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* Support placing a minetest game inside $world/game to allow creating proper a...Perttu Ahola2012-04-083-21/+43
* Fix crash after 'LuaEntity name "particles:smoke" not defined' and similar er...Perttu Ahola2012-04-081-3/+2
* EnvRef:find_nodes_in_area(minp, maxp, nodenames)Perttu Ahola2012-04-081-0/+50
* Allow looping of local and positional soundsPerttu Ahola2012-04-081-2/+2
* Make lava brighter by showing light sources at their full emitted light levelPerttu Ahola2012-04-082-1/+26
* Improve texture atlas generationPerttu Ahola2012-04-071-7/+34
* Fullscreen, vsync, fullscreen_bpp and fsaa options in the config; fsaa is exp...q662012-04-072-4/+23
* Tune mapgenPerttu Ahola2012-04-071-7/+15
* Fix collision code getting stuck if speed is 0Perttu Ahola2012-04-071-0/+8
* Fix segfault when setting privileges of a non-connected playerPerttu Ahola2012-04-071-1/+4
* Fix fabs() brainfartPerttu Ahola2012-04-071-2/+2
* Tune desert beachesPerttu Ahola2012-04-071-6/+9
* Fix MSVC ambiguous fabs() call errorsPerttu Ahola2012-04-071-2/+2
* Add deserts to map generatorPerttu Ahola2012-04-071-10/+58
* Tune mapgen a bitPerttu Ahola2012-04-071-2/+2
* PerlinNoise for Lua.Sergey Gilfanov2012-04-071-0/+140
* Support custom textures installed as /textures/all/*.pngPerttu Ahola2012-04-071-0/+12
* Add EnvRef:find_node_near(pos, radius, nodenames)Perttu Ahola2012-04-061-3/+45
* Handle failing openal init properly, add enable_sound and sound_volume settingsPerttu Ahola2012-04-064-6/+28
* Add #include <unistd.h> to filesys.cppPerttu Ahola2012-04-061-0/+1
* Attempt to fix sound left-right channelsPerttu Ahola2012-04-061-1/+1
* Fix crash when inputting only / in chatPerttu Ahola2012-04-051-2/+3
* Show reported map seed on debug info (F5)Perttu Ahola2012-04-041-2/+3
* Fix visual='cube' sizePerttu Ahola2012-04-041-3/+3
* Fix sound direction and add experimental:soundblock alias sb in minimal for t...Perttu Ahola2012-04-041-1/+1
* Remove debug outputPerttu Ahola2012-04-041-2/+0
* Fix dropped nodeitem visualsPerttu Ahola2012-04-045-37/+41
* Fix buildbotPerttu Ahola2012-04-031-1/+1
* Add optional MINGWM10_DLL to cmake installPerttu Ahola2012-04-031-0/+5
* Fix things for cross-compiling using mingwPerttu Ahola2012-04-022-14/+17
* Tune cave generationPerttu Ahola2012-04-021-1/+1
* Improve caves morePerttu Ahola2012-04-021-83/+83
* Some completely crapshit coding to make caves more variedPerttu Ahola2012-04-011-96/+146
* Implement dropped items as LuaEntities; leave the old ones as is for compatib...Perttu Ahola2012-04-012-2/+21
* Fix disabling of player movement cheat detection in singleplayerPerttu Ahola2012-04-011-1/+6
* Don't apply player movement cheat detection in singleplayerPerttu Ahola2012-04-013-48/+57
* Remplement and improve /setting in Lua, now called /setPerttu Ahola2012-04-012-26/+10
* Allow getting the path of builtin.lua using minetest.get_modpath("__builtin")Perttu Ahola2012-04-013-3/+12
* Change default privileges from "build, shout" to "interact, shout"Perttu Ahola2012-03-311-1/+1
* Add server-side enforcement of the 'fast' privilege; also fix client checking...Perttu Ahola2012-03-314-9/+32
* Fix client.h getting included on the server buildPerttu Ahola2012-03-311-0/+2
* Add 'fly' and 'fast' privileges and the underlying privileges-to-client systemPerttu Ahola2012-03-3116-721/+854
* initial_properties field in entity definitionPerttu Ahola2012-03-311-1/+6
* Allow group:groupname in ABM definition and implement minetest.hash_node_posi...Perttu Ahola2012-03-313-15/+43
* cmake: lua: use COMMON_CFLAGSJonathan Neuschäfer2012-03-311-0/+5
* Make server ignore media files with unknown filename extensionsPerttu Ahola2012-03-301-2/+15
* Improved teleport commandPerttu Ahola2012-03-301-46/+0
* Reimplement authentication handler in Lua; now we have 1) infinite privilege ...Perttu Ahola2012-03-309-715/+202
* Fix the position of LuaEntityCAOs not getting updated at allPerttu Ahola2012-03-301-0/+1
* Fix object visuals flashing brightly or disappearing when switching them at n...Perttu Ahola2012-03-301-7/+12