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* Unlock cursor when opening consoleShadowNinja2016-03-025-23/+26
* Use the console instead of a dedicated window when pressing keymap_chat/cmdEsteban I. Ruiz Moreno2016-03-026-99/+97
* Revert "Fix jumping at node edge"nerzhul2016-03-011-17/+49
* Nodedef: Restore smooth lighting to waterparamat2016-02-271-1/+1
* Mgvalleys: Add Dry RiverbedsDuane Robertson2016-02-271-35/+105
* Update po files, minetest.conf.example and settings_translation_file.cppest312016-02-271-24/+64
* Fix minetest.request_insecure_environment() always returning nilJeija2016-02-261-2/+3
* Mapblock mesh: Allow to use VBORealBadAngel2016-02-263-10/+23
* Remove new_style_waterRealBadAngel2016-02-263-30/+17
* Cache some settingsrubenwardy2016-02-262-25/+24
* Sheet Ore: Eliminate crash caused by PcgRandom range max < minparamat2016-02-231-4/+9
* GOTBLOCKS & DELETEBLOCKS: test packet size only oncenerzhul2016-02-231-9/+10
* Reset block send timer when invoking setBlock(s)NotSent()orwell962016-02-221-0/+2
* Fix getting pointed nodeRealBadAngel2016-02-221-59/+77
* Add Lua interface to HTTPFetchRequestJeija2016-02-229-1/+280
* Fix HTTPFetchRequest performing a GET request if post_data is suppliedJeija2016-02-221-1/+1
* Camera: remove auto tune FPS, single view range settingRealBadAngel2016-02-216-179/+23
* Remove preload_item_visuals codeRealBadAngel2016-02-213-27/+0
* Dont make fastface if tile is not seamlessRealBadAngel2016-02-211-2/+3
* Little collision.cpp cleanupsLoic Blot2016-02-201-4/+3
* Fix jumping at node edgegregorycu2016-02-191-49/+17
* Don't print locale directory error message when GetText is disabledShadowNinja2016-02-191-4/+6
* Ignore spaces in secure.trusted_mods settingJeija2016-02-191-0/+2
* Minimap: show player markersRealBadAngel2016-02-193-0/+78
* Camera: Don't count camera offset twice for Nametagged CAOsRealBadAngel2016-02-191-2/+1
* Require request_insecure_environment to be called from the mod's main scopeShadowNinja2016-02-191-5/+27
* Clientmap: Define p_nodes_min/max as v3s32 instead of v3s16paramat2016-02-192-139/+116
* HOTFIX: fix too agressive block cullingRealBadAngel2016-02-181-1/+4
* Move object nametags to cameraRealBadAngel2016-02-189-54/+138
* Clientiface: remove "value is dummy" from docsest312016-02-161-2/+1
* Mapblock mesh: Eliminate meshgen lagsRealBadAngel2016-02-161-6/+0
* Use vertices with tangents only when its needed.RealBadAngel2016-02-154-67/+131
* Player::accelerateHorizontal/Vertical should be member of LocalPlayerLoic Blot2016-02-144-39/+37
* Use proper variable types for uniform sampler layersRealBadAngel2016-02-141-3/+6
* Formspec: fix broken irrlicht 1.7 buildRealBadAngel2016-02-131-0/+10
* Formspec: recreate item_image_button pressed state for its image and labelRealBadAngel2016-02-132-22/+54
* Remove unused 'm_selection_active' fieldest312016-02-131-1/+0
* v2d & aabbox3d<f32> & sky cleanupsnerzhul2016-02-1121-44/+39
* Drop luaentity_common.h which is not included anywhereLoic Blot2016-02-111-30/+0
* Use single box for halo meshRealBadAngel2016-02-114-26/+31
* Set proper GLSL pixel shader versionRealBadAngel2016-02-111-1/+1
* Dump shader programs on compile errorsRealBadAngel2016-02-112-0/+26
* Add '/clearobjects quick'Kahrl2016-02-114-48/+107
* Fix backface culling when connecting to new servers.Auke Kok2016-02-102-50/+43
* Fix inverted conditions in shader.cppLoic Blot2016-02-091-2/+2
* shader.cpp: don't test twice if shader programs are presentLoic Blot2016-02-091-9/+9
* FormSpec: Add StaticTextSpec and superimpose over item image buttonsRealBadAngel2016-02-092-1/+32
* Filmic HDR tone mappingRealBadAngel2016-02-092-0/+4
* Remove ClientMap::m_camera_mutexKahrl2016-02-092-12/+1
* FindSpawnPos: Let mapgens decide what spawn altitude is suitableparamat2016-02-0919-78/+123