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* Mainmenu: Fix issues while trying to enable all mods (#5770)SmallJoker2017-05-193-3/+3
* When minimap is disabled in configuration, really disable it (#5771)Loïc Blot2017-05-196-19/+27
* Fix a warning pointed by GCC 7.1Loic Blot2017-05-181-1/+1
* Particles: Do not send single particles to distant clients (#5760)Paramat2017-05-171-1/+13
* Caverns: Remove unnecessary liquid excavationparamat2017-05-163-18/+20
* Fix a memleak pointed by @Zeno- in MeshUpdateQueueLoic Blot2017-05-161-0/+5
* Fix uninitalised variable in event.cpp (#5764)Zeno-2017-05-151-0/+2
* Add option to use neither node highlighting nor outliningezhh2017-05-152-10/+21
* No cursor lock when window inactive (#5754)SmallJoker2017-05-131-3/+3
* Limit properly the sound setting at updateSound runtime step (#5753)Loïc Blot2017-05-132-4/+11
* Move KeyList & InputHandler from game.h to client/inputhandler.h (#5752)Loïc Blot2017-05-137-358/+277
* Android build fixLoic Blot2017-05-131-2/+2
* Minor pause/escape menu improvements (#5751)red-0012017-05-131-14/+17
* Rework escape/pause menu (#5719)red-0012017-05-112-12/+78
* Private nodemeta (#5702)sfan52017-05-107-25/+100
* Add cancel button to password change menu. (#5720)red-0012017-05-091-69/+71
* Revert custom player collision box and step height commitsparamat2017-05-096-27/+4
* read_schematic_replacements: ensure fields are strings (#5726)Loïc Blot2017-05-081-0/+8
* Custom step height: Fix implementationparamat2017-05-081-5/+3
* Shaders: Remove unused water surface shaderparamat2017-05-081-10/+1
* Player attrs: permits to remove an attribute by setting value to nil (#5716)Loïc Blot2017-05-072-3/+14
* LINT fix since d0678948165768472fc940c03e78cba787f49ea5Loic Blot2017-05-072-2/+1
* Player properties: Set correct default collisionboxparamat2017-05-071-1/+1
* Replace occurrence of luaL_reg in l_camera.cppT0ny22017-05-071-1/+1
* Fix myfloor(0.0)ShadowNinja2017-05-061-1/+1
* Clean up numeric.h and split FacePositionCache from itShadowNinja2017-05-0615-157/+202
* Make the player collisionbox settableTeTpaAka2017-05-063-1/+12
* Use a settings object for the main settingsShadowNinja2017-05-0615-198/+168
* Fix codestyle since CSM Camera APILoic Blot2017-05-062-47/+41
* Add configurable key bindings for hotbar scrolling, and for changing volume.Wuzzy2017-05-065-8/+71
* Use stepheight from CAO instead of hardcoded valueSapier2017-05-064-3/+19
* [CSM] add `on_item_use` (#5544)red-0012017-05-063-1/+22
* Make players respect makes_footstep_sound in the object propertiesTeTpaAka2017-05-064-4/+17
* [CSM] Add camera API (#5609)bigfoot5472017-05-059-57/+274
* Clouds API: Fix yellow clouds at dawn and dusk (#5707)Paramat2017-05-051-1/+1
* Add missing server sending rule for bd921a7916f0fafc493b1c4d0eeb5e2bb1d6a7c2Loic Blot2017-05-051-1/+1
* Fix Android build (#5706)Wayward One2017-05-051-2/+2
* Save minetest screen width/height options when modified (#5683)Loïc Blot2017-05-053-2/+35
* Add option to also check the center to `find_node_near` (#5255)red-0012017-05-042-9/+9
* Remove CMAKE -ffast-math flag from OSX/FreeBSDVaughan Lapsley2017-05-041-4/+4
* LINT fix since cloud API mergeLoic Blot2017-05-043-10/+7
* Directional coloured fog: Fix order of SColor componentsparamat2017-05-041-1/+1
* Clouds: Fix reddish clouds. Add missing alpha updateparamat2017-05-042-2/+2
* Add function to get server info.red-0012017-05-045-15/+35
* Fading soungs: Fix client crash on older serversSmallJoker2017-05-031-1/+1
* Set sky API: Add bool for clouds in front of custom skyboxparamat2017-05-0211-17/+48
* Sneak: Improve and fix various thingsSmallJoker2017-05-035-30/+36
* Sound API: Add fading soundsBrandon2017-05-0313-19/+241
* Add clouds APIBen Deutsch2017-04-3016-50/+348
* Optimize updateFastFaceRow processing by removing some TileSpec copy (#5678)Loïc Blot2017-04-294-43/+35