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* Fix wrong return value in get_sky Lua call since ad9fcf859ec2347325830e09504a...Loic Blot2017-05-231-1/+1
* Client crashfix: load meta after digging (#5801)Paramat2017-05-231-9/+10
* LINT fix & check all files with clang-formatLoic Blot2017-05-221-1/+1
* [CSM] Add send_chat_message and run_server_chatcommand API functions (#5747)Pierre-Adrien Langrognet2017-05-215-4/+84
* Fix LINT broken by dfa0c15ce045705f05487d623dc7beca6c945b4bLoic Blot2017-05-212-11/+11
* [CSM] Add function to get the definition of items (#5732)bigfoot5472017-05-214-1/+329
* Prevent fall damage from overflowing when falling from a large height. (#5791)red-0012017-05-211-5/+4
* Real control fix (#5787)Loïc Blot2017-05-204-68/+62
* Fix instant digging (#5785)you2017-05-201-10/+10
* Fix wchar_t type on 605599b6f150b89ba6539c4d088231b326adcb48Loic Blot2017-05-201-3/+1
* Particle spawner: Do not spawn particles distant from player (#5766)Paramat2017-05-201-58/+70
* [CSM] Correct the log destination of print() (#5784)SmallJoker2017-05-202-0/+13
* Fix CSM crash (#5779)red-0012017-05-203-6/+12
* chat.cpp fix wchar_t isspace -> iswspace & wrong isspace on an index (#5783)Loïc Blot2017-05-201-9/+9
* Cleanup in content_mapblock (#5746)numberZero2017-05-202-60/+37
* Improve password change menu (#5757)red-0012017-05-202-40/+44
* Fix shift key producing space in console (#5777)Craig Davison2017-05-201-1/+1
* this might fix #5661, needs testing (#5775)red-0012017-05-201-1/+1
* Fix input regression introduced by a4a377ecad6f1732cc54e7ac329fdef9949f9bf7Loic Blot2017-05-201-2/+2
* Fix mem leak in mesh cache (#5781)Zeno-2017-05-201-0/+1
* Various code cleanup & little performance improvement on HTTP download (#5772)Loïc Blot2017-05-2015-85/+18
* Do not create dummy normalmaps (#4180)you2017-05-191-10/+10
* Fix textarea bug: clicking right of the end of a line caused the cursor to be...you2017-05-191-1/+3
* Fix alpha for liquid nodes (#5494)Dániel Juhász2017-05-192-27/+34
* Mainmenu: Fix issues while trying to enable all mods (#5770)SmallJoker2017-05-193-3/+3
* When minimap is disabled in configuration, really disable it (#5771)Loïc Blot2017-05-196-19/+27
* Fix a warning pointed by GCC 7.1Loic Blot2017-05-181-1/+1
* Particles: Do not send single particles to distant clients (#5760)Paramat2017-05-171-1/+13
* Caverns: Remove unnecessary liquid excavationparamat2017-05-163-18/+20
* Fix a memleak pointed by @Zeno- in MeshUpdateQueueLoic Blot2017-05-161-0/+5
* Fix uninitalised variable in event.cpp (#5764)Zeno-2017-05-151-0/+2
* Add option to use neither node highlighting nor outliningezhh2017-05-152-10/+21
* No cursor lock when window inactive (#5754)SmallJoker2017-05-131-3/+3
* Limit properly the sound setting at updateSound runtime step (#5753)Loïc Blot2017-05-132-4/+11
* Move KeyList & InputHandler from game.h to client/inputhandler.h (#5752)Loïc Blot2017-05-137-358/+277
* Android build fixLoic Blot2017-05-131-2/+2
* Minor pause/escape menu improvements (#5751)red-0012017-05-131-14/+17
* Rework escape/pause menu (#5719)red-0012017-05-112-12/+78
* Private nodemeta (#5702)sfan52017-05-107-25/+100
* Add cancel button to password change menu. (#5720)red-0012017-05-091-69/+71
* Revert custom player collision box and step height commitsparamat2017-05-096-27/+4
* read_schematic_replacements: ensure fields are strings (#5726)Loïc Blot2017-05-081-0/+8
* Custom step height: Fix implementationparamat2017-05-081-5/+3
* Shaders: Remove unused water surface shaderparamat2017-05-081-10/+1
* Player attrs: permits to remove an attribute by setting value to nil (#5716)Loïc Blot2017-05-072-3/+14
* LINT fix since d0678948165768472fc940c03e78cba787f49ea5Loic Blot2017-05-072-2/+1
* Player properties: Set correct default collisionboxparamat2017-05-071-1/+1
* Replace occurrence of luaL_reg in l_camera.cppT0ny22017-05-071-1/+1
* Fix myfloor(0.0)ShadowNinja2017-05-061-1/+1
* Clean up numeric.h and split FacePositionCache from itShadowNinja2017-05-0615-157/+202