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Server-optimized Minetest 5.6.0
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Age
Files
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...
*
Restore GCC 5 compatibility (#11778)
JosiahWI
2021-12-28
3
-6
/
+7
*
Protect font initialization with mutex
sfan5
2021-12-18
2
-39
/
+14
*
Refactor trusted mod checking code
sfan5
2021-12-18
4
-72
/
+46
*
Remove setlocal and setupvalue from `debug` table whitelist
sfan5
2021-12-18
1
-2
/
+0
*
Don't let HTTP API pass through untrusted function
sfan5
2021-12-18
3
-4
/
+24
*
Restructure devtest's unittests and run them in CI (#11859)
sfan5
2021-12-18
4
-6
/
+13
*
Disable inventory if player's inventory formspec is blank (#11827)
ROllerozxa
2021-12-13
1
-7
/
+14
*
Remove creative/damage info in Esc/Pause menu
Wuzzy
2021-12-13
1
-8
/
+10
*
Fix get_bone_position() on unset bones modifying their position
sfan5
2021-12-06
1
-2
/
+5
*
Fix various code & correctness issues (#11815)
sfan5
2021-12-05
7
-36
/
+29
*
Network: Delete copy constructor and use std::move instead (#11642)
SmallJoker
2021-12-01
7
-552
/
+600
*
Update minetest.conf.example and dummy cpp file
updatepo.sh
2021-11-27
1
-24
/
+30
*
Implemented disconnect_player (#10492)
Corey Powell
2021-11-26
2
-8
/
+8
*
Fix find_nodes_in_area misbehaving with out-of-map coordinates (#11770)
sfan5
2021-11-26
2
-16
/
+33
*
Add Lua bitop library (#9847)
Lejo
2021-11-26
3
-1
/
+12
*
Minimap: gamma-correct average texture colour calculation (#9249)
HybridDog
2021-11-26
1
-9
/
+46
*
Add backwards-compatible behaviour if too few CAO textures specified
sfan5
2021-11-22
1
-1
/
+37
*
Allow for Game-Specific Menu Music (#11241)
ExeVirus
2021-11-22
1
-10
/
+16
*
Fix local digging animation (#11772)
savilli
2021-11-19
1
-3
/
+4
*
Lua API: Add `rmdir`, `cpdir` and `mvdir` (#9638)
Elijah Duffy
2021-11-10
2
-0
/
+58
*
Localize error messages in mainmenu (#11495)
Riceball LEE
2021-11-01
6
-45
/
+95
*
Fix number of tool uses being off by 1..32767 (#11110)
Wuzzy
2021-10-31
13
-49
/
+137
*
Automatically package MinGW runtime in buildbot
sfan5
2021-10-31
1
-3
/
+7
*
Add joystick layout for DragonRise GameCube controller (#11467)
Isabelle COWAN-BERGMAN
2021-10-31
1
-0
/
+50
*
Fix crash on hypertext[] with not enough parts
rubenwardy
2021-10-25
1
-2
/
+3
*
Fixes around emerge handling
sfan5
2021-10-25
1
-6
/
+11
*
Limit stepheight smoothing to the stepheight and stop smoothing during jumps ...
Jude Melton-Houghton
2021-10-25
2
-7
/
+15
*
Fix item duplication if player dies during interact callback (alternative) (#...
sfan5
2021-10-25
5
-30
/
+83
*
Fix no_texture.png activation w/ simple leaves
Wuzzy
2021-10-22
1
-4
/
+0
*
Fix view bobbing not resetting when resting
Lars Müller
2021-10-20
1
-30
/
+4
*
Add no_texture.png as fallback for unspecified textures
Wuzzy
2021-10-20
7
-22
/
+53
*
Fix compiling on Windows with Visual Studio
LoneWolfHT
2021-10-15
2
-0
/
+2
*
Use scoped app storage on Android (#11466)
rubenwardy
2021-10-15
1
-40
/
+27
*
Make /status message easier to read
Wuzzy
2021-10-15
2
-10
/
+31
*
Add embedded PNG texture modifier (#11498)
hecks
2021-10-13
1
-35
/
+78
*
Remove broken timeout behaviour
sfan5
2021-10-12
1
-23
/
+4
*
Fix player HP desync between client and server
savilli
2021-10-12
3
-4
/
+10
*
Remove a few unused functions reported by callcatcher (#11658)
SmallJoker
2021-10-12
24
-799
/
+6
*
Move instead of copy during content install if possible
sfan5
2021-10-07
3
-16
/
+42
*
Move archive extraction in content store to async job
sfan5
2021-10-07
1
-4
/
+8
*
Make fs::extractZipFile thread-safe
sfan5
2021-10-07
3
-51
/
+65
*
Add "MINETEST_MOD_PATH" environment variable (#11515)
emixa-d
2021-10-07
9
-0
/
+61
*
Reduce shadow jitter (#11668)
lhofhansl
2021-10-05
1
-17
/
+0
*
Fix crash when calling remove/kick/ban_player on start (#11672)
Wuzzy
2021-10-05
1
-2
/
+9
*
Make MetaDataRef:get return nil instead of nothing (#11666)
Jude Melton-Houghton
2021-10-05
1
-2
/
+3
*
Add get_server_max_lag() (#11671)
Wuzzy
2021-10-05
2
-0
/
+15
*
Improvements to colored shadows (#11516)
x2048
2021-10-01
1
-1
/
+4
*
Split liquid_viscosity to liquid_viscosity and move_resistance (#10810)
Wuzzy
2021-10-01
9
-30
/
+89
*
Order drawlist by distance to the camera when rendering (#11651)
x2048
2021-09-27
3
-29
/
+104
*
Various code improvements
SmallJoker
2021-09-27
11
-47
/
+40
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