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* Fix all warnings reported by clangSfan52014-04-1527-63/+49
* Fix problem with newer MinGW runtimesSfan52014-04-142-4/+10
* Reorder initialization of member variables to make GCC happyShadowNinja2014-04-131-5/+5
* Use integers instead of float valuesBlockMen2014-04-129-42/+71
* Add player:set_eye_offset() by @MirceaKitsune and clean upBlockMen2014-04-1215-13/+105
* Add third person viewBlockMen2014-04-1217-22/+263
* Fix write and read S32 vectorsBlockMen2014-04-121-2/+15
* Fix MSVC buildBlockMen2014-04-121-1/+1
* Fix broken Ipv4 serialization on win32sapier2014-04-111-1/+2
* Fix broken win32+bsd buildsapier2014-04-111-3/+3
* Infer ipv6_server from bind_address; fix client connect to IN(6)ADDR_ANYKahrl2014-04-106-46/+86
* Add support for named threads (atm linux only)sapier2014-04-097-1/+36
* Make config honor build system specified config definessapier2014-04-091-4/+16
* Minor fixes for file/modlist download in mainmenusapier2014-04-091-5/+3
* Cleanup client init states by bumping protocol versionsapier2014-04-0814-144/+602
* Pass pointer to nodedef directly to avoid recalculation in quite often called...sapier2014-04-063-26/+23
* Performance optimized button to button mask evaluationsapier2014-04-031-11/+10
* Fix lost change password buttonsapier2014-04-011-15/+30
* Fix bug in RemoteClient::GetNextBlocksPerttu Ahola2014-03-261-2/+3
* Fix merge mistake when rebasing for PR #1169Ciaran Gultnieks2014-03-241-2/+1
* Fix double sending of chat messagessapier2014-03-231-1/+1
* Fix serializing of signed numbers in serializeStructToStringShadowNinja2014-03-211-3/+8
* Normal maps generation on the fly.RealBadAngel2014-03-214-30/+80
* Add more informative error messages for inventory and item method errorsShadowNinja2014-03-152-13/+38
* Remove lua_State parameter from LuaError::LuaErrorShadowNinja2014-03-1513-52/+39
* Revert "Make sure we get a stacktrace for as many lua errors as possible"ShadowNinja2014-03-156-29/+29
* Make serializeStructToString use an ostringstreamShadowNinja2014-03-152-44/+27
* Fix sound not being played at the correct place.Novatux2014-03-151-1/+1
* Make sure we get a stacktrace for as many lua errors as possibleSfan52014-03-156-29/+29
* Revert "Use fixed-width format specifiers in serializeStructToString"ShadowNinja2014-03-141-5/+4
* Use fixed-width format specifiers in serializeStructToStringShadowNinja2014-03-131-3/+4
* Fix game pause in singleplayerBlockMen2014-03-133-0/+8
* Fix special characters in pause and message menuBlockMen2014-03-131-8/+9
* Replace usage of long long with u64/s64ShadowNinja2014-03-127-13/+16
* Pass arguments by referenceSelat2014-03-1214-49/+49
* Remove goto from Environment::removePlayerSelat2014-03-121-10/+8
* Fix generating winresource.o with build dir != source dirSfan52014-03-111-1/+1
* Correct misleading detached inventory error messageCiaran Gultnieks2014-03-091-1/+1
* Update ABM object counts when triggers add objectsCiaran Gultnieks2014-03-092-16/+37
* Fix race condition on exit to menusapier2014-03-091-4/+4
* Update set_mapgen_params and set_gen_notify Lua API to use new flag formatkwolekr2014-03-083-27/+43
* Stop wasting time in abm - performance improvementCiaran Gultnieks2014-03-061-23/+23
* Replace pause and message menu by formspec onessapier2014-03-0510-700/+261
* Fix rendering glitches when far from the center of the mapNovatux2014-03-0417-35/+112
* Improved win32 file version informationsapier2014-03-023-2/+23
* Fix for unloaded but active block problemCiaran Gultnieks2014-03-021-0/+8
* Remove "Server -!- " prefix from player messagesShadowNinja2014-02-273-12/+5
* Fix MSVC buildBlockMen2014-02-262-0/+2
* Fix test for broken LuaJIT versions, solves #1152Sfan52014-02-231-7/+10
* Fix g_settings not being includedSfan52014-02-161-0/+1