Add clouds to all loading screens and better progress handlingZeg92013-05-103-79/+161
* Fix gettext memory leakssapier2013-05-101-4/+12
* Really fix itemdef memory leaksapier2013-05-091-7/+7
* Add --videomodes option to show available video modesKahrl2013-05-091-2/+57
* Drop IrrlichtDevice when running --speedtestsKahrl2013-05-091-0/+1
* Fix world selection a bit (also fixes a main menu segfault)Kahrl2013-05-081-3/+9
* Add progress bar and clouds to loading screenZeg92013-05-081-18/+69
* Update default controls in README and pause menuPilzAdam2013-05-071-8/+8
* Fix shader license headers to be LGPLBrent Hull2013-05-062-8/+8
* Remove 'Meshbuffer ran out of indices' limitationKahrl2013-05-061-5/+8
* fix static data not beeing stored correctly on deactivationsapier2013-05-061-9/+8
* Add header.png and footer.png support for games, and support texture packs vi...Perttu Ahola2013-05-043-32/+121
* Fix favorite Server List on WindowsSfan52013-05-041-1/+1
* Fix documentation for HUD commands in protocolPilzAdam2013-05-041-4/+4
* Optional dependencies and properly handle mod name conflicts againKahrl2013-05-035-168/+312