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Server-optimized Minetest 5.6.0
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*
[CSM] Add local node meta reference. (#5508)
red-001
2017-04-04
5
-9
/
+75
*
Cavegen/Mgv5/Mgv7: Add optional giant caverns
paramat
2017-04-03
8
-54
/
+250
*
Update embedded jsoncpp from unk version to 0.10.6 + move libs to lib/ instea...
Loïc Blot
2017-04-02
67
-27850
/
+1
*
Clang-format: trivial fix on some headers (#5495)
Loïc Blot
2017-04-01
12
-30
/
+18
*
[CSM] Add function and chat command to disconnect from server. (#5487)
red-001
2017-04-01
4
-5
/
+27
*
Signlike, glasslike drawtypes: Fix inverted textures
number Zero
2017-04-01
1
-28
/
+28
*
mapgen: Fix segfault when selecting invalid mapgen (#5491)
SmallJoker
2017-04-01
1
-2
/
+5
*
Fix clang-format Columns Width
Loic Blot
2017-03-31
2
-9
/
+8
*
Wieldmesh: Natural orientation depending on pitch (#5490)
kilbith
2017-03-31
1
-1
/
+4
*
Windows: Set window icon (#5486)
adrido
2017-03-30
3
-4
/
+34
*
Paramtype2: Add missing type CPT2_GLASSLIKE_LIQUID_LEVEL
paramat
2017-03-30
3
-17
/
+43
*
l_minimap: don't show minimap if configuration doesn't allow it
Loïc Blot
2017-03-29
1
-0
/
+5
*
Add CPP11 header to define nullptr & constexpr (#5471)
Loïc Blot
2017-03-29
3
-4
/
+38
*
Sneak: Fix sneaking on free-floating lower-half slabs
sfan5
2017-03-29
1
-1
/
+1
*
Sneak: Fix stair lower step bug and ladder in 1x1 hole bugs
sfan5
2017-03-29
1
-9
/
+18
*
PostgreSQL: fix delete block
Loïc Blot
2017-03-27
1
-1
/
+1
*
Map generation limit: Make per-world
paramat
2017-03-27
8
-32
/
+36
*
Pathfinder: Send errors to `warningstream`.
Diego Martínez
2017-03-27
1
-1
/
+1
*
Fix mismatch struct/class for GameUIFlags
Loic Blot
2017-03-26
1
-1
/
+1
*
Sneak: Replicate sneak ladder in new code, is optional
sfan5
2017-03-26
2
-21
/
+89
*
Change command prefix to "." and add "help" command.
red-001
2017-03-26
4
-0
/
+7
*
Add mesh generation delay
number Zero
2017-03-26
4
-2
/
+13
*
Add clang format & skip build if no source file modified (#5433)
Loïc Blot
2017-03-25
1
-1
/
+3
*
Tile.cpp: Fix MSVC build broken by 072bbba
SmallJoker
2017-03-24
1
-2
/
+2
*
Some performance optimizations (#5424)
Loïc Blot
2017-03-22
16
-134
/
+79
*
[CSM] Add function to get player names in range (#5435)
bigfoot547
2017-03-22
2
-0
/
+20
*
Content_mapblock.cpp: Refactor
number Zero
2017-03-20
5
-1940
/
+1295
*
Refactored client event if-else cascade to switch statement
Ben Deutsch
2017-03-20
1
-102
/
+138
*
Map generation limit: Rewrite
paramat
2017-03-20
4
-59
/
+44
*
Fix /shutdown or ^C no longer causing server exit
sfan5
2017-03-19
1
-0
/
+3
*
Refactor Game class (part 2) (#5422)
Loïc Blot
2017-03-19
6
-266
/
+285
*
Block access to the `io` library
red-001
2017-03-19
1
-26
/
+4
*
Update server min protocol version to v24 (#5411)
Loïc Blot
2017-03-19
10
-299
/
+116
*
Server list cleanup
ShadowNinja
2017-03-18
6
-50
/
+56
*
Show itemstring as tooltip if no item description
Wuzzy
2017-03-18
1
-0
/
+3
*
TOGGLE_CHAT keymap should togglechat not HUD
Loic Blot
2017-03-18
1
-1
/
+1
*
Reduce memory & function cost of Game class functions (#5406)
Loïc Blot
2017-03-17
1
-271
/
+217
*
avoid crashing when accessing mapgen early (#5384)
zeuner
2017-03-17
1
-0
/
+3
*
[CSM] Fix minimap problems (#5405)
Loïc Blot
2017-03-17
4
-15
/
+12
*
[CSM] Add core.get_timeofday & core.get_day_count env calls (#5401)
Loïc Blot
2017-03-17
12
-25
/
+58
*
Fix indentation problem since merge resolution
Loïc Blot
2017-03-16
1
-1
/
+1
*
[CSM] Add minimap API modifiers (#5399)
Loïc Blot
2017-03-16
12
-53
/
+319
*
Add ModStorageAPI to client side modding (#5396)
Loïc Blot
2017-03-16
7
-11
/
+65
*
Get biome list: Downgrade missing biome message to infostream
paramat
2017-03-16
1
-4
/
+4
*
Sneak: Fix various problems with sneaking
sfan5
2017-03-16
2
-65
/
+47
*
Use true distance for block priority.
Lars Hofhansl
2017-03-15
1
-3
/
+3
*
Add `get_wielded_item`
red-001
2017-03-13
13
-33
/
+64
*
[CSM] Add enable_client_modding param (default: false)
nerzhul
2017-03-13
7
-14
/
+33
*
[CSM] Add `on_punchnode` callback
red-001
2017-03-13
3
-5
/
+29
*
[CSM] Add `get_node` and `get_node_or_nil`
red-001
2017-03-13
4
-0
/
+51
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