Commit message (Collapse) | Author | Age | Files | Lines | ||
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* | Some more profiler stuff to get the hang on what really uses CPU | Perttu Ahola | 2011-10-16 | 5 | -24/+66 | |
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* | Improve debug profiler usage for investigating CPU usage of server | Perttu Ahola | 2011-10-16 | 4 | -72/+97 | |
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* | When granting or revoking privileges, notify the target player too | Perttu Ahola | 2011-10-16 | 3 | -2/+27 | |
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* | Make dungeon masters not shoot the walls with no reason | Perttu Ahola | 2011-10-16 | 2 | -17/+24 | |
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* | When player times out, log the action as a timeout rather than regular quitting | Perttu Ahola | 2011-10-16 | 1 | -2/+3 | |
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* | Check NULL pointer properly in some new code trying to log new stuff | Perttu Ahola | 2011-10-16 | 1 | -1/+4 | |
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* | Better player damage prevention when falling on unloaded blocks, not ↵ | Perttu Ahola | 2011-10-16 | 3 | -27/+12 | |
| | | | | involving getting stuck in there. | |||||
* | Switch more stuff to use the logging thing and fix segfault on player leave ↵ | Perttu Ahola | 2011-10-16 | 3 | -10/+13 | |
| | | | | from server as introduced in a previous switch-to-logging commit | |||||
* | Fix map delete on windows (concatenate paths correctly with / or \ depending ↵ | Perttu Ahola | 2011-10-16 | 8 | -33/+46 | |
| | | | | on OS) | |||||
* | Use the logger; also, default to not showing much crap in console. Use ↵ | Perttu Ahola | 2011-10-16 | 16 | -646/+844 | |
| | | | | --info-on-stderr to enable crap. | |||||
* | Initially add small and tight logging facility | Perttu Ahola | 2011-10-16 | 3 | -0/+214 | |
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* | Add peaceful / not peaceful distinction in mobs and the only_peaceful_mobs ↵ | Perttu Ahola | 2011-10-16 | 5 | -0/+16 | |
| | | | | setting | |||||
* | Replace M_PI with PI | Perttu Ahola | 2011-10-16 | 2 | -4/+4 | |
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* | Fix some "Conditional jump or move depends on uninitialised value(s)" ↵ | Perttu Ahola | 2011-10-15 | 2 | -2/+4 | |
| | | | | valgrind detections | |||||
* | Resource file handling for exe icon for MinGW | Perttu Ahola | 2011-10-15 | 1 | -2/+10 | |
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* | Make view bobbing amount configurable | Perttu Ahola | 2011-10-15 | 2 | -0/+2 | |
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* | Make dungeon masters though and make oerkkis disappear when they get to you ↵ | Perttu Ahola | 2011-10-15 | 6 | -18/+74 | |
| | | | | (because hitting them doesn't work for some unknown reason) | |||||
* | strict_protocol_version_checking setting; PROTOCOL_VERSION in ↵ | Perttu Ahola | 2011-10-15 | 3 | -11/+17 | |
| | | | | clientserver.h; clean up defaultsettings.cpp and minetest.conf.example | |||||
* | Handle death and respawn better | Perttu Ahola | 2011-10-15 | 9 | -89/+476 | |
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* | Improve mobv2 | Perttu Ahola | 2011-10-15 | 11 | -78/+221 | |
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* | mobv2 | Perttu Ahola | 2011-10-15 | 27 | -2889/+1720 | |
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* | Lock mutex when accessing m_env in Server::~Server | Perttu Ahola | 2011-10-14 | 1 | -11/+17 | |
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* | In CMake scripts: New version number, fix MSVC stuff | Perttu Ahola | 2011-10-14 | 1 | -1/+5 | |
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* | Header file tweaking; mainly for speed | Perttu Ahola | 2011-10-12 | 37 | -946/+1198 | |
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* | Saner block modification flag operation for not saving everything always | Perttu Ahola | 2011-10-12 | 3 | -6/+11 | |
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* | Merge remote-tracking branch 'marktraceur/master' | Perttu Ahola | 2011-09-26 | 9 | -3/+155 | |
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| * | Fixed merge issues with saplings, ready to pull now! | Mark Holmquist | 2011-09-23 | 2 | -2/+2 | |
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| * | Fixed saplings growing into trees (thanks so much, Kahrl!) | Mark Holmquist | 2011-09-23 | 1 | -3/+16 | |
| | | | | | | | | Put the random interval back to 1 in 50 chance. It's not as rare as rats, but rarer than grass. | |||||
| * | Adding (most) of the sapling functionality. It has yet to work, since ↵ | Mark Holmquist | 2011-09-23 | 8 | -2/+141 | |
| | | | | | | | | MEET_OTHER was not implemented at the time of this commit. Hopefully it will work when merged with celeron's latest. | |||||
* | | Rotate wielded tool the right way and modify axe graphics accordingly | Perttu Ahola | 2011-09-26 | 1 | -2/+2 | |
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* | | Merge branch 'view_bobbing_and_vielded_tool' | Perttu Ahola | 2011-09-26 | 23 | -490/+1406 | |
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| * | | Fix single-frame lag in camera yaw/pitch, tune view bobbing and add wielded ↵ | Perttu Ahola | 2011-09-26 | 2 | -57/+99 | |
| | | | | | | | | | | | | tool movement when walking and tweak stuff a bit | |||||
| * | | Simplistic wielded tool lighting, added setMeshVerticesColor to utility.h ↵ | Kahrl | 2011-09-21 | 8 | -145/+66 | |
| | | | | | | | | | | | | and refactored some other code into calls of that | |||||
| * | | reduce view bobbing slightly | Kahrl | 2011-09-21 | 1 | -3/+3 | |
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| * | | Create a separate scene manager for the wielded tool. This fixes the ↵ | Kahrl | 2011-09-21 | 3 | -13/+49 | |
| | | | | | | | | | | | | glitchyness in large map coordinates and some depth buffer problems. (The tool doesn't bob anymore when walking, this will be fixed later.) Fix MSVC build (thanks to dannydark). | |||||
| * | | fix a numerical problem, but tool is still jittery | Kahrl | 2011-09-20 | 2 | -5/+9 | |
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| * | | Fix jittery view bobbing at large map coordinates again. Wielded tool still ↵ | Kahrl | 2011-09-20 | 1 | -5/+4 | |
| | | | | | | | | | | | | has problems there | |||||
| * | | Digging animation | Kahrl | 2011-09-20 | 3 | -35/+85 | |
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| * | | fix some normals | Kahrl | 2011-09-19 | 1 | -4/+4 | |
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| * | | Wielded tool updates, leaves and glass work now | Kahrl | 2011-09-19 | 3 | -16/+21 | |
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| * | | Convert any inventory item into a mesh, bring back ↵ | Kahrl | 2011-09-19 | 5 | -43/+141 | |
| | | | | | | | | | | | | InventoryItem::getImageRay(), some const-correctness fixes | |||||
| * | | Added sprite extruder | Kahrl | 2011-09-19 | 8 | -103/+425 | |
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| * | | trying some view bobbing changes | Kahrl | 2011-09-18 | 1 | -4/+19 | |
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| * | | Oops, up vector is needed. | Kahrl | 2011-09-18 | 1 | -1/+8 | |
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| * | | This looks more like MC view bobbing, but still not even close | Kahrl | 2011-09-18 | 2 | -24/+30 | |
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| * | | Revert some changes that could lead to slower map transfer and increaed ↵ | Kahrl | 2011-09-16 | 1 | -1/+4 | |
| | | | | | | | | | | | | network load. | |||||
| * | | Made wielded tool move slightly (and smoothly) during view bobbing. Making ↵ | Kahrl | 2011-09-15 | 3 | -17/+43 | |
| | | | | | | | | | | | | the tool be a child node of an empty scene node instead of the camera scene node seemingly fixed the uncontrollable tool jitter, too. | |||||
| * | | View bobbing is slower in the water. | Kahrl | 2011-09-15 | 2 | -6/+9 | |
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| * | | inventory displays tool breakage bar again | Kahrl | 2011-09-08 | 1 | -2/+0 | |
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| * | | trying something else... also replaced M_PI by PI everywhere | Kahrl | 2011-09-08 | 4 | -9/+10 | |
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