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* Fix segfault for model[] without animation speedJean-Patrick Guerrero2021-03-211-2/+2
* Restore minimal normal texture support (for minimap shading)Vitaliy2021-03-211-1/+4
* Serialize tool capabilities JSON without whitespacesfan52021-03-203-4/+13
* Schematic: Properly deal with before/after node resolving and document (#11011)SmallJoker2021-03-207-86/+153
* Check for duplicate login in TOSERVER_INIT handler (#11017)Elias Fleckenstein2021-03-191-0/+10
* Scale mouse/joystick sensitivity depending on FOV (#11007)Elias Åström2021-03-191-4/+19
* Drop old text input workarounds (#11089)sfan52021-03-197-745/+13
* GUIScene: Clear depth buffer + replace deprecated clearZBuffer callsJean-Patrick Guerrero2021-03-166-7/+19
* Fix deprecated calls with Irrlicht 1.9Jean-Patrick Guerrero2021-03-164-11/+8
* Tweak duration_to_string formattingWuzzy2021-03-161-3/+7
* Enable Irrlicht debug logging with --tracesfan52021-03-121-0/+2
* Avoid unnecessary copies during media/mesh loadingsfan52021-03-121-3/+11
* Handle mesh load failure without crashingsfan52021-03-121-0/+2
* Clean up cmake DLL installation and other minor thingssfan52021-03-121-29/+18
* Switch Irrlicht dependency to our own forksfan52021-03-091-1/+0
* Restore Irrlicht 1.9 supportsfan52021-03-097-14/+50
* Use place_param2 client-side for item appearance & prediction (#11024)sfan52021-03-095-35/+51
* Protect dropping from far node inventoriesSmallJoker2021-03-071-24/+23
* Protect per-player detached inventory actionsSmallJoker2021-03-073-1/+18
* Clean up ClientEvent hudadd/hudchange internalssfan52021-03-063-137/+94
* Fix function override warnings in mg_ore.hsfan52021-03-061-6/+6
* Pause animations while game is paused (#10658)Vitaliy2021-03-051-0/+40
* Translate builtin (#10693)Wuzzy2021-03-051-1/+3
* Protect mg_name and mg_flags from being set by Lua (#11010)sfan52021-03-041-10/+35
* Settings: Push groups in to_table as wellSmallJoker2021-03-012-8/+27
* Keep mapblocks in memory if they're in range (#10714)hecks2021-02-263-27/+30
* Fix hud_change and hud_remove after hud_add (#10997)savilli2021-02-263-40/+35
* Slap u64 on everything time-y (#10984)Lars Müller2021-02-241-3/+3
* Deprecate not providing mod.confrubenwardy2021-02-241-18/+37
* Use "Aux1" key name consistently everywhereWuzzy2021-02-248-26/+26
* Fix keyWasDown in input handlersfan52021-02-232-9/+4
* Allow overwriting media files of dependencies (#10752)DS2021-02-232-1/+10
* Fix wrong number of items in allow_metadata_inventory_put/take callbacks (#10...savilli2021-02-231-1/+1
* Update minetest.conf.example and dummy translation fileupdatepo.sh2021-02-231-1/+3
* Minimap: Fix default label translationsSmallJoker2021-02-221-5/+6
* Fix wrong reported item counts for inventory actions using Shift-Move (#10930)Lars Müller2021-02-211-4/+29
* Fix world-aligned node rendering at bottom (#10742)Wuzzy2021-02-191-3/+3
* Add nametag background setting and object property (#10937)rubenwardy2021-02-1713-52/+221
* Fix short_description fallback order (#10943)rubenwardy2021-02-171-2/+4
* Server-side authority for attached players (#10952)SmallJoker2021-02-153-35/+15
* Fix segfault with invalid texture strings and minimap enabledsfan52021-02-141-0/+5
* Send attachments instantly before set_pos (#10235)SmallJoker2021-02-122-0/+6
* Pause menu: Fix segfault on u/down key inputJean-Patrick Guerrero2021-02-081-7/+1
* Fix animation_image support in scroll containersJean-Patrick Guerrero2021-02-081-1/+1
* Reduce empty translation error to infostreamrubenwardy2021-02-071-8/+7
* Use consistent temp folder path (#10892)rubenwardy2021-02-074-5/+15
* Rewrite touch event conversion (#10636)Vitaliy2021-02-072-76/+104
* Fall back to default when rendering mode (3d_mode) is set invalid (#10922)Muhammad Rifqi Priyo Susanto2021-02-061-2/+5
* Reduce ore noise_parms error to deprecation warning (#10921)rubenwardy2021-02-061-4/+2
* Fix double free caused by CGUITTFont codesfan52021-02-062-5/+0