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Server-optimized Minetest 5.6.0
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Age
Files
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...
*
Use DIR_DELIM instead of / in file paths
PilzAdam
2013-05-02
1
-3
/
+3
*
Show game name instead of game ID of selected game
PilzAdam
2013-05-02
3
-3
/
+9
*
Switch menu to game selected in world creation dialog
Perttu Ahola
2013-05-02
1
-0
/
+1
*
Pre-select current game in world creation dialog
Perttu Ahola
2013-05-02
3
-5
/
+16
*
Filter worlds by selected game
Perttu Ahola
2013-05-02
2
-6
/
+19
*
Get menu background image from selected game
Perttu Ahola
2013-05-02
7
-134
/
+170
*
Move sfan5 to core devs
PilzAdam
2013-05-01
1
-2
/
+2
*
Fix itemdef drop on NULL texture
kwolekr
2013-04-28
1
-1
/
+2
*
Enhance caves for mgv7, add ravines
kwolekr
2013-04-27
6
-46
/
+359
*
Minor hud.cpp cleanup
kwolekr
2013-04-25
2
-9
/
+10
*
Ability to change the crosshair using textures
Esteban I. Ruiz Moreno
2013-04-25
1
-1
/
+13
*
Generalize hud_builtin_enable into hud_set_flags
kwolekr
2013-04-25
11
-104
/
+81
*
Tune finite liquids, indev huge caves
proller
2013-04-25
2
-2
/
+2
*
Fix serverlist on -DRUN_IN_PLACE=0 (use path_user instead of path_share)
Zeg9
2013-04-25
1
-4
/
+6
*
Move player collisionbox to player class
sapier
2013-04-25
4
-19
/
+15
*
kahrl is back
PilzAdam
2013-04-25
1
-1
/
+1
*
Fix compatibility of RBA's NDT_GLASSLIKE_FRAMED
Perttu Ahola
2013-04-25
1
-2
/
+3
*
Improve getFree*ActiveObjectId to reduce common case cpu usage drasticaly
sapier
2013-04-24
1
-12
/
+14
*
Add new drawtype GLASSLIKE_FRAMED
RealBadAngel
2013-04-24
4
-2
/
+134
*
Added support to disable built-in HUD elements
Diego Martínez
2013-04-24
12
-11
/
+135
*
Fixes possible crash when using hud_change with "align" or "offset"
Diego Martínez
2013-04-23
1
-1
/
+2
*
Fix to: addUpdateMeshTaskWithEdge
RealBadAngel
2013-04-23
1
-14
/
+8
*
Add option to use texture alpha channel
kwolekr
2013-04-23
4
-11
/
+22
*
Disable fall bobbing by default; enable using fall_bobbing_amount = 1.0
Perttu Ahola
2013-04-23
2
-0
/
+3
*
Grow dirt_with_snow instead of dirt_with_grass if snow is above it
PilzAdam
2013-04-23
1
-1
/
+5
*
Add minetest.get_player_ip()
ShadowNinja
2013-04-23
1
-0
/
+26
*
Add option to not prepend "Server -!- " to messages sent with minetest.chat_s...
ShadowNinja
2013-04-23
3
-5
/
+11
*
Added offset support for HUD items
Diego Martínez
2013-04-23
8
-8
/
+35
*
Added support for alignment in HUD items
Diego Martínez
2013-04-23
8
-2
/
+31
*
mgv7: Implement getGroundLevelAtPoint(), fix layer of topnodes at chunk Y bou...
kwolekr
2013-04-21
2
-47
/
+45
*
Fix findSpawnPos()
kwolekr
2013-04-21
1
-20
/
+12
*
Fix hud_change stat argument retrieval
kwolekr
2013-04-21
1
-8
/
+10
*
Class-ify caves & move to cavegen.cpp, fix cave regression, add caves to Mapg...
kwolekr
2013-04-21
10
-308
/
+459
*
Add direction parameter to statbars in HUD API
kwolekr
2013-04-20
3
-27
/
+49
*
Split HUD code off to hud.cpp, make into a class, extensive Lua HUD modification
kwolekr
2013-04-18
11
-790
/
+740
*
Lua HUD
Jonathon Anderson
2013-04-18
11
-4
/
+842
*
Fix double free, null texture drop
kwolekr
2013-04-12
2
-4
/
+2
*
Swing the camera down when the player lands on the ground, based on the veloc...
MirceaKitsune
2013-04-11
4
-2
/
+34
*
Bugfixes to get_craft_recipe and get_all_craft_recipes.
RealBadAngel
2013-04-10
1
-18
/
+17
*
fix bug in scriptapi line_of_sight
sapier
2013-04-10
2
-6
/
+6
*
fix objects colliding with its own collision boxes
sapier
2013-04-09
4
-7
/
+13
*
fix emergemanager memory leaks
sapier
2013-04-09
2
-1
/
+17
*
fix various memory leaks
sapier
2013-04-09
3
-1
/
+7
*
fix extruded items texture leak
sapier
2013-04-09
1
-0
/
+25
*
Use system wide LuaJIT if aviable.
RealBadAngel
2013-04-08
1
-9
/
+20
*
fix memory leak on sound shutdown
sapier
2013-04-07
1
-0
/
+10
*
fix memory leak in loadMedia
sapier
2013-04-07
1
-1
/
+1
*
addon extended resource accounting
sapier
2013-04-07
1
-0
/
+16
*
fix inventory image texture leak
sapier
2013-04-07
1
-0
/
+3
*
fix memory leaks introduced by invalid gettext usage
sapier
2013-04-07
14
-146
/
+344
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