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* Revert "Get rid of non-ascii characters in the debug display code (#8821)" (#...Lars Müller2020-07-291-2/+2
* Add PUT and DELETE request + specific method value to HTTP API (#9909)Lejo2020-07-297-41/+89
* decode_base64: Allow '=' padding characterSmallJoker2020-07-291-2/+3
* Sanitize world directory names on create. Keep original name separate (#9432)Hugues Ross2020-07-286-17/+136
* Play place_failed sound if occupied or cannot attach (#9486)Wuzzy2020-07-271-0/+2
* Improve default inventory+wield images of node drawtypes (#9299)Wuzzy2020-07-234-104/+125
* Replace std::list<session_t> in networking code (#10215)sfan52020-07-233-18/+17
* Android: Fix ConfirmRegistration and PasswordChange input and scale size (#10...Maksim2020-07-212-9/+29
* Revert "Auto delete MetaData when = 0 (#8770)" (#10183)Lars Müller2020-07-161-6/+2
* Formspecs: volume and key settings windows can now be closed by doubleclickin...Zughy2020-07-1410-130/+119
* Implement grouped mode for find_nodes_in_area (#9888)sfan52020-07-142-73/+108
* Add object crosshair, disable entity selectionboxes by default (#9523)LoneWolfHT2020-07-145-6/+43
* Cleanup ClientLauncher structure (#10160)SmallJoker2020-07-147-200/+197
* Add FormSpec font styling options (#9763)v-rob2020-07-126-11/+87
* Add reconnect button on error: Too many players (#9405)Lejo2020-07-121-0/+3
* Allow FormSpec elements to be focused with `set_focus` (#9353)v-rob2020-07-122-37/+78
* Bump animation frame count from u8 to u16 (#10054)Lars Müller2020-07-101-1/+1
* Remove std::shared_ptr use in TileLayer (#10090)sfan52020-07-103-4/+15
* Formspec: Make dropdowns optionally return event based on index, not value (#...v-rob2020-07-103-17/+27
* Quick workaround for crashing destructor on Mingw32sfan52020-07-091-1/+9
* Fix build due to revert errorrubenwardy2020-07-072-6/+6
* Fix player controls only being applied for the first moveTheTermos2020-07-072-4/+4
* Revert "Verify database connection on interval (#9665)"rubenwardy2020-07-079-67/+35
* Apply camera smoothing to 'air stepheight' (#10025)Paramat2020-07-051-8/+9
* Don't stop style parsing on unknown property (#10143)v-rob2020-07-031-2/+2
* Fix bone-attached entities (#10015)hecktest2020-06-261-5/+33
* Fix wrong use of guiScalingImageButton in formspecs buttons (#10094)Pierre-Yves Rollo2020-06-242-6/+4
* Fix HTTP API not being available in async mainmenu (#10086)rubenwardy2020-06-223-0/+9
* Add warning when disabling secure.enable_security (#9943)rubenwardy2020-06-201-0/+4
* Android: fix TMPFolder path (#10052)Maksim2020-06-201-6/+4
* ParticleSpawner: Fix crash when attaching to invisible entitySmallJoker2020-06-192-4/+5
* content_cao: Fix behavior of legacy "textures" field for wielditemssfan52020-06-181-1/+5
* Android: Fix only right strafe working (#10046)rubenwardy2020-06-181-2/+2
* Make shading of CAOs optional (#10033)Danila Shutov2020-06-167-6/+29
* Update minetest.conf.example, settings_translation_file.cppupdatepo.sh2020-06-131-11/+33
* Exposing the zoom key to Lua API (#9903)Lars Müller2020-06-133-2/+6
* Server pushing media at runtime (#9961)sfan52020-06-1315-85/+249
* Add LevelDB player database (#9982)luk3yx2020-06-123-1/+135
* Use multiple light positions for CAO lightingsfan52020-06-113-20/+28
* content_cao: Do not expire visuals for texture updatessfan52020-06-111-5/+15
* Fix build error on Ubuntu 16.04 (again)sfan52020-06-101-1/+1
* Fix build error on Ubuntu 16.04sfan52020-06-101-0/+1
* Fix broken coloring of wielditems (#9969)Danila Shutov2020-06-091-3/+7
* LuaItemStack: Add __tostring metamethod (#8785)Paul Ouellette2020-06-094-22/+39
* Fix player-to-object attachment teleport bug (#10008)hecktest2020-06-091-4/+7
* TouchScreenGUI: fix some bugs, cleanupMoNTE482020-06-093-290/+183
* TouchScreen Control: fix some bugs, cleanupMoNTE482020-06-091-40/+19
* Fix real keyboard movements on touchscreen devicesMaksim2020-06-091-1/+6
* Hide tooltip after ETIE_LEFT_UP (for touch control)MoNTE482020-06-091-0/+4
* Reset touching_ground when in free_movesfan52020-06-071-0/+4