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* Use DIR_DELIM instead of / in file pathsPilzAdam2013-05-021-3/+3
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* Show game name instead of game ID of selected gamePilzAdam2013-05-023-3/+9
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* Switch menu to game selected in world creation dialogPerttu Ahola2013-05-021-0/+1
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* Pre-select current game in world creation dialogPerttu Ahola2013-05-023-5/+16
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* Filter worlds by selected gamePerttu Ahola2013-05-022-6/+19
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* Get menu background image from selected gamePerttu Ahola2013-05-027-134/+170
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* Move sfan5 to core devsPilzAdam2013-05-011-2/+2
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* Fix itemdef drop on NULL texturekwolekr2013-04-281-1/+2
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* Enhance caves for mgv7, add ravineskwolekr2013-04-276-46/+359
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* Minor hud.cpp cleanupkwolekr2013-04-252-9/+10
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* Ability to change the crosshair using texturesEsteban I. Ruiz Moreno2013-04-251-1/+13
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* Generalize hud_builtin_enable into hud_set_flagskwolekr2013-04-2511-104/+81
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* Tune finite liquids, indev huge cavesproller2013-04-252-2/+2
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* Fix serverlist on -DRUN_IN_PLACE=0 (use path_user instead of path_share)Zeg92013-04-251-4/+6
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* Move player collisionbox to player classsapier2013-04-254-19/+15
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* kahrl is backPilzAdam2013-04-251-1/+1
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* Fix compatibility of RBA's NDT_GLASSLIKE_FRAMEDPerttu Ahola2013-04-251-2/+3
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* Improve getFree*ActiveObjectId to reduce common case cpu usage drasticalysapier2013-04-241-12/+14
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* Add new drawtype GLASSLIKE_FRAMEDRealBadAngel2013-04-244-2/+134
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* Added support to disable built-in HUD elementsDiego Martínez2013-04-2412-11/+135
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* Fixes possible crash when using hud_change with "align" or "offset"Diego Martínez2013-04-231-1/+2
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* Fix to: addUpdateMeshTaskWithEdgeRealBadAngel2013-04-231-14/+8
| | | | Check in all 6 directions instead of just 3.
* Add option to use texture alpha channelkwolekr2013-04-234-11/+22
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* Disable fall bobbing by default; enable using fall_bobbing_amount = 1.0Perttu Ahola2013-04-232-0/+3
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* Grow dirt_with_snow instead of dirt_with_grass if snow is above itPilzAdam2013-04-231-1/+5
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* Add minetest.get_player_ip()ShadowNinja2013-04-231-0/+26
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* Add option to not prepend "Server -!- " to messages sent with ↵ShadowNinja2013-04-233-5/+11
| | | | minetest.chat_send_player()
* Added offset support for HUD itemsDiego Martínez2013-04-238-8/+35
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* Added support for alignment in HUD itemsDiego Martínez2013-04-238-2/+31
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* mgv7: Implement getGroundLevelAtPoint(), fix layer of topnodes at chunk Y ↵kwolekr2013-04-212-47/+45
| | | | boundaries, remove growGrass()
* Fix findSpawnPos()kwolekr2013-04-211-20/+12
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* Fix hud_change stat argument retrievalkwolekr2013-04-211-8/+10
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* Class-ify caves & move to cavegen.cpp, fix cave regression, add caves to ↵kwolekr2013-04-2110-308/+459
| | | | Mapgen V7
* Add direction parameter to statbars in HUD APIkwolekr2013-04-203-27/+49
| | | | Fix health bar overlap when a larger texture is used
* Split HUD code off to hud.cpp, make into a class, extensive Lua HUD modificationkwolekr2013-04-1811-790/+740
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* Lua HUDJonathon Anderson2013-04-1811-4/+842
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* Fix double free, null texture dropkwolekr2013-04-122-4/+2
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* Swing the camera down when the player lands on the ground, based on the ↵MirceaKitsune2013-04-114-2/+34
| | | | velocity the surface is hit with.
* Bugfixes to get_craft_recipe and get_all_craft_recipes.RealBadAngel2013-04-101-18/+17
| | | | Improvements to get_all_craft_recipes (see api doc)
* fix bug in scriptapi line_of_sightsapier2013-04-102-6/+6
| | | | fix warnings for pathfinder debug traces
* fix objects colliding with its own collision boxessapier2013-04-094-7/+13
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* fix emergemanager memory leakssapier2013-04-092-1/+17
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* fix various memory leakssapier2013-04-093-1/+7
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* fix extruded items texture leaksapier2013-04-091-0/+25
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* Use system wide LuaJIT if aviable.RealBadAngel2013-04-081-9/+20
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* fix memory leak on sound shutdownsapier2013-04-071-0/+10
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* fix memory leak in loadMediasapier2013-04-071-1/+1
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* addon extended resource accountingsapier2013-04-071-0/+16
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* fix inventory image texture leaksapier2013-04-071-0/+3
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* fix memory leaks introduced by invalid gettext usagesapier2013-04-0714-146/+344
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