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* Fix server favorites not saving when client/serverlist/ doesn't exist already...sfan52021-04-092-9/+12
* Don't reseed stars when changing star countWuzzy2021-04-091-1/+2
* Make edit boxes respond to string input (IME) (#11156)yw052021-04-054-28/+52
* Don't apply connection timeout limit to locally hosted serverssfan52021-04-051-1/+1
* Game: Scale damage flash to max HPSmallJoker2021-04-052-4/+10
* Reserve vectors before pushing and other code quality changes (#11161)sfan52021-04-0520-108/+106
* CGUITTFont optimizations (#11136)sfan52021-04-024-23/+27
* Sort out cURL timeouts and increase defaultsfan52021-04-026-68/+14
* Irrlicht support code maintenancesfan52021-03-3111-79/+5
* Draw items as 2D images (instead of meshes) when possiblesfan52021-03-301-14/+28
* Block & report player self-interaction (#11137)Lars Müller2021-03-301-0/+6
* Consistent title bar + render information in mainmenu (#10764)SmallJoker2021-03-302-8/+16
* Fix wield image of plantlike_rooted (#11067)Wuzzy2021-03-301-1/+9
* Degrotate support for mesh nodes (#7840)Vitaliy2021-03-308-8/+45
* Replace fallback font nonsense with automatic per-glyph fallback (#11084)sfan52021-03-296-65/+117
* Drop irrUString from MT, it's owned by irrlicht nowLoic Blot2021-03-261-3891/+0
* Fix attached-to-object sounds having a higher reference distanceDesour2021-03-231-2/+2
* Fix broken `BiomeGen` abstraction (#11107)sfan52021-03-239-185/+90
* Fix segfault for model[] without animation speedJean-Patrick Guerrero2021-03-211-2/+2
* Restore minimal normal texture support (for minimap shading)Vitaliy2021-03-211-1/+4
* Serialize tool capabilities JSON without whitespacesfan52021-03-203-4/+13
* Schematic: Properly deal with before/after node resolving and document (#11011)SmallJoker2021-03-207-86/+153
* Check for duplicate login in TOSERVER_INIT handler (#11017)Elias Fleckenstein2021-03-191-0/+10
* Scale mouse/joystick sensitivity depending on FOV (#11007)Elias Åström2021-03-191-4/+19
* Drop old text input workarounds (#11089)sfan52021-03-197-745/+13
* GUIScene: Clear depth buffer + replace deprecated clearZBuffer callsJean-Patrick Guerrero2021-03-166-7/+19
* Fix deprecated calls with Irrlicht 1.9Jean-Patrick Guerrero2021-03-164-11/+8
* Tweak duration_to_string formattingWuzzy2021-03-161-3/+7
* Enable Irrlicht debug logging with --tracesfan52021-03-121-0/+2
* Avoid unnecessary copies during media/mesh loadingsfan52021-03-121-3/+11
* Handle mesh load failure without crashingsfan52021-03-121-0/+2
* Clean up cmake DLL installation and other minor thingssfan52021-03-121-29/+18
* Switch Irrlicht dependency to our own forksfan52021-03-091-1/+0
* Restore Irrlicht 1.9 supportsfan52021-03-097-14/+50
* Use place_param2 client-side for item appearance & prediction (#11024)sfan52021-03-095-35/+51
* Protect dropping from far node inventoriesSmallJoker2021-03-071-24/+23
* Protect per-player detached inventory actionsSmallJoker2021-03-073-1/+18
* Clean up ClientEvent hudadd/hudchange internalssfan52021-03-063-137/+94
* Fix function override warnings in mg_ore.hsfan52021-03-061-6/+6
* Pause animations while game is paused (#10658)Vitaliy2021-03-051-0/+40
* Translate builtin (#10693)Wuzzy2021-03-051-1/+3
* Protect mg_name and mg_flags from being set by Lua (#11010)sfan52021-03-041-10/+35
* Settings: Push groups in to_table as wellSmallJoker2021-03-012-8/+27
* Keep mapblocks in memory if they're in range (#10714)hecks2021-02-263-27/+30
* Fix hud_change and hud_remove after hud_add (#10997)savilli2021-02-263-40/+35
* Slap u64 on everything time-y (#10984)Lars Müller2021-02-241-3/+3
* Deprecate not providing mod.confrubenwardy2021-02-241-18/+37
* Use "Aux1" key name consistently everywhereWuzzy2021-02-248-26/+26
* Fix keyWasDown in input handlersfan52021-02-232-9/+4
* Allow overwriting media files of dependencies (#10752)DS2021-02-232-1/+10