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* made proper skyboxes for dawn/evening and nightPerttu Ahola2011-04-292-10/+59
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* Tweaked clouds a bitPerttu Ahola2011-04-292-6/+6
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* added simple skyboxPerttu Ahola2011-04-291-8/+10
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* added cloudsPerttu Ahola2011-04-294-9/+267
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* Maybe fixed the flood of "WARNING: StaticObjectList::remove(): id=13 not ↵Perttu Ahola2011-04-292-2/+76
| | | | found" style debug messages on the server when a player has quit.
* Changed a bit of the code that is and should still be commented out.Perttu Ahola2011-04-272-10/+14
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* forgot to change one thing backPerttu Ahola2011-04-261-7/+14
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* tested out and commented out some new stuff for the terrain generator, to be ↵Perttu Ahola2011-04-265-29/+314
| | | | used in the future.
* A small fix to unnecessary saving of map metadataPerttu Ahola2011-04-261-1/+3
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* Optimized map saving and sending (server-side)Perttu Ahola2011-04-267-62/+175
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* Set oerkki1 to not be drawn in completely darkPerttu Ahola2011-04-251-0/+8
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* Added /#time <int> command to server for changing the time of dayPerttu Ahola2011-04-251-1/+10
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* fix to the previous commitPerttu Ahola2011-04-251-0/+1
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* server to print version in chatPerttu Ahola2011-04-251-1/+3
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* Tuned polygon generation to sort the triangles for nicer gradientsPerttu Ahola2011-04-241-45/+12
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* ...Now the tesselation should actually workPerttu Ahola2011-04-241-5/+1
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* Optimized smooth lighting calculation codePerttu Ahola2011-04-243-213/+143
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* updated menu a bit, and some other small fixesPerttu Ahola2011-04-247-3/+68
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* cleaned the smooth lighting code a bitPerttu Ahola2011-04-241-29/+169
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* disable tiling of textures only if smooth lighting is usedPerttu Ahola2011-04-241-1/+6
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* Added a setting for disabling smooth lighting. Updated changelog.Perttu Ahola2011-04-242-81/+92
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* Added a simple software "ambient occlusion" effect, like minecraft's "smooth ↵Perttu Ahola2011-04-242-23/+174
| | | | lighting"
* Made the main menu a bit more unique lookingPerttu Ahola2011-04-244-26/+169
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* fix to the previous commitPerttu Ahola2011-04-231-1/+3
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* tuned error reporting a bitPerttu Ahola2011-04-231-7/+22
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* port to be not set to 0 from configurationPerttu Ahola2011-04-231-0/+2
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* Code refactoring; split half of main.cpp to game.cpp.Perttu Ahola2011-04-239-2253/+2376
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* cleaning up main.cpp a bitPerttu Ahola2011-04-231-159/+34
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* fixed flowing water lighting when it is below a solid blockPerttu Ahola2011-04-231-3/+9
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* Updated to-do list and added the give_initial_stuff setting for testingPerttu Ahola2011-04-223-36/+33
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* Removed IrrlichtWrapperPerttu Ahola2011-04-2213-770/+18
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* set client to not show hp if server doesn't support itPerttu Ahola2011-04-211-0/+3
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* Some work-in-progress in hp and mobs and a frightening amount of random fixes.Perttu Ahola2011-04-2126-922/+1837
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* item drop multiplication fixPerttu Ahola2011-04-193-13/+31
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* Menu will now ignore an invalid port or the port 0.Perttu Ahola2011-04-151-1/+9
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* fixed port setting not being loaded from configuration file for clientPerttu Ahola2011-04-121-1/+1
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* fixingPerttu Ahola2011-04-121-0/+2
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* Fixed some problems with crafting and inventoryPerttu Ahola2011-04-116-34/+75
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* updated example map generator python scriptPerttu Ahola2011-04-112-1/+4
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* support for format 0 and 1 mapsPerttu Ahola2011-04-112-1/+7
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* Added installing build-essential to build instructions and modified the ↵Perttu Ahola2011-04-111-0/+2
| | | | main.cpp notes a bit
* fixed warnings reported by cppcheckPerttu Ahola2011-04-1110-9/+19
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* Fixed error reported by cppcheck:Perttu Ahola2011-04-111-3/+6
| | | | [./server.cpp:1327]: (error) Possible null pointer dereference: obj - otherwise it is redundant to check if obj is null at line 1332
* fixed problem with vc++ build crashing at startupPerttu Ahola2011-04-111-3/+0
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* hopefully fixed a bit morePerttu Ahola2011-04-111-1/+2
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* improved old map supportPerttu Ahola2011-04-111-4/+21
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* added ignoring of map_meta.txt to better support old mapsPerttu Ahola2011-04-111-6/+6
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* fixed the object update interval thingyPerttu Ahola2011-04-103-7/+8
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* changed server to do object management at longer intervals (0.5s)Perttu Ahola2011-04-102-186/+192
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* Made environment to not consider disconnected players when dealing with ↵Perttu Ahola2011-04-101-0/+15
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