aboutsummaryrefslogtreecommitdiff
path: root/src (follow)
Commit message (Collapse)AuthorAgeFilesLines
...
* Tune desert beachesPerttu Ahola2012-04-071-6/+9
|
* Fix MSVC ambiguous fabs() call errorsPerttu Ahola2012-04-071-2/+2
|
* Add deserts to map generatorPerttu Ahola2012-04-071-10/+58
|
* Tune mapgen a bitPerttu Ahola2012-04-071-2/+2
|
* PerlinNoise for Lua.Sergey Gilfanov2012-04-071-0/+140
|
* Support custom textures installed as /textures/all/*.pngPerttu Ahola2012-04-071-0/+12
|
* Add EnvRef:find_node_near(pos, radius, nodenames)Perttu Ahola2012-04-061-3/+45
|
* Handle failing openal init properly, add enable_sound and sound_volume settingsPerttu Ahola2012-04-064-6/+28
|
* Add #include <unistd.h> to filesys.cppPerttu Ahola2012-04-061-0/+1
|
* Attempt to fix sound left-right channelsPerttu Ahola2012-04-061-1/+1
|
* Fix crash when inputting only / in chatPerttu Ahola2012-04-051-2/+3
|
* Show reported map seed on debug info (F5)Perttu Ahola2012-04-041-2/+3
|
* Fix visual='cube' sizePerttu Ahola2012-04-041-3/+3
|
* Fix sound direction and add experimental:soundblock alias sb in minimal for ↵Perttu Ahola2012-04-041-1/+1
| | | | testing
* Remove debug outputPerttu Ahola2012-04-041-2/+0
|
* Fix dropped nodeitem visualsPerttu Ahola2012-04-045-37/+41
|
* Fix buildbotPerttu Ahola2012-04-031-1/+1
|
* Add optional MINGWM10_DLL to cmake installPerttu Ahola2012-04-031-0/+5
|
* Fix things for cross-compiling using mingwPerttu Ahola2012-04-022-14/+17
|
* Tune cave generationPerttu Ahola2012-04-021-1/+1
|
* Improve caves morePerttu Ahola2012-04-021-83/+83
|
* Some completely crapshit coding to make caves more variedPerttu Ahola2012-04-011-96/+146
|
* Implement dropped items as LuaEntities; leave the old ones as is for ↵Perttu Ahola2012-04-012-2/+21
| | | | compatibility
* Fix disabling of player movement cheat detection in singleplayerPerttu Ahola2012-04-011-1/+6
|
* Don't apply player movement cheat detection in singleplayerPerttu Ahola2012-04-013-48/+57
|
* Remplement and improve /setting in Lua, now called /setPerttu Ahola2012-04-012-26/+10
|
* Allow getting the path of builtin.lua using minetest.get_modpath("__builtin")Perttu Ahola2012-04-013-3/+12
|
* Change default privileges from "build, shout" to "interact, shout"Perttu Ahola2012-03-311-1/+1
|
* Add server-side enforcement of the 'fast' privilege; also fix client ↵Perttu Ahola2012-03-314-9/+32
| | | | checking 'fly' instead of 'fast'
* Fix client.h getting included on the server buildPerttu Ahola2012-03-311-0/+2
|
* Add 'fly' and 'fast' privileges and the underlying privileges-to-client systemPerttu Ahola2012-03-3116-721/+854
|
* initial_properties field in entity definitionPerttu Ahola2012-03-311-1/+6
|
* Allow group:groupname in ABM definition and implement ↵Perttu Ahola2012-03-313-15/+43
| | | | minetest.hash_node_position()
* cmake: lua: use COMMON_CFLAGSJonathan Neuschäfer2012-03-311-0/+5
| | | | This fixes LUA_USE_DLOPEN having no effect.
* Make server ignore media files with unknown filename extensionsPerttu Ahola2012-03-301-2/+15
|
* Improved teleport commandPerttu Ahola2012-03-301-46/+0
|
* Reimplement authentication handler in Lua; now we have 1) infinite privilege ↵Perttu Ahola2012-03-309-715/+202
| | | | names, 2) minetest.register_authentication_handler()
* Fix the position of LuaEntityCAOs not getting updated at allPerttu Ahola2012-03-301-0/+1
|
* Fix object visuals flashing brightly or disappearing when switching them at ↵Perttu Ahola2012-03-301-7/+12
| | | | night
* Fix walking sound of other players (and other objects)Perttu Ahola2012-03-301-1/+2
|
* ObjectRef:set_armor_groups() and ObjectRef:set_properties() - works on ↵Perttu Ahola2012-03-304-61/+124
| | | | players too!
* ObjectPropertiesPerttu Ahola2012-03-3011-186/+175
|
* minetest.register_chatcommand(cmd, def)Perttu Ahola2012-03-302-20/+7
|
* Raise the player fall damage threshold to a much more fun levelPerttu Ahola2012-03-291-2/+4
|
* Improve the look of fencesPerttu Ahola2012-03-291-24/+28
|
* [transformN image modifierKahrl2012-03-291-0/+149
|
* Simple fix for camera blinking black when jumping into ceiling with current ↵Perttu Ahola2012-03-292-2/+18
| | | | smaller collision box
* Use GenericCAO in place of LuaEntityCAO and PlayerCAOPerttu Ahola2012-03-295-964/+560
|
* Add GenericCAO and player armor groups, but don't use them yetPerttu Ahola2012-03-297-25/+532
|
* on_joinplayer + on_leaveplayer + scriptapi_run_callbacks + bugfixKahrl2012-03-293-109/+204
| | | | | | | Add minetest.register_on_joinplayer and minetest.register_on_leaveplayer, make adding new callbacks to scriptapi.cpp easier by adding scriptapi_run_callbacks, also fix a minor bug with PlayerSAO <-> singleplayer mode interaction